Add unsafe blocks to make_unique

See #6376
This commit is contained in:
Manish Goregaokar 2015-06-14 20:52:27 +05:30
parent 3cdc412a4c
commit 94fa868d2b
4 changed files with 84 additions and 68 deletions

View file

@ -68,6 +68,7 @@ pub fn process_new_animations(rw_data: &mut LayoutTaskData, pipeline_id: Pipelin
/// Recalculates style for an animation. This does *not* run with the DOM lock held.
pub fn recalc_style_for_animation(flow: &mut Flow, animation: &Animation) {
#![allow(unsafe_code)] // #6376
let mut damage = RestyleDamage::empty();
flow.mutate_fragments(&mut |fragment| {
if fragment.node.id() != animation.node {
@ -84,7 +85,7 @@ pub fn recalc_style_for_animation(flow: &mut Flow, animation: &Animation) {
}
let mut new_style = fragment.style.clone();
animation.property_animation.update(&mut *new_style.make_unique(), progress);
animation.property_animation.update(&mut *unsafe { new_style.make_unique() }, progress);
damage.insert(incremental::compute_damage(&Some(fragment.style.clone()), &new_style));
fragment.style = new_style
});