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webgpu: Sync various parts of spec (#33009)
* Sync `GPUObjectDescriptorBase` (label is not option anymore) Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Sync `GPUFeatureName` Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * shader_f16 feature is not usable in wgpu so disable it Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * sync `GPUTextureFormat` Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * `validate_texture_format_required_features` Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Sync `GPUTexture` attributes Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Make `entryPoint` in `GPUProgrammableStage` optional Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Set good expectations Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Bad expectations because naga does not support cons declarations Also fail on firefox, where skipped before due to missing device features Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Bad expectation, also fails on firefox Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Bad expectations, because naga does not support `let pos = positions[vertex_index];` Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Set expectation external texture does not work in firefox too (again naga) Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * set bad expectations, because naga does not support `enable` Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Set bad expectations for, `Texture with '' label has been destroyed` also fails in firefox with same reason Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * one bad expectation also on firefox Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * expect that also matches firefox Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * more expect Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Use only 1 proc for _webgpu Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * better doc comment Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
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11 changed files with 910 additions and 4947 deletions
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@ -5,7 +5,7 @@
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use std::borrow::Cow;
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use webgpu::wgc::command as wgpu_com;
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use webgpu::wgt;
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use webgpu::wgt::{self, AstcBlock, AstcChannel};
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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GPUAddressMode, GPUBlendComponent, GPUBlendFactor, GPUBlendOperation, GPUCompareFunction,
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@ -67,8 +67,135 @@ pub fn convert_texture_format(format: GPUTextureFormat) -> wgt::TextureFormat {
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GPUTextureFormat::Bc6h_rgb_ufloat => wgt::TextureFormat::Bc6hRgbUfloat,
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GPUTextureFormat::Bc7_rgba_unorm => wgt::TextureFormat::Bc7RgbaUnorm,
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GPUTextureFormat::Bc7_rgba_unorm_srgb => wgt::TextureFormat::Bc7RgbaUnormSrgb,
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GPUTextureFormat::Rg11b10float => wgt::TextureFormat::Rg11b10Float,
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GPUTextureFormat::Bc6h_rgb_float => wgt::TextureFormat::Bc6hRgbFloat,
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GPUTextureFormat::Rgb9e5ufloat => wgt::TextureFormat::Rgb9e5Ufloat,
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GPUTextureFormat::Rgb10a2uint => wgt::TextureFormat::Rgb10a2Uint,
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GPUTextureFormat::Rg11b10ufloat => wgt::TextureFormat::Rg11b10Float,
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GPUTextureFormat::Stencil8 => wgt::TextureFormat::Stencil8,
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GPUTextureFormat::Depth16unorm => wgt::TextureFormat::Depth16Unorm,
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GPUTextureFormat::Depth32float_stencil8 => wgt::TextureFormat::Depth32FloatStencil8,
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GPUTextureFormat::Etc2_rgb8unorm => wgt::TextureFormat::Etc2Rgb8Unorm,
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GPUTextureFormat::Etc2_rgb8unorm_srgb => wgt::TextureFormat::Etc2Rgb8UnormSrgb,
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GPUTextureFormat::Etc2_rgb8a1unorm => wgt::TextureFormat::Etc2Rgb8A1Unorm,
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GPUTextureFormat::Etc2_rgb8a1unorm_srgb => wgt::TextureFormat::Etc2Rgb8A1UnormSrgb,
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GPUTextureFormat::Etc2_rgba8unorm => wgt::TextureFormat::Etc2Rgba8Unorm,
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GPUTextureFormat::Etc2_rgba8unorm_srgb => wgt::TextureFormat::Etc2Rgba8UnormSrgb,
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GPUTextureFormat::Eac_r11unorm => wgt::TextureFormat::EacR11Unorm,
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GPUTextureFormat::Eac_r11snorm => wgt::TextureFormat::EacR11Snorm,
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GPUTextureFormat::Eac_rg11unorm => wgt::TextureFormat::EacRg11Unorm,
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GPUTextureFormat::Eac_rg11snorm => wgt::TextureFormat::EacRg11Snorm,
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GPUTextureFormat::Astc_4x4_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B4x4,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_4x4_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B4x4,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_5x4_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B5x4,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_5x4_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B5x4,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_5x5_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B5x5,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_5x5_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B5x5,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_6x5_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B6x5,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_6x5_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B6x5,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_6x6_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B6x6,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_6x6_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B6x6,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_8x5_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B8x5,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_8x5_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B8x5,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_8x6_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B8x6,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_8x6_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B8x6,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_8x8_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B8x8,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_8x8_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B8x8,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_10x5_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B10x5,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_10x5_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B10x5,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_10x6_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B10x6,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_10x6_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B10x6,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_10x8_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B10x8,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_10x8_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B10x8,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_10x10_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B10x10,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_10x10_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B10x10,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_12x10_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B12x10,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_12x10_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B12x10,
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channel: AstcChannel::UnormSrgb,
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},
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GPUTextureFormat::Astc_12x12_unorm => wgt::TextureFormat::Astc {
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block: AstcBlock::B12x12,
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channel: AstcChannel::Unorm,
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},
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GPUTextureFormat::Astc_12x12_unorm_srgb => wgt::TextureFormat::Astc {
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block: AstcBlock::B12x12,
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channel: AstcChannel::UnormSrgb,
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},
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}
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}
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@ -329,5 +456,9 @@ pub fn convert_ic_texture(ic_texture: &GPUImageCopyTexture) -> wgpu_com::ImageCo
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}
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pub fn convert_label(parent: &GPUObjectDescriptorBase) -> Option<Cow<'static, str>> {
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parent.label.as_ref().map(|s| Cow::Owned(s.to_string()))
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if parent.label.is_empty() {
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None
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} else {
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Some(Cow::Owned(parent.label.to_string()))
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}
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}
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