Run same tests for layout-2020 and layout-2013 (#30092)

Most tests were only being run for layout-2013, not for layout-2020.
This wasn't great since layout-2020 is now the default.

So this patch unifies the lists of included tests for both layouts.
For layout-2013 this implies adding css/css-content/, css/css-logical/
and css/css-masking/clip/.
For layout-2020 this implies adding several additional css tests, and
also tests like dom/, js/, html/, etc.
This commit is contained in:
Oriol Brufau 2023-08-15 02:28:32 +02:00 committed by GitHub
parent 78c7011240
commit 963104e5fc
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4797 changed files with 679983 additions and 5390 deletions

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[2d.conformance.requirements.missingargs.html]
[Missing arguments cause TypeError]
expected: FAIL

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[2d.conformance.requirements.missingargs.worker.html]
[Missing arguments cause TypeError]
expected: FAIL

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[2d.composite.clip.clear.html]
[fill() does not affect pixels outside the clip region.]
expected: FAIL

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[2d.composite.clip.clear.worker.html]
[fill() does not affect pixels outside the clip region.]
expected: FAIL

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[2d.composite.globalAlpha.image.html]
[OffscreenCanvas test: 2d.composite.globalAlpha.image]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.composite.globalAlpha.image.worker.html]
[2d]
expected: FAIL

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[2d.composite.globalAlpha.imagepattern.html]
[OffscreenCanvas test: 2d.composite.globalAlpha.imagepattern]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.composite.globalAlpha.imagepattern.worker.html]
[2d]
expected: FAIL

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[2d.composite.solid.clear.html]
[OffscreenCanvas test: 2d.composite.solid.clear]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.composite.solid.clear.worker.html]
[2d]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.composite.transparent.clear.html]
[OffscreenCanvas test: 2d.composite.transparent.clear]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.composite.transparent.clear.worker.html]
[2d]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.conformance.requirements.missingargs.html]
[Missing arguments cause TypeError]
expected: FAIL

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[2d.conformance.requirements.missingargs.worker.html]
[Missing arguments cause TypeError]
expected: FAIL

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[2d.drawImage.9arg.basic.html]
[OffscreenCanvas test: 2d.drawImage.9arg.basic]
expected: FAIL

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[2d.drawImage.9arg.basic.worker.html]
[2d]
expected: FAIL

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[2d.drawImage.9arg.sourcepos.html]
[OffscreenCanvas test: 2d.drawImage.9arg.sourcepos]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.9arg.sourcepos.worker.html]
[2d]
expected: FAIL

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[2d.drawImage.9arg.sourcesize.html]
[OffscreenCanvas test: 2d.drawImage.9arg.sourcesize]
expected: FAIL

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[2d.drawImage.9arg.sourcesize.worker.html]
[2d]
expected: FAIL

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[2d.drawImage.alpha.html]
[OffscreenCanvas test: 2d.drawImage.alpha]
expected: FAIL

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[2d.drawImage.alpha.worker.html]
[2d]
expected: FAIL

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[2d.drawImage.broken.html]
[OffscreenCanvas test: 2d.drawImage.broken]
expected: FAIL

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[2d.drawImage.broken.worker.html]
[2d]
expected: FAIL

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[2d.drawImage.clip.html]
[OffscreenCanvas test: 2d.drawImage.clip]
expected: FAIL

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[2d.drawImage.clip.worker.html]
[2d]
expected: FAIL

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[2d.drawImage.composite.html]
[OffscreenCanvas test: 2d.drawImage.composite]
expected: FAIL

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[2d.drawImage.composite.worker.html]
[2d]
expected: FAIL

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[2d.drawImage.floatsource.html]
[OffscreenCanvas test: 2d.drawImage.floatsource]
expected: FAIL

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[2d.drawImage.floatsource.worker.html]
[2d]
expected: FAIL

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[2d.drawImage.negativedest.html]
[Negative destination width/height represents the correct rectangle]
expected: FAIL

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[2d.drawImage.negativedest.worker.html]
[Negative destination width/height represents the correct rectangle]
expected: FAIL

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[2d.drawImage.negativedir.html]
[Negative dimensions do not affect the direction of the image]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.negativedir.worker.html]
[Negative dimensions do not affect the direction of the image]
expected: FAIL

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[2d.drawImage.negativesource.html]
[Negative source width/height represents the correct rectangle]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.negativesource.worker.html]
[Negative source width/height represents the correct rectangle]
expected: FAIL

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[2d.drawImage.nonfinite.html]
[drawImage() with Infinity/NaN is ignored]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.nonfinite.worker.html]
[drawImage() with Infinity/NaN is ignored]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.nowrap.html]
[Stretched images do not get pixels wrapping around the edges]
expected: FAIL

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[2d.drawImage.nowrap.worker.html]
[Stretched images do not get pixels wrapping around the edges]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.path.html]
[OffscreenCanvas test: 2d.drawImage.path]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.path.worker.html]
[2d]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.svg.html]
[drawImage() of an SVG image]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.transform.html]
[OffscreenCanvas test: 2d.drawImage.transform]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.drawImage.transform.worker.html]
[2d]
expected: FAIL

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@ -1,3 +1,6 @@
[2d.drawImage.zerosource.html]
[drawImage with zero-sized source rectangle throws INDEX_SIZE_ERR]
expected: FAIL
[drawImage with zero-sized source rectangle draws nothing without exception]
expected: FAIL

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@ -1,3 +1,6 @@
[2d.drawImage.zerosource.image.html]
[drawImage with zero-sized source rectangle from image throws INDEX_SIZE_ERR]
expected: FAIL
[drawImage with zero-sized source rectangle from image draws nothing without exception]
expected: FAIL

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@ -1,3 +1,6 @@
[2d.drawImage.zerosource.worker.html]
[drawImage with zero-sized source rectangle throws INDEX_SIZE_ERR]
expected: FAIL
[drawImage with zero-sized source rectangle draws nothing without exception]
expected: FAIL

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[2d.fillStyle.CSSRGB.html]
[CSSRGB works as color input]
expected: FAIL

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[2d.fillStyle.toStringFunctionCallback.html]
[Passing a function in to ctx.fillStyle or ctx.strokeStyle with a toString callback works as specified]
expected: FAIL

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[2d.fillStyle.toStringFunctionCallback.worker.html]
[Passing a function in to ctx.fillStyle or ctx.strokeStyle with a toString callback works as specified]
expected: FAIL

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[2d.gradient.interpolate.color.html]
[OffscreenCanvas test: 2d.gradient.interpolate.color]
expected: FAIL

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[2d.gradient.interpolate.color.worker.html]
[2d]
expected: FAIL

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[2d.gradient.interpolate.coloralpha.html]
[OffscreenCanvas test: 2d.gradient.interpolate.coloralpha]
expected: FAIL

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[2d.gradient.interpolate.coloralpha.worker.html]
[2d]
expected: FAIL

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[2d.gradient.interpolate.zerosize.fillText.html]
[OffscreenCanvas test: 2d.gradient.interpolate.zerosize.fillText]
expected: FAIL

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[2d.gradient.interpolate.zerosize.fillText.worker.html]
[2d]
expected: FAIL

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[2d.gradient.interpolate.zerosize.strokeText.html]
[OffscreenCanvas test: 2d.gradient.interpolate.zerosize.strokeText]
expected: FAIL

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[2d.gradient.interpolate.zerosize.strokeText.worker.html]
[2d]
expected: FAIL

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[2d.gradient.object.invalidcolor.html]
[OffscreenCanvas test: 2d.gradient.object.invalidcolor]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.gradient.object.invalidcolor.worker.html]
[2d]
expected: FAIL

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[2d.gradient.object.return.html]
[createLinearGradient() and createRadialGradient() returns objects implementing CanvasGradient]
expected: FAIL

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[2d.gradient.object.return.worker.html]
[createLinearGradient() and createRadialGradient() returns objects implementing CanvasGradient]
expected: FAIL

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[2d.gradient.object.type.html]
[window.CanvasGradient exists and has the right properties]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.gradient.object.type.worker.html]
[window.CanvasGradient exists and has the right properties]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.gradient.radial.cone.beside.html]
[OffscreenCanvas test: 2d.gradient.radial.cone.beside]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.gradient.radial.cone.beside.worker.html]
[2d]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.gradient.radial.touch1.html]
[OffscreenCanvas test: 2d.gradient.radial.touch1]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.gradient.radial.touch1.worker.html]
[2d]
expected: FAIL

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[2d.gradient.radial.touch2.html]
[OffscreenCanvas test: 2d.gradient.radial.touch2]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.gradient.radial.touch2.worker.html]
[2d]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.gradient.radial.touch3.html]
[OffscreenCanvas test: 2d.gradient.radial.touch3]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.gradient.radial.touch3.worker.html]
[2d]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.pattern.basic.type.html]
[OffscreenCanvas test: 2d.pattern.basic.type]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.pattern.basic.type.worker.html]
[2d]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.pattern.transform.identity.html]
[OffscreenCanvas test: 2d.pattern.transform.identity]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.pattern.transform.identity.worker.html]
[2d]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.pattern.transform.infinity.html]
[OffscreenCanvas test: 2d.pattern.transform.infinity]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.pattern.transform.infinity.worker.html]
[2d]
expected: FAIL

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@ -0,0 +1,3 @@
[2d.pattern.transform.invalid.html]
[OffscreenCanvas test: 2d.pattern.transform.invalid]
expected: FAIL

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[2d.pattern.transform.invalid.worker.html]
[2d]
expected: FAIL

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@ -1,4 +1,3 @@
[2d.filter.canvasFilterObject.dropShadow.exceptions.tentative.html]
expected: ERROR
[Test exceptions on CanvasFilter() dropShadow object]
expected: TIMEOUT
expected: FAIL

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[2d.layer.beginLayer-options.html]
[Checks beginLayer works for different option parameter values]
expected: FAIL

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[2d.layer.beginLayer-options.worker.html]
[Checks beginLayer works for different option parameter values]
expected: FAIL

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[2d.layer.cross-layer-paths.html]
expected: FAIL

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[2d.layer.cross-layer-paths.w.html]
expected: TIMEOUT

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[2d.layer.exceptions-are-no-op.html]
[Checks that the context state is left unchanged if beginLayer throws.]
expected: FAIL

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[2d.layer.exceptions-are-no-op.worker.html]
[Checks that the context state is left unchanged if beginLayer throws.]
expected: FAIL

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[2d.layer.global-filter.html]
expected: FAIL

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[2d.layer.global-filter.w.html]
expected: TIMEOUT

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[2d.layer.global-states.alpha.blending.shadow.w.html]
expected: TIMEOUT

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[2d.layer.global-states.alpha.blending.w.html]
expected: TIMEOUT

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[2d.layer.global-states.alpha.composite.shadow.w.html]
expected: TIMEOUT

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[2d.layer.global-states.alpha.composite.w.html]
expected: TIMEOUT

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[2d.layer.global-states.alpha.shadow.w.html]
expected: TIMEOUT

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[2d.layer.global-states.alpha.w.html]
expected: TIMEOUT

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[2d.layer.global-states.blending.shadow.w.html]
expected: TIMEOUT

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[2d.layer.global-states.blending.w.html]
expected: TIMEOUT

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[2d.layer.global-states.composite.shadow.w.html]
expected: TIMEOUT

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[2d.layer.global-states.composite.w.html]
expected: TIMEOUT

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