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Rename animation_type to animation_value_type.
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25 changed files with 265 additions and 263 deletions
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@ -10,12 +10,12 @@
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${helpers.predefined_type("opacity",
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"Opacity",
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"1.0",
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animation_type="normal",
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animation_value_type="normal",
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flags="CREATES_STACKING_CONTEXT",
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spec="https://drafts.csswg.org/css-color/#opacity")}
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<%helpers:vector_longhand name="box-shadow" allow_empty="True"
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animation_type="normal" extra_prefixes="webkit"
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animation_value_type="normal" extra_prefixes="webkit"
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spec="https://drafts.csswg.org/css-backgrounds/#box-shadow">
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use cssparser;
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use std::fmt;
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@ -80,12 +80,12 @@ ${helpers.predefined_type("opacity",
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${helpers.predefined_type("clip",
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"ClipRectOrAuto",
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"computed::ClipRectOrAuto::auto()",
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animation_type="normal",
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animation_value_type="normal",
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boxed="True",
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spec="https://drafts.fxtf.org/css-masking/#clip-property")}
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// FIXME: This prop should be animatable
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<%helpers:longhand name="filter" animation_type="none" extra_prefixes="webkit"
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<%helpers:longhand name="filter" animation_value_type="none" extra_prefixes="webkit"
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flags="CREATES_STACKING_CONTEXT FIXPOS_CB"
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spec="https://drafts.fxtf.org/filters/#propdef-filter">
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//pub use self::computed_value::T as SpecifiedValue;
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@ -523,6 +523,6 @@ ${helpers.single_keyword("mix-blend-mode",
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"""normal multiply screen overlay darken lighten color-dodge
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color-burn hard-light soft-light difference exclusion hue
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saturation color luminosity""", gecko_constant_prefix="NS_STYLE_BLEND",
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animation_type="none",
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animation_value_type="none",
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flags="CREATES_STACKING_CONTEXT",
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spec="https://drafts.fxtf.org/compositing/#propdef-mix-blend-mode")}
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