Run same tests for layout-2020 and layout-2013 (#30092)

Most tests were only being run for layout-2013, not for layout-2020.
This wasn't great since layout-2020 is now the default.

So this patch unifies the lists of included tests for both layouts.
For layout-2013 this implies adding css/css-content/, css/css-logical/
and css/css-masking/clip/.
For layout-2020 this implies adding several additional css tests, and
also tests like dom/, js/, html/, etc.
This commit is contained in:
Oriol Brufau 2023-08-15 02:28:32 +02:00 committed by GitHub
parent 78c7011240
commit 963104e5fc
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4797 changed files with 679983 additions and 5390 deletions

View file

@ -2,3 +2,6 @@
expected: ERROR
[WebGL test #2: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #0: img was loaded]
expected: FAIL

View file

@ -1,360 +1,269 @@
[too-small-buffers.html]
expected:
if os == "linux": TIMEOUT
expected: TIMEOUT
[WebGL test #60: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #87: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #121: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #11: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #71: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #47: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #110: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #84: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #107: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #117: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #54: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #83: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #78: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #130: getError expected: INVALID_OPERATION. Was NO_ERROR : integer overflow and/or buffer too small]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #66: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #77: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #74: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #31: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #120: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #56: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #73: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #97: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #116: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #91: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #90: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #95: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #119: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #65: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #23: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #35: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #57: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #21: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #129: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #89: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #32: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #115: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #14: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #25: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #113: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #102: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #5: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #108: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #18: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #36: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #99: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #100: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #55: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #67: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #80: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #53: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #105: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #79: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #63: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #24: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #125: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #76: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #96: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #98: buffer should match expected values]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #122: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #93: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #109: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #75: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #58: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #26: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #126: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
expected:
if os == "mac": FAIL
expected: FAIL
[WebGL test #45: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
expected:
if os == "mac": FAIL
expected: FAIL