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No tracing of nop traceable fields (#29926)
* Add `no_trace` option to JSTraceable derive * NoTrace wrapper * Port some types to no_trace schematics * Fixing my unsafe mistakes (not tracing traceables) * Add docs & safety guards for no_trace Safety guards (trait shenanigans) guarantees safety usage of `no_trace` * Port canvas_traits to no_trace * Port servo_media to no_trace * Port net_traits to no_trace * Port style to no_trace * Port webgpu to no_trace * Port script_traits to no_trace * Port canvas_traits, devtools_traits, embedder_traits, profile_traits to no_trace * unrooted_must_root lint in seperate file * Add trace_in_no_trace_lint as script_plugin * Composable types in must_not_have_traceable * Introduced HashMapTracedValues wrapper * `HashMap<NoTrace<K>,V>`->`HashMapTracedValues<K,V>` * Port rest of servo's types to no_trace * Port html5ever, euclid, mime and http to no_trace * Port remaining externals to no_trace * Port webxr and Arc<Mutex<_>> * Fix spelling in notrace doc
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167 changed files with 1903 additions and 1020 deletions
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@ -166,13 +166,18 @@ pub struct WebGLRenderingContext {
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#[ignore_malloc_size_of = "Channels are hard"]
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webgl_sender: WebGLMessageSender,
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#[ignore_malloc_size_of = "Defined in webrender"]
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#[no_trace]
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webrender_image: ImageKey,
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#[no_trace]
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webgl_version: WebGLVersion,
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#[no_trace]
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glsl_version: WebGLSLVersion,
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#[ignore_malloc_size_of = "Defined in surfman"]
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#[no_trace]
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limits: GLLimits,
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canvas: Dom<HTMLCanvasElement>,
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#[ignore_malloc_size_of = "Defined in canvas_traits"]
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#[no_trace]
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last_error: Cell<Option<WebGLError>>,
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texture_packing_alignment: Cell<u8>,
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texture_unpacking_settings: Cell<TextureUnpacking>,
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@ -190,6 +195,7 @@ pub struct WebGLRenderingContext {
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current_scissor: Cell<(i32, i32, u32, u32)>,
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#[ignore_malloc_size_of = "Because it's small"]
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current_clear_color: Cell<(f32, f32, f32, f32)>,
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#[no_trace]
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size: Cell<Size2D<u32>>,
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extension_manager: WebGLExtensions,
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capabilities: Capabilities,
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@ -198,6 +204,7 @@ pub struct WebGLRenderingContext {
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default_vao_webgl2: DomOnceCell<WebGLVertexArrayObject>,
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current_vao_webgl2: MutNullableDom<WebGLVertexArrayObject>,
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textures: Textures,
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#[no_trace]
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api_type: GlType,
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}
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@ -4886,7 +4893,9 @@ pub enum TexSource {
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#[derive(JSTraceable)]
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pub struct WebGLCommandSender {
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#[no_trace]
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sender: WebGLChan,
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#[no_trace]
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waker: Option<Box<dyn EventLoopWaker>>,
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}
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@ -4906,8 +4915,10 @@ impl WebGLCommandSender {
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#[derive(JSTraceable, MallocSizeOf)]
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pub(crate) struct WebGLMessageSender {
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#[no_trace]
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sender: WebGLMsgSender,
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#[ignore_malloc_size_of = "traits are cumbersome"]
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#[no_trace]
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waker: Option<Box<dyn EventLoopWaker>>,
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}
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