Remove some boolean flags in tex_image_2d and tex_sub_image_2d

This commit is contained in:
Anthony Ramine 2018-11-15 15:22:05 +01:00
parent 3f8a3b2887
commit 947e5afa0c
2 changed files with 89 additions and 30 deletions

View file

@ -6,10 +6,10 @@
use backtrace::Backtrace;
use canvas_traits::webgl::WebGLError::*;
use canvas_traits::webgl::{
self, webgl_channel, DOMToTextureCommand, Parameter, TexDataType, TexFormat, TexParameter,
WebGLCommand, WebGLCommandBacktrace, WebGLContextShareMode, WebGLError,
WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender, WebGLProgramId, WebGLResult,
WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand,
self, webgl_channel, AlphaTreatment, DOMToTextureCommand, Parameter, TexDataType, TexFormat,
TexParameter, TexSource, WebGLCommand, WebGLCommandBacktrace, WebGLContextShareMode,
WebGLError, WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender, WebGLProgramId,
WebGLResult, WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand, YAxisTreatment,
};
use crate::dom::bindings::codegen::Bindings::ANGLEInstancedArraysBinding::ANGLEInstancedArraysConstants;
use crate::dom::bindings::codegen::Bindings::EXTBlendMinmaxBinding::EXTBlendMinmaxConstants;
@ -505,7 +505,7 @@ impl WebGLRenderingContext {
0,
1,
true,
true,
TexSource::FromHtmlElement,
pixels,
);
@ -645,28 +645,35 @@ impl WebGLRenderingContext {
width: u32,
height: u32,
unpacking_alignment: u32,
source_premultiplied: bool,
source_from_image_or_canvas: bool,
alpha_treatment: Option<AlphaTreatment>,
y_axis_treatment: YAxisTreatment,
tex_source: TexSource,
mut pixels: Vec<u8>,
) -> Vec<u8> {
let settings = self.texture_unpacking_settings.get();
let dest_premultiply = settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA);
if !source_premultiplied && dest_premultiply {
if source_from_image_or_canvas {
// When the pixels come from image or canvas or imagedata, use RGBA8 format
webgl::premultiply_inplace(TexFormat::RGBA, TexDataType::UnsignedByte, &mut pixels);
} else {
webgl::premultiply_inplace(internal_format, data_type, &mut pixels);
}
} else if source_premultiplied && !dest_premultiply {
webgl::unmultiply_inplace(&mut pixels);
match alpha_treatment {
Some(AlphaTreatment::Premultiply) => {
if tex_source == TexSource::FromHtmlElement {
webgl::premultiply_inplace(
TexFormat::RGBA,
TexDataType::UnsignedByte,
&mut pixels,
);
} else {
webgl::premultiply_inplace(internal_format, data_type, &mut pixels);
}
},
Some(AlphaTreatment::Unmultiply) => {
assert_eq!(tex_source, TexSource::FromHtmlElement);
webgl::unmultiply_inplace(&mut pixels);
},
None => {},
}
if source_from_image_or_canvas {
if tex_source == TexSource::FromHtmlElement {
pixels = webgl::rgba8_image_to_tex_image_data(internal_format, data_type, pixels);
}
if settings.contains(TextureUnpacking::FLIP_Y_AXIS) {
if y_axis_treatment == YAxisTreatment::Flipped {
// FINISHME: Consider doing premultiply and flip in a single mutable Vec.
pixels = webgl::flip_pixels_y(
internal_format,
@ -693,17 +700,33 @@ impl WebGLRenderingContext {
_border: u32,
unpacking_alignment: u32,
source_premultiplied: bool,
source_from_image_or_canvas: bool,
tex_source: TexSource,
pixels: Vec<u8>,
) {
let settings = self.texture_unpacking_settings.get();
let dest_premultiplied = settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA);
let alpha_treatment = match (source_premultiplied, dest_premultiplied) {
(true, false) => Some(AlphaTreatment::Unmultiply),
(false, true) => Some(AlphaTreatment::Premultiply),
_ => None,
};
let y_axis_treatment = if settings.contains(TextureUnpacking::FLIP_Y_AXIS) {
YAxisTreatment::Flipped
} else {
YAxisTreatment::AsIs
};
let pixels = self.prepare_pixels(
internal_format,
data_type,
width,
height,
unpacking_alignment,
source_premultiplied,
source_from_image_or_canvas,
alpha_treatment,
y_axis_treatment,
tex_source,
pixels,
);
@ -760,17 +783,35 @@ impl WebGLRenderingContext {
data_type: TexDataType,
unpacking_alignment: u32,
source_premultiplied: bool,
source_from_image_or_canvas: bool,
tex_source: TexSource,
pixels: Vec<u8>,
) {
let settings = self.texture_unpacking_settings.get();
let alpha_treatment = match (
source_premultiplied,
settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA),
) {
(true, false) => Some(AlphaTreatment::Unmultiply),
(false, true) => Some(AlphaTreatment::Premultiply),
_ => None,
};
let y_axis_treatment = if settings.contains(TextureUnpacking::FLIP_Y_AXIS) {
YAxisTreatment::Flipped
} else {
YAxisTreatment::AsIs
};
let pixels = self.prepare_pixels(
format,
data_type,
width,
height,
unpacking_alignment,
source_premultiplied,
source_from_image_or_canvas,
alpha_treatment,
y_axis_treatment,
tex_source,
pixels,
);
@ -3677,7 +3718,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
border,
unpacking_alignment,
false,
false,
TexSource::FromArray,
buff,
);
@ -3752,7 +3793,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
border,
1,
pixels.premultiplied,
true,
TexSource::FromHtmlElement,
pixels.data,
);
Ok(())
@ -3888,7 +3929,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
data_type,
unpacking_alignment,
false,
false,
TexSource::FromArray,
buff,
);
Ok(())
@ -3945,7 +3986,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
data_type,
1,
pixels.premultiplied,
true,
TexSource::FromHtmlElement,
pixels.data,
);
Ok(())