webgpu: Sync various parts of spec (#33009)

* Sync `GPUObjectDescriptorBase` (label is not option anymore)

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Sync `GPUFeatureName`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* shader_f16 feature is not usable in wgpu so disable it

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* sync `GPUTextureFormat`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* `validate_texture_format_required_features`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Sync `GPUTexture` attributes

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Make `entryPoint` in `GPUProgrammableStage` optional

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Set good expectations

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Bad expectations because naga does not support cons declarations

Also fail on firefox, where skipped before due to missing device features

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Bad expectation, also fails on firefox

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Bad expectations, because naga does not support `let pos = positions[vertex_index];`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Set expectation

external texture does not work in firefox too (again naga)

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* set bad expectations, because naga does not support `enable`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Set bad expectations for, `Texture with '' label has been destroyed`

also fails in firefox with same reason

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* one bad expectation

also on firefox

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* expect that also matches firefox

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* more expect

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Use only 1 proc for _webgpu

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* better doc comment

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
Samson 2024-08-19 16:06:30 +02:00 committed by GitHub
parent f45c98496e
commit 94ff89a5e4
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GPG key ID: B5690EEEBB952194
11 changed files with 910 additions and 4947 deletions

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@ -11,7 +11,7 @@ interface mixin GPUObjectBase {
};
dictionary GPUObjectDescriptorBase {
USVString label;
USVString label = "";
};
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
@ -100,21 +100,26 @@ interface GPUAdapter {
Promise<GPUAdapterInfo> requestAdapterInfo(optional sequence<DOMString> unmaskHints = []);
};
dictionary GPUDeviceDescriptor {
dictionary GPUDeviceDescriptor: GPUObjectDescriptorBase {
sequence<GPUFeatureName> requiredFeatures = [];
record<DOMString, GPUSize64> requiredLimits;
record<DOMString, GPUSize64> requiredLimits;// = {};
};
enum GPUFeatureName {
"depth-clip-control",
"depth24unorm-stencil8",
"depth32float-stencil8",
"pipeline-statistics-query",
"texture-compression-bc",
"texture-compression-bc-sliced-3d",
"texture-compression-etc2",
"texture-compression-astc",
"timestamp-query",
"indirect-first-instance",
"shader-f16",
"rg11b10ufloat-renderable",
"bgra8unorm-storage",
"float32-filterable",
"clip-distances",
"dual-source-blending",
};
[Exposed=(Window, DedicatedWorker), /*Serializable,*/ Pref="dom.webgpu.enabled"]
@ -134,22 +139,24 @@ interface GPUDevice: EventTarget {
[NewObject]
GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
[Throws]
GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);
GPUPipelineLayout createPipelineLayout(GPUPipelineLayoutDescriptor descriptor);
GPUBindGroup createBindGroup(GPUBindGroupDescriptor descriptor);
GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
[Throws]
GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
[NewObject]
Promise<GPUComputePipeline> createComputePipelineAsync(GPUComputePipelineDescriptor descriptor);
[NewObject]
[Throws, NewObject]
Promise<GPURenderPipeline> createRenderPipelineAsync(GPURenderPipelineDescriptor descriptor);
[NewObject]
GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
[NewObject]
[Throws, NewObject]
GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);
//[NewObject]
//GPUQuerySet createQuerySet(GPUQuerySetDescriptor descriptor);
@ -199,10 +206,19 @@ interface GPUMapMode {
[Exposed=(Window, DedicatedWorker), Serializable , Pref="dom.webgpu.enabled"]
interface GPUTexture {
[NewObject]
[Throws, NewObject]
GPUTextureView createView(optional GPUTextureViewDescriptor descriptor = {});
undefined destroy();
readonly attribute GPUIntegerCoordinateOut width;
readonly attribute GPUIntegerCoordinateOut height;
readonly attribute GPUIntegerCoordinateOut depthOrArrayLayers;
readonly attribute GPUIntegerCoordinateOut mipLevelCount;
readonly attribute GPUSize32Out sampleCount;
readonly attribute GPUTextureDimension dimension;
readonly attribute GPUTextureFormat format;
readonly attribute GPUFlagsConstant usage;
};
GPUTexture includes GPUObjectBase;
@ -293,8 +309,10 @@ enum GPUTextureFormat {
"bgra8unorm",
"bgra8unorm-srgb",
// Packed 32-bit formats
"rgb9e5ufloat",
"rgb10a2uint",
"rgb10a2unorm",
"rg11b10float",
"rg11b10ufloat",
// 64-bit formats
"rg32uint",
@ -309,13 +327,16 @@ enum GPUTextureFormat {
"rgba32sint",
"rgba32float",
// Depth and stencil formats
//"stencil8", //TODO
//"depth16unorm",
// Depth/stencil formats
"stencil8",
"depth16unorm",
"depth24plus",
"depth24plus-stencil8",
"depth32float",
// "depth32float-stencil8" feature
"depth32float-stencil8",
// BC compressed formats usable if "texture-compression-bc" is both
// supported by the device/user agent and enabled in requestDevice.
"bc1-rgba-unorm",
@ -333,11 +354,49 @@ enum GPUTextureFormat {
"bc7-rgba-unorm",
"bc7-rgba-unorm-srgb",
// "depth24unorm-stencil8" feature
//"depth24unorm-stencil8",
// ETC2 compressed formats usable if "texture-compression-etc2" is both
// supported by the device/user agent and enabled in requestDevice.
"etc2-rgb8unorm",
"etc2-rgb8unorm-srgb",
"etc2-rgb8a1unorm",
"etc2-rgb8a1unorm-srgb",
"etc2-rgba8unorm",
"etc2-rgba8unorm-srgb",
"eac-r11unorm",
"eac-r11snorm",
"eac-rg11unorm",
"eac-rg11snorm",
// "depth32float-stencil8" feature
//"depth32float-stencil8",
// ASTC compressed formats usable if "texture-compression-astc" is both
// supported by the device/user agent and enabled in requestDevice.
"astc-4x4-unorm",
"astc-4x4-unorm-srgb",
"astc-5x4-unorm",
"astc-5x4-unorm-srgb",
"astc-5x5-unorm",
"astc-5x5-unorm-srgb",
"astc-6x5-unorm",
"astc-6x5-unorm-srgb",
"astc-6x6-unorm",
"astc-6x6-unorm-srgb",
"astc-8x5-unorm",
"astc-8x5-unorm-srgb",
"astc-8x6-unorm",
"astc-8x6-unorm-srgb",
"astc-8x8-unorm",
"astc-8x8-unorm-srgb",
"astc-10x5-unorm",
"astc-10x5-unorm-srgb",
"astc-10x6-unorm",
"astc-10x6-unorm-srgb",
"astc-10x8-unorm",
"astc-10x8-unorm-srgb",
"astc-10x10-unorm",
"astc-10x10-unorm-srgb",
"astc-12x10-unorm",
"astc-12x10-unorm-srgb",
"astc-12x12-unorm",
"astc-12x12-unorm-srgb",
};
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
@ -547,7 +606,7 @@ interface mixin GPUPipelineBase {
dictionary GPUProgrammableStage {
required GPUShaderModule module;
required USVString entryPoint;
USVString entryPoint;
};
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
@ -1160,6 +1219,12 @@ typedef [EnforceRange] unsigned long GPUIndex32;
typedef [EnforceRange] unsigned long GPUSize32;
typedef [EnforceRange] long GPUSignedOffset32;
typedef unsigned long long GPUSize64Out;
typedef unsigned long GPUIntegerCoordinateOut;
typedef unsigned long GPUSize32Out;
typedef unsigned long GPUFlagsConstant;
dictionary GPUColorDict {
required double r;
required double g;