Update webrender, gleam and associated shaders.

This commit is contained in:
Glenn Watson 2016-09-15 09:07:27 +10:00
parent 1f1e92aca3
commit 9535c5ba5e
18 changed files with 142 additions and 85 deletions

View file

@ -5,14 +5,21 @@
void main(void) {
RectangleClip rect = fetch_rectangle_clip(gl_InstanceID);
#ifdef WR_FEATURE_TRANSFORM
TransformVertexInfo vi = write_transform_vertex(rect.info);
vPos = vi.local_pos;
vLocalRect = vi.clipped_local_rect;
#else
VertexInfo vi = write_vertex(rect.info);
vPos = vi.local_clamped_pos;
#endif
vClipRect = vec4(rect.clip.rect.xy, rect.clip.rect.xy + rect.clip.rect.zw);
vClipRadius = vec4(rect.clip.top_left.outer_inner_radius.x,
rect.clip.top_right.outer_inner_radius.x,
rect.clip.bottom_right.outer_inner_radius.x,
rect.clip.bottom_left.outer_inner_radius.x);
vPos = vi.local_clamped_pos;
vColor = rect.color;
}