Split webgl into separate crate (#36718)

canvas crate was home for both webgl and 2dcanvas impl, but it makes
more sense to separate these two, by splitting webgl into standalone
crate (like we already have for webgpu).

Testing: Rust for fearless refactoring (but there are WPT tests just in
case)

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
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sagudev 2025-04-30 07:27:44 +02:00 committed by GitHub
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12 changed files with 79 additions and 33 deletions

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