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Remove obsolete paint threads option #16716
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2 changed files with 0 additions and 15 deletions
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@ -32,11 +32,6 @@ pub struct Opts {
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/// The initial URL to load.
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pub url: Option<ServoUrl>,
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/// How many threads to use for CPU painting (`-t`).
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///
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/// Note that painting is sequentialized when using GPU painting.
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pub paint_threads: usize,
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/// The maximum size of each tile in pixels (`-s`).
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pub tile_size: usize,
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@ -504,7 +499,6 @@ pub fn default_opts() -> Opts {
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Opts {
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is_running_problem_test: false,
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url: Some(ServoUrl::parse("about:blank").unwrap()),
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paint_threads: 1,
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tile_size: 512,
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device_pixels_per_px: None,
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time_profiling: None,
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@ -693,12 +687,6 @@ pub fn from_cmdline_args(args: &[String]) -> ArgumentParsingResult {
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.unwrap_or_else(|err| args_fail(&format!("Error parsing option: --device-pixel-ratio ({})", err)))
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);
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let mut paint_threads: usize = match opt_match.opt_str("t") {
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Some(paint_threads_str) => paint_threads_str.parse()
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.unwrap_or_else(|err| args_fail(&format!("Error parsing option: -t ({})", err))),
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None => cmp::max(num_cpus::get() * 3 / 4, 1),
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};
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// If only the flag is present, default to a 5 second period for both profilers
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let time_profiling = if opt_match.opt_present("p") {
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match opt_match.opt_str("p") {
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@ -748,7 +736,6 @@ pub fn from_cmdline_args(args: &[String]) -> ArgumentParsingResult {
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let mut bubble_inline_sizes_separately = debug_options.bubble_widths;
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if debug_options.trace_layout {
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paint_threads = 1;
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layout_threads = Some(1);
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bubble_inline_sizes_separately = true;
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}
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@ -809,7 +796,6 @@ pub fn from_cmdline_args(args: &[String]) -> ArgumentParsingResult {
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let opts = Opts {
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is_running_problem_test: is_running_problem_test,
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url: Some(url),
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paint_threads: paint_threads,
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tile_size: tile_size,
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device_pixels_per_px: device_pixels_per_px,
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time_profiling: time_profiling,
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@ -68,7 +68,6 @@ pub extern "C" fn cef_initialize(args: *const cef_main_args_t,
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};
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let mut temp_opts = opts::default_opts();
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temp_opts.paint_threads = rendering_threads;
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temp_opts.headless = false;
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temp_opts.hard_fail = false;
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temp_opts.enable_text_antialiasing = true;
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