layout: support tiled gradients

Use background-size, background-position properties to render
CSS gradients.

Some cleanup in display_list_builder.rs related to gradient
calculations.

Adds two wpt tests for tiled gradients.

Note: For now even gradients with background-repeat: no-repeat
are repeated. Sometimes the gradient is not repeated everywhere.

Enable vars-background-shorthand-001.html CSS test.
This commit is contained in:
Pyfisch 2017-12-13 20:02:49 +01:00
parent 80341b291b
commit 9502e9f42a
9 changed files with 353 additions and 164 deletions

View file

@ -720,6 +720,15 @@ pub struct GradientDisplayItem {
/// Contains all gradient data. Included start, end point and color stops. /// Contains all gradient data. Included start, end point and color stops.
pub gradient: Gradient, pub gradient: Gradient,
/// The size of a single gradient tile.
///
/// The gradient may fill an entire element background
/// but it can be composed from many smaller copys of
/// the same gradient.
///
/// Without tiles, the tile will be the same size as the background.
pub tile: Size2D<Au>,
} }
/// Paints a radial gradient. /// Paints a radial gradient.
@ -745,6 +754,15 @@ pub struct RadialGradientDisplayItem {
/// Contains all gradient data. /// Contains all gradient data.
pub gradient: RadialGradient, pub gradient: RadialGradient,
/// The size of a single gradient tile.
///
/// The gradient may fill an entire element background
/// but it can be composed from many smaller copys of
/// the same gradient.
///
/// Without tiles, the tile will be the same size as the background.
pub tile: Size2D<Au>,
} }
/// A normal border, supporting CSS border styles. /// A normal border, supporting CSS border styles.

View file

@ -503,21 +503,6 @@ pub trait FragmentDisplayListBuilding {
size: Size2D<Au>) size: Size2D<Au>)
-> Option<WebRenderImageInfo>; -> Option<WebRenderImageInfo>;
fn convert_linear_gradient(&self,
bounds: &Rect<Au>,
stops: &[GradientItem],
direction: &LineDirection,
repeating: bool)
-> display_list::Gradient;
fn convert_radial_gradient(&self,
bounds: &Rect<Au>,
stops: &[GradientItem],
shape: &EndingShape,
center: &Position,
repeating: bool)
-> display_list::RadialGradient;
/// Adds the display items necessary to paint the background linear gradient of this fragment /// Adds the display items necessary to paint the background linear gradient of this fragment
/// to the appropriate section of the display list. /// to the appropriate section of the display list.
fn build_display_list_for_background_gradient(&self, fn build_display_list_for_background_gradient(&self,
@ -526,7 +511,8 @@ pub trait FragmentDisplayListBuilding {
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip: &LocalClip, clip: &LocalClip,
gradient: &Gradient, gradient: &Gradient,
style: &ComputedValues); style: &ComputedValues,
index: usize);
/// Adds the display items necessary to paint the borders of this fragment to a display list if /// Adds the display items necessary to paint the borders of this fragment to a display list if
/// necessary. /// necessary.
@ -819,6 +805,120 @@ fn convert_gradient_stops(gradient_items: &[GradientItem],
stops stops
} }
fn convert_linear_gradient(size: Size2D<Au>,
stops: &[GradientItem],
direction: LineDirection,
repeating: bool)
-> display_list::Gradient {
let angle = match direction {
LineDirection::Angle(angle) => angle.radians(),
LineDirection::Horizontal(x) => {
match x {
X::Left => Angle::Deg(270.).radians(),
X::Right => Angle::Deg(90.).radians(),
}
},
LineDirection::Vertical(y) => {
match y {
Y::Top => Angle::Deg(0.).radians(),
Y::Bottom => Angle::Deg(180.).radians(),
}
},
LineDirection::Corner(horizontal, vertical) => {
// This the angle for one of the diagonals of the box. Our angle
// will either be this one, this one + PI, or one of the other
// two perpendicular angles.
let atan = (size.height.to_f32_px() /
size.width.to_f32_px()).atan();
match (horizontal, vertical) {
(X::Right, Y::Bottom)
=> f32::consts::PI - atan,
(X::Left, Y::Bottom)
=> f32::consts::PI + atan,
(X::Right, Y::Top)
=> atan,
(X::Left, Y::Top)
=> -atan,
}
}
};
// Get correct gradient line length, based on:
// https://drafts.csswg.org/css-images-3/#linear-gradients
let dir = Point2D::new(angle.sin(), -angle.cos());
let line_length = (dir.x * size.width.to_f32_px()).abs() +
(dir.y * size.height.to_f32_px()).abs();
let inv_dir_length = 1.0 / (dir.x * dir.x + dir.y * dir.y).sqrt();
// This is the vector between the center and the ending point; i.e. half
// of the distance between the starting point and the ending point.
let delta = Vector2D::new(Au::from_f32_px(dir.x * inv_dir_length * line_length / 2.0),
Au::from_f32_px(dir.y * inv_dir_length * line_length / 2.0));
// This is the length of the gradient line.
let length = Au::from_f32_px(
(delta.x.to_f32_px() * 2.0).hypot(delta.y.to_f32_px() * 2.0));
let mut stops = convert_gradient_stops(stops, length);
// Only clamped gradients need to be fixed because in repeating gradients
// there is no "first" or "last" stop because they repeat infinitly in
// both directions, so the rendering is always correct.
if !repeating {
fix_gradient_stops(&mut stops);
}
let center = Point2D::new(size.width / 2, size.height / 2);
display_list::Gradient {
start_point: center - delta,
end_point: center + delta,
stops: stops,
repeating: repeating,
}
}
fn convert_radial_gradient(size: Size2D<Au>,
stops: &[GradientItem],
shape: EndingShape,
center: Position,
repeating: bool)
-> display_list::RadialGradient {
let center = Point2D::new(center.horizontal.to_used_value(size.width),
center.vertical.to_used_value(size.height));
let radius = match shape {
GenericEndingShape::Circle(Circle::Radius(length)) => {
let length = Au::from(length);
Size2D::new(length, length)
},
GenericEndingShape::Circle(Circle::Extent(extent)) => {
convert_circle_size_keyword(extent, &size, &center)
},
GenericEndingShape::Ellipse(Ellipse::Radii(x, y)) => {
Size2D::new(x.to_used_value(size.width), y.to_used_value(size.height))
},
GenericEndingShape::Ellipse(Ellipse::Extent(extent)) => {
convert_ellipse_size_keyword(extent, &size, &center)
},
};
let mut stops = convert_gradient_stops(stops, radius.width);
// Repeating gradients have no last stops that can be ignored. So
// fixup is not necessary but may actually break the gradient.
if !repeating {
fix_gradient_stops(&mut stops);
}
display_list::RadialGradient {
center: center,
radius: radius,
stops: stops,
repeating: repeating,
}
}
#[inline] #[inline]
/// Duplicate the first and last stops if necessary. /// Duplicate the first and last stops if necessary.
/// ///
@ -1026,7 +1126,8 @@ impl FragmentDisplayListBuilding for Fragment {
&absolute_bounds, &absolute_bounds,
&clip, &clip,
gradient, gradient,
style); style,
i);
} }
Either::Second(Image::Url(ref image_url)) => { Either::Second(Image::Url(ref image_url)) => {
if let Some(url) = image_url.url() { if let Some(url) = image_url.url() {
@ -1310,136 +1411,37 @@ impl FragmentDisplayListBuilding for Fragment {
Some(webrender_image) Some(webrender_image)
} }
fn convert_linear_gradient(&self,
bounds: &Rect<Au>,
stops: &[GradientItem],
direction: &LineDirection,
repeating: bool)
-> display_list::Gradient {
let angle = match *direction {
LineDirection::Angle(angle) => angle.radians(),
LineDirection::Horizontal(x) => {
match x {
X::Left => Angle::Deg(270.).radians(),
X::Right => Angle::Deg(90.).radians(),
}
},
LineDirection::Vertical(y) => {
match y {
Y::Top => Angle::Deg(0.).radians(),
Y::Bottom => Angle::Deg(180.).radians(),
}
},
LineDirection::Corner(horizontal, vertical) => {
// This the angle for one of the diagonals of the box. Our angle
// will either be this one, this one + PI, or one of the other
// two perpendicular angles.
let atan = (bounds.size.height.to_f32_px() /
bounds.size.width.to_f32_px()).atan();
match (horizontal, vertical) {
(X::Right, Y::Bottom)
=> f32::consts::PI - atan,
(X::Left, Y::Bottom)
=> f32::consts::PI + atan,
(X::Right, Y::Top)
=> atan,
(X::Left, Y::Top)
=> -atan,
}
}
};
// Get correct gradient line length, based on:
// https://drafts.csswg.org/css-images-3/#linear-gradients
let dir = Point2D::new(angle.sin(), -angle.cos());
let line_length = (dir.x * bounds.size.width.to_f32_px()).abs() +
(dir.y * bounds.size.height.to_f32_px()).abs();
let inv_dir_length = 1.0 / (dir.x * dir.x + dir.y * dir.y).sqrt();
// This is the vector between the center and the ending point; i.e. half
// of the distance between the starting point and the ending point.
let delta = Vector2D::new(Au::from_f32_px(dir.x * inv_dir_length * line_length / 2.0),
Au::from_f32_px(dir.y * inv_dir_length * line_length / 2.0));
// This is the length of the gradient line.
let length = Au::from_f32_px(
(delta.x.to_f32_px() * 2.0).hypot(delta.y.to_f32_px() * 2.0));
let mut stops = convert_gradient_stops(stops, length);
// Only clamped gradients need to be fixed because in repeating gradients
// there is no "first" or "last" stop because they repeat infinitly in
// both directions, so the rendering is always correct.
if !repeating {
fix_gradient_stops(&mut stops);
}
let center = Point2D::new(bounds.size.width / 2, bounds.size.height / 2);
display_list::Gradient {
start_point: center - delta,
end_point: center + delta,
stops: stops,
repeating: repeating,
}
}
fn convert_radial_gradient(&self,
bounds: &Rect<Au>,
stops: &[GradientItem],
shape: &EndingShape,
center: &Position,
repeating: bool)
-> display_list::RadialGradient {
let center = Point2D::new(center.horizontal.to_used_value(bounds.size.width),
center.vertical.to_used_value(bounds.size.height));
let radius = match *shape {
GenericEndingShape::Circle(Circle::Radius(length)) => {
let length = Au::from(length);
Size2D::new(length, length)
},
GenericEndingShape::Circle(Circle::Extent(extent)) => {
convert_circle_size_keyword(extent, &bounds.size, &center)
},
GenericEndingShape::Ellipse(Ellipse::Radii(x, y)) => {
Size2D::new(x.to_used_value(bounds.size.width), y.to_used_value(bounds.size.height))
},
GenericEndingShape::Ellipse(Ellipse::Extent(extent)) => {
convert_ellipse_size_keyword(extent, &bounds.size, &center)
},
};
let mut stops = convert_gradient_stops(stops, radius.width);
// Repeating gradients have no last stops that can be ignored. So
// fixup is not necessary but may actually break the gradient.
if !repeating {
fix_gradient_stops(&mut stops);
}
display_list::RadialGradient {
center: center,
radius: radius,
stops: stops,
repeating: repeating,
}
}
fn build_display_list_for_background_gradient(&self, fn build_display_list_for_background_gradient(&self,
state: &mut DisplayListBuildState, state: &mut DisplayListBuildState,
display_list_section: DisplayListSection, display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip: &LocalClip, clip: &LocalClip,
gradient: &Gradient, gradient: &Gradient,
style: &ComputedValues) { style: &ComputedValues,
index: usize) {
let bg = style.get_background();
let bg_size = get_cyclic(&bg.background_size.0, index).clone();
let bg_position_x = get_cyclic(&bg.background_position_x.0, index).clone();
let bg_position_y = get_cyclic(&bg.background_position_y.0, index).clone();
let border = self.border_width().to_physical(style.writing_mode); let border = self.border_width().to_physical(style.writing_mode);
let mut bounds = *absolute_bounds; let mut bounds = *absolute_bounds;
bounds.origin.x = bounds.origin.x + border.left; bounds.origin.x = bounds.origin.x + border.left + bg_position_x.to_used_value(bounds.size.width);
bounds.origin.y = bounds.origin.y + border.top; bounds.origin.y = bounds.origin.y + border.top + bg_position_y.to_used_value(bounds.size.height);
bounds.size.width = bounds.size.width - border.horizontal(); bounds.size.width = bounds.size.width - border.horizontal();
bounds.size.height = bounds.size.height - border.vertical(); bounds.size.height = bounds.size.height - border.vertical();
let tile = match bg_size {
BackgroundSize::Cover | BackgroundSize::Contain => bounds.size,
BackgroundSize::Explicit { width, height } => {
Size2D::new(
MaybeAuto::from_style(width, bounds.size.width)
.specified_or_default(bounds.size.width),
MaybeAuto::from_style(height, bounds.size.height)
.specified_or_default(bounds.size.height))
}
};
let base = state.create_base_display_item(&bounds, let base = state.create_base_display_item(&bounds,
*clip, *clip,
self.node, self.node,
@ -1447,25 +1449,29 @@ impl FragmentDisplayListBuilding for Fragment {
display_list_section); display_list_section);
let display_item = match gradient.kind { let display_item = match gradient.kind {
GradientKind::Linear(ref angle_or_corner) => { GradientKind::Linear(angle_or_corner) => {
let gradient = self.convert_linear_gradient(&bounds, let gradient = convert_linear_gradient(
&gradient.items[..], tile,
angle_or_corner, &gradient.items[..],
gradient.repeating); angle_or_corner,
gradient.repeating);
DisplayItem::Gradient(Box::new(GradientDisplayItem { DisplayItem::Gradient(Box::new(GradientDisplayItem {
base: base, base: base,
gradient: gradient, gradient: gradient,
tile: tile,
})) }))
} }
GradientKind::Radial(ref shape, ref center, _angle) => { GradientKind::Radial(shape, center, _angle) => {
let gradient = self.convert_radial_gradient(&bounds, let gradient = convert_radial_gradient(
&gradient.items[..], tile,
shape, &gradient.items[..],
center, shape,
gradient.repeating); center,
gradient.repeating);
DisplayItem::RadialGradient(Box::new(RadialGradientDisplayItem { DisplayItem::RadialGradient(Box::new(RadialGradientDisplayItem {
base: base, base: base,
gradient: gradient, gradient: gradient,
tile: tile,
})) }))
} }
}; };
@ -1594,10 +1600,10 @@ impl FragmentDisplayListBuilding for Fragment {
Either::Second(Image::Gradient(ref gradient)) => { Either::Second(Image::Gradient(ref gradient)) => {
match gradient.kind { match gradient.kind {
GradientKind::Linear(angle_or_corner) => { GradientKind::Linear(angle_or_corner) => {
let grad = self.convert_linear_gradient(&bounds, let grad = convert_linear_gradient(bounds.size,
&gradient.items[..], &gradient.items[..],
&angle_or_corner, angle_or_corner,
gradient.repeating); gradient.repeating);
state.add_display_item(DisplayItem::Border(Box::new(BorderDisplayItem { state.add_display_item(DisplayItem::Border(Box::new(BorderDisplayItem {
base: base, base: base,
@ -1610,12 +1616,12 @@ impl FragmentDisplayListBuilding for Fragment {
}), }),
}))); })));
} }
GradientKind::Radial(ref shape, ref center, _angle) => { GradientKind::Radial(shape, center, _angle) => {
let grad = self.convert_radial_gradient(&bounds, let grad = convert_radial_gradient(bounds.size,
&gradient.items[..], &gradient.items[..],
shape, shape,
center, center,
gradient.repeating); gradient.repeating);
state.add_display_item(DisplayItem::Border(Box::new(BorderDisplayItem { state.add_display_item(DisplayItem::Border(Box::new(BorderDisplayItem {
base: base, base: base,
border_widths: border.to_physical(style.writing_mode), border_widths: border.to_physical(style.writing_mode),

View file

@ -428,7 +428,6 @@ impl WebRenderDisplayItemConverter for DisplayItem {
builder.push_border(&self.prim_info(), widths, details); builder.push_border(&self.prim_info(), widths, details);
} }
DisplayItem::Gradient(ref item) => { DisplayItem::Gradient(ref item) => {
let rect = item.base.bounds;
let start_point = item.gradient.start_point.to_pointf(); let start_point = item.gradient.start_point.to_pointf();
let end_point = item.gradient.end_point.to_pointf(); let end_point = item.gradient.end_point.to_pointf();
let extend_mode = if item.gradient.repeating { let extend_mode = if item.gradient.repeating {
@ -442,11 +441,10 @@ impl WebRenderDisplayItemConverter for DisplayItem {
extend_mode); extend_mode);
builder.push_gradient(&self.prim_info(), builder.push_gradient(&self.prim_info(),
gradient, gradient,
rect.size.to_sizef(), item.tile.to_sizef(),
webrender_api::LayoutSize::zero()); webrender_api::LayoutSize::zero());
} }
DisplayItem::RadialGradient(ref item) => { DisplayItem::RadialGradient(ref item) => {
let rect = item.base.bounds;
let center = item.gradient.center.to_pointf(); let center = item.gradient.center.to_pointf();
let radius = item.gradient.radius.to_sizef(); let radius = item.gradient.radius.to_sizef();
let extend_mode = if item.gradient.repeating { let extend_mode = if item.gradient.repeating {
@ -460,7 +458,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
extend_mode); extend_mode);
builder.push_radial_gradient(&self.prim_info(), builder.push_radial_gradient(&self.prim_info(),
gradient, gradient,
rect.size.to_sizef(), item.tile.to_sizef(),
webrender_api::LayoutSize::zero()); webrender_api::LayoutSize::zero());
} }
DisplayItem::Line(ref item) => { DisplayItem::Line(ref item) => {

View file

@ -112809,6 +112809,30 @@
{} {}
] ]
], ],
"css/css-images/tiled-gradients.html": [
[
"/css/css-images/tiled-gradients.html",
[
[
"/css/css-images/tiled-gradients-ref.html",
"=="
]
],
{}
]
],
"css/css-images/tiled-radial-gradients.html": [
[
"/css/css-images/tiled-radial-gradients.html",
[
[
"/css/css-images/tiled-radial-gradients-ref.html",
"=="
]
],
{}
]
],
"css/css-logical/cascading-001.html": [ "css/css-logical/cascading-001.html": [
[ [
"/css/css-logical/cascading-001.html", "/css/css-logical/cascading-001.html",
@ -239776,6 +239800,16 @@
{} {}
] ]
], ],
"css/css-images/tiled-gradients-ref.html": [
[
{}
]
],
"css/css-images/tiled-radial-gradients-ref.html": [
[
{}
]
],
"css/css-lists/OWNERS": [ "css/css-lists/OWNERS": [
[ [
{} {}
@ -481858,6 +481892,22 @@
"078e1dd6dd61d36cec239ed75d02051f61fe60a5", "078e1dd6dd61d36cec239ed75d02051f61fe60a5",
"support" "support"
], ],
"css/css-images/tiled-gradients-ref.html": [
"47f9512fa5139fd9cdd66f0d191e8f71ad04317a",
"support"
],
"css/css-images/tiled-gradients.html": [
"fcc12e47fba2a938fca012e90fcfc6aa1877185e",
"reftest"
],
"css/css-images/tiled-radial-gradients-ref.html": [
"9033e28e4607cbcee67e37d97c2611a8ce5f19c4",
"support"
],
"css/css-images/tiled-radial-gradients.html": [
"4b4b4756c2f605ab4dca092775cc39b0705efda9",
"reftest"
],
"css/css-lists/OWNERS": [ "css/css-lists/OWNERS": [
"d9c8054b356c9273a054a83abeb9be0626c23921", "d9c8054b356c9273a054a83abeb9be0626c23921",
"support" "support"

View file

@ -1,3 +0,0 @@
[vars-background-shorthand-001.html]
type: reftest
expected: FAIL

View file

@ -0,0 +1,29 @@
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<style>
.bar {
width: 400px;
height: 100px;
}
.box {
display: inline-block;
width: 100px;
height: 100px;
border: 0px;
background-image: linear-gradient(to bottom left, red 50%, transparent 50%);
}
</style>
</head>
<body>
<div class="bar">
<div class="box"></div><div class="box"></div><div class="box"></div><div class="box"></div>
</div>
<div class="bar">
<div class="box"></div><div class="box"></div><div class="box"></div><div class="box"></div>
</div>
</body>
</html>

View file

@ -0,0 +1,22 @@
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Eight Red Triangles on White Ground (with gradients)</title>
<link rel="help" href="https://drafts.csswg.org/css-backgrounds-3/#propdef-background-size">
<meta name="assert" content="Gradients are correctly repeated.">
<link rel="match" href="tiled-gradients-ref.html">
<style>
#gradient {
width: 400px;
height: 200px;
background-size: 25% 50%;
background-image: linear-gradient(to bottom left, red 50%, transparent 50%);
}
</style>
</head>
<body>
<div id="gradient"></div>
</body>
</html>

View file

@ -0,0 +1,40 @@
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<style>
body {
margin: 0px;
}
#outer {
position: absolute;
width: 600px;
height: 200px;
background-color: aquamarine;
}
#left, #right {
position: absolute;
width: 300px;
height: 200px;
background-image: radial-gradient(closest-side, red 40%, transparent 40%)
}
#left {
left: 80px;
}
#right {
left: 380px;
}
</style>
</head>
<body>
<div id="outer">
<div id="left"></div>
<div id="right"></div>
</div>
</body>
</html>

View file

@ -0,0 +1,29 @@
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Two Ellipses with Custom Placement (with gradients)</title>
<link rel="help" href="https://drafts.csswg.org/css-backgrounds-3/#propdef-background-size">
<meta name="assert" content="Gradients are correctly repeated.">
<link rel="match" href="tiled-radial-gradients-ref.html">
<style>
body {
margin: 0px;
}
#gradient {
position: absolute;
width: 600px;
height: 200px;
left: 0px;
margin: 0px;
background-color: aquamarine;
background-image: radial-gradient(closest-side, red 40%, transparent 40%);
background-size: 300px 200px;
background-position: 80px 0px;
}
</style>
</head>
<body>
<div id="gradient"></div>
</body>
</html>