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Run same tests for layout-2020 and layout-2013 (#30092)
Most tests were only being run for layout-2013, not for layout-2020. This wasn't great since layout-2020 is now the default. So this patch unifies the lists of included tests for both layouts. For layout-2013 this implies adding css/css-content/, css/css-logical/ and css/css-masking/clip/. For layout-2020 this implies adding several additional css tests, and also tests like dom/, js/, html/, etc.
This commit is contained in:
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78c7011240
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963104e5fc
4797 changed files with 679983 additions and 5390 deletions
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[2d.conformance.requirements.missingargs.html]
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[Missing arguments cause TypeError]
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expected: FAIL
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[2d.conformance.requirements.missingargs.worker.html]
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[Missing arguments cause TypeError]
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expected: FAIL
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[2d.composite.clip.clear.html]
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[fill() does not affect pixels outside the clip region.]
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expected: FAIL
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[2d.composite.clip.clear.worker.html]
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[fill() does not affect pixels outside the clip region.]
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expected: FAIL
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[2d.composite.globalAlpha.image.html]
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[OffscreenCanvas test: 2d.composite.globalAlpha.image]
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expected: FAIL
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[2d.composite.globalAlpha.image.worker.html]
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[2d]
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expected: FAIL
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[2d.composite.globalAlpha.imagepattern.html]
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[OffscreenCanvas test: 2d.composite.globalAlpha.imagepattern]
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expected: FAIL
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[2d.composite.globalAlpha.imagepattern.worker.html]
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[2d]
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expected: FAIL
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[2d.composite.solid.clear.html]
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[OffscreenCanvas test: 2d.composite.solid.clear]
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expected: FAIL
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[2d.composite.solid.clear.worker.html]
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[2d]
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expected: FAIL
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[2d.composite.transparent.clear.html]
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[OffscreenCanvas test: 2d.composite.transparent.clear]
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expected: FAIL
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[2d.composite.transparent.clear.worker.html]
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[2d]
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expected: FAIL
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[2d.conformance.requirements.missingargs.html]
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[Missing arguments cause TypeError]
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expected: FAIL
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[2d.conformance.requirements.missingargs.worker.html]
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[Missing arguments cause TypeError]
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expected: FAIL
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[2d.drawImage.9arg.basic.html]
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[OffscreenCanvas test: 2d.drawImage.9arg.basic]
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expected: FAIL
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[2d.drawImage.9arg.basic.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.9arg.sourcepos.html]
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[OffscreenCanvas test: 2d.drawImage.9arg.sourcepos]
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expected: FAIL
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[2d.drawImage.9arg.sourcepos.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.9arg.sourcesize.html]
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[OffscreenCanvas test: 2d.drawImage.9arg.sourcesize]
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expected: FAIL
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[2d.drawImage.9arg.sourcesize.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.alpha.html]
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[OffscreenCanvas test: 2d.drawImage.alpha]
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expected: FAIL
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[2d.drawImage.alpha.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.broken.html]
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[OffscreenCanvas test: 2d.drawImage.broken]
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expected: FAIL
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[2d.drawImage.broken.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.clip.html]
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[OffscreenCanvas test: 2d.drawImage.clip]
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expected: FAIL
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[2d.drawImage.clip.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.composite.html]
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[OffscreenCanvas test: 2d.drawImage.composite]
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expected: FAIL
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[2d.drawImage.composite.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.floatsource.html]
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[OffscreenCanvas test: 2d.drawImage.floatsource]
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expected: FAIL
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[2d.drawImage.floatsource.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.negativedest.html]
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[Negative destination width/height represents the correct rectangle]
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expected: FAIL
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[2d.drawImage.negativedest.worker.html]
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[Negative destination width/height represents the correct rectangle]
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expected: FAIL
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[2d.drawImage.negativedir.html]
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[Negative dimensions do not affect the direction of the image]
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expected: FAIL
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[2d.drawImage.negativedir.worker.html]
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[Negative dimensions do not affect the direction of the image]
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expected: FAIL
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[2d.drawImage.negativesource.html]
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[Negative source width/height represents the correct rectangle]
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expected: FAIL
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[2d.drawImage.negativesource.worker.html]
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[Negative source width/height represents the correct rectangle]
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expected: FAIL
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[2d.drawImage.nonfinite.html]
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[drawImage() with Infinity/NaN is ignored]
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expected: FAIL
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[2d.drawImage.nonfinite.worker.html]
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[drawImage() with Infinity/NaN is ignored]
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expected: FAIL
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[2d.drawImage.nowrap.html]
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[Stretched images do not get pixels wrapping around the edges]
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expected: FAIL
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[2d.drawImage.nowrap.worker.html]
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[Stretched images do not get pixels wrapping around the edges]
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expected: FAIL
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[2d.drawImage.path.html]
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[OffscreenCanvas test: 2d.drawImage.path]
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expected: FAIL
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[2d.drawImage.path.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.svg.html]
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[drawImage() of an SVG image]
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expected: FAIL
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[2d.drawImage.transform.html]
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[OffscreenCanvas test: 2d.drawImage.transform]
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expected: FAIL
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[2d.drawImage.transform.worker.html]
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[2d]
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expected: FAIL
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[2d.drawImage.zerosource.html]
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[drawImage with zero-sized source rectangle throws INDEX_SIZE_ERR]
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expected: FAIL
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[drawImage with zero-sized source rectangle draws nothing without exception]
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expected: FAIL
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[2d.drawImage.zerosource.image.html]
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[drawImage with zero-sized source rectangle from image throws INDEX_SIZE_ERR]
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expected: FAIL
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[drawImage with zero-sized source rectangle from image draws nothing without exception]
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expected: FAIL
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[2d.drawImage.zerosource.worker.html]
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[drawImage with zero-sized source rectangle throws INDEX_SIZE_ERR]
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expected: FAIL
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[drawImage with zero-sized source rectangle draws nothing without exception]
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expected: FAIL
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[2d.fillStyle.CSSRGB.html]
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[CSSRGB works as color input]
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expected: FAIL
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[2d.fillStyle.toStringFunctionCallback.html]
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[Passing a function in to ctx.fillStyle or ctx.strokeStyle with a toString callback works as specified]
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expected: FAIL
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[2d.fillStyle.toStringFunctionCallback.worker.html]
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[Passing a function in to ctx.fillStyle or ctx.strokeStyle with a toString callback works as specified]
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expected: FAIL
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[2d.gradient.interpolate.color.html]
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[OffscreenCanvas test: 2d.gradient.interpolate.color]
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expected: FAIL
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[2d.gradient.interpolate.color.worker.html]
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[2d]
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expected: FAIL
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[2d.gradient.interpolate.coloralpha.html]
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[OffscreenCanvas test: 2d.gradient.interpolate.coloralpha]
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expected: FAIL
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[2d.gradient.interpolate.coloralpha.worker.html]
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[2d]
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expected: FAIL
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[2d.gradient.interpolate.zerosize.fillText.html]
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[OffscreenCanvas test: 2d.gradient.interpolate.zerosize.fillText]
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expected: FAIL
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[2d.gradient.interpolate.zerosize.fillText.worker.html]
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[2d]
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expected: FAIL
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[2d.gradient.interpolate.zerosize.strokeText.html]
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[OffscreenCanvas test: 2d.gradient.interpolate.zerosize.strokeText]
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expected: FAIL
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[2d.gradient.interpolate.zerosize.strokeText.worker.html]
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[2d]
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expected: FAIL
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[2d.gradient.object.invalidcolor.html]
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[OffscreenCanvas test: 2d.gradient.object.invalidcolor]
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expected: FAIL
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[2d.gradient.object.invalidcolor.worker.html]
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[2d]
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expected: FAIL
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[2d.gradient.object.return.html]
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[createLinearGradient() and createRadialGradient() returns objects implementing CanvasGradient]
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expected: FAIL
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[2d.gradient.object.return.worker.html]
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[createLinearGradient() and createRadialGradient() returns objects implementing CanvasGradient]
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expected: FAIL
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[2d.gradient.object.type.html]
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[window.CanvasGradient exists and has the right properties]
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expected: FAIL
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[2d.gradient.object.type.worker.html]
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[window.CanvasGradient exists and has the right properties]
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expected: FAIL
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[2d.gradient.radial.cone.beside.html]
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[OffscreenCanvas test: 2d.gradient.radial.cone.beside]
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expected: FAIL
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[2d.gradient.radial.cone.beside.worker.html]
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[2d]
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expected: FAIL
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[2d.gradient.radial.touch1.html]
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[OffscreenCanvas test: 2d.gradient.radial.touch1]
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expected: FAIL
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[2d.gradient.radial.touch1.worker.html]
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[2d]
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expected: FAIL
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[2d.gradient.radial.touch2.html]
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[OffscreenCanvas test: 2d.gradient.radial.touch2]
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expected: FAIL
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[2d.gradient.radial.touch2.worker.html]
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[2d]
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expected: FAIL
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[2d.gradient.radial.touch3.html]
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[OffscreenCanvas test: 2d.gradient.radial.touch3]
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expected: FAIL
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[2d.gradient.radial.touch3.worker.html]
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[2d]
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expected: FAIL
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[2d.pattern.basic.type.html]
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[OffscreenCanvas test: 2d.pattern.basic.type]
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expected: FAIL
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[2d.pattern.basic.type.worker.html]
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[2d]
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expected: FAIL
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[2d.pattern.transform.identity.html]
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[OffscreenCanvas test: 2d.pattern.transform.identity]
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expected: FAIL
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[2d.pattern.transform.identity.worker.html]
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[2d]
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expected: FAIL
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[2d.pattern.transform.infinity.html]
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[OffscreenCanvas test: 2d.pattern.transform.infinity]
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expected: FAIL
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[2d.pattern.transform.infinity.worker.html]
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[2d]
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expected: FAIL
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[2d.pattern.transform.invalid.html]
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[OffscreenCanvas test: 2d.pattern.transform.invalid]
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expected: FAIL
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[2d.pattern.transform.invalid.worker.html]
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[2d]
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expected: FAIL
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[2d.filter.canvasFilterObject.dropShadow.exceptions.tentative.html]
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expected: ERROR
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[Test exceptions on CanvasFilter() dropShadow object]
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expected: TIMEOUT
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expected: FAIL
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[2d.layer.beginLayer-options.html]
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[Checks beginLayer works for different option parameter values]
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expected: FAIL
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[2d.layer.beginLayer-options.worker.html]
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[Checks beginLayer works for different option parameter values]
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expected: FAIL
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[2d.layer.cross-layer-paths.html]
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expected: FAIL
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[2d.layer.cross-layer-paths.w.html]
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expected: TIMEOUT
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[2d.layer.exceptions-are-no-op.html]
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[Checks that the context state is left unchanged if beginLayer throws.]
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expected: FAIL
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[2d.layer.exceptions-are-no-op.worker.html]
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[Checks that the context state is left unchanged if beginLayer throws.]
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expected: FAIL
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[2d.layer.global-filter.html]
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expected: FAIL
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[2d.layer.global-filter.w.html]
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expected: TIMEOUT
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[2d.layer.global-states.alpha.blending.shadow.w.html]
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expected: TIMEOUT
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[2d.layer.global-states.alpha.blending.w.html]
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expected: TIMEOUT
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[2d.layer.global-states.alpha.composite.shadow.w.html]
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expected: TIMEOUT
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@ -0,0 +1,2 @@
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[2d.layer.global-states.alpha.composite.w.html]
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expected: TIMEOUT
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@ -0,0 +1,2 @@
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[2d.layer.global-states.alpha.shadow.w.html]
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expected: TIMEOUT
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@ -0,0 +1,2 @@
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[2d.layer.global-states.alpha.w.html]
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expected: TIMEOUT
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@ -0,0 +1,2 @@
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[2d.layer.global-states.blending.shadow.w.html]
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expected: TIMEOUT
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@ -0,0 +1,2 @@
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[2d.layer.global-states.blending.w.html]
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expected: TIMEOUT
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@ -0,0 +1,2 @@
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[2d.layer.global-states.composite.shadow.w.html]
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expected: TIMEOUT
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[2d.layer.global-states.composite.w.html]
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expected: TIMEOUT
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