Make compositor event handling a Layer trait

This simplifies the way that event handling interacts with the
compositor.
This commit is contained in:
Martin Robinson 2014-10-27 09:45:33 -07:00
parent 0c12f630e6
commit 96f6c53b52
3 changed files with 161 additions and 148 deletions

View file

@ -8,8 +8,7 @@ use compositor_task::{GetGraphicsMetadata, CreateOrUpdateRootLayer, CreateOrUpda
use compositor_task::{SetLayerOrigin, Paint, ScrollFragmentPoint, LoadComplete};
use compositor_task::{ShutdownComplete, ChangeRenderState, RenderMsgDiscarded};
use constellation::SendableFrameTree;
use events;
use events::ScrollPositionChanged;
use events::{LayerEventHandling, ScrollPositionChanged};
use pipeline::CompositionPipeline;
use windowing;
use windowing::{FinishedWindowEvent, IdleWindowEvent, LoadUrlWindowEvent, MouseWindowClickEvent};
@ -132,6 +131,11 @@ enum ShutdownState {
FinishedShuttingDown,
}
struct HitTestResult {
layer: Rc<Layer<CompositorData>>,
point: TypedPoint2D<LayerPixel, f32>,
}
impl<Window: WindowMethods> IOCompositor<Window> {
fn new(window: Rc<Window>,
port: Receiver<Msg>,
@ -548,8 +552,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
Some(ref layer) => {
if layer.extra_data.borrow().wants_scroll_events == WantsScrollEvents {
events::clamp_scroll_offset_and_scroll_layer(layer.clone(),
TypedPoint2D(0f32, 0f32) - origin);
layer.clamp_scroll_offset_and_scroll_layer(TypedPoint2D(0f32, 0f32) - origin);
}
true
}
@ -720,14 +723,16 @@ impl<Window: WindowMethods> IOCompositor<Window> {
MouseWindowMouseDownEvent(_, p) => p,
MouseWindowMouseUpEvent(_, p) => p,
};
for layer in self.scene.root.iter() {
events::send_mouse_event(layer.clone(), mouse_window_event, point / self.scene.scale);
match self.find_topmost_layer_at_point(point / self.scene.scale) {
Some(result) => result.layer.send_mouse_event(mouse_window_event, result.point),
None => {},
}
}
fn on_mouse_window_move_event_class(&self, cursor: TypedPoint2D<DevicePixel, f32>) {
for layer in self.scene.root.iter() {
events::send_mouse_move_event(layer.clone(), cursor / self.scene.scale);
match self.find_topmost_layer_at_point(cursor / self.scene.scale) {
Some(result) => result.layer.send_mouse_move_event(result.point),
None => {},
}
}
@ -740,9 +745,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
let mut scroll = false;
match self.scene.root {
Some(ref mut layer) => {
scroll = events::handle_scroll_event(layer.clone(),
delta,
cursor) == ScrollPositionChanged;
scroll = layer.handle_scroll_event(delta, cursor) == ScrollPositionChanged;
}
None => { }
}
@ -798,9 +801,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
let cursor = TypedPoint2D(-1f32, -1f32); // Make sure this hits the base layer.
match self.scene.root {
Some(ref mut layer) => {
events::handle_scroll_event(layer.clone(),
page_delta,
cursor);
layer.handle_scroll_event(page_delta, cursor);
}
None => { }
}
@ -1002,4 +1003,33 @@ impl<Window: WindowMethods> IOCompositor<Window> {
fn recomposite_if(&mut self, result: bool) {
self.recomposite = result || self.recomposite;
}
fn find_topmost_layer_at_point_for_layer(&self,
layer: Rc<Layer<CompositorData>>,
point: TypedPoint2D<LayerPixel, f32>)
-> Option<HitTestResult> {
let child_point = point - layer.bounds.borrow().origin;
for child in layer.children().iter().rev() {
let result = self.find_topmost_layer_at_point_for_layer(child.clone(), child_point);
if result.is_some() {
return result;
}
}
let point = point - *layer.content_offset.borrow();
if !layer.bounds.borrow().contains(&point) {
return None;
}
return Some(HitTestResult { layer: layer, point: point });
}
fn find_topmost_layer_at_point(&self,
point: TypedPoint2D<LayerPixel, f32>)
-> Option<HitTestResult> {
match self.scene.root {
Some(ref layer) => self.find_topmost_layer_at_point_for_layer(layer.clone(), point),
None => None,
}
}
}

View file

@ -3,7 +3,7 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use compositor_task::LayerProperties;
use events;
use events::LayerEventHandling;
use pipeline::CompositionPipeline;
use azure::azure_hl;
@ -88,9 +88,7 @@ impl CompositorData {
// Call scroll for bounds checking if the page shrunk. Use (-1, -1) as the
// cursor position to make sure the scroll isn't propagated downwards.
events::handle_scroll_event(layer.clone(),
TypedPoint2D(0f32, 0f32),
TypedPoint2D(-1f32, -1f32));
layer.handle_scroll_event(TypedPoint2D(0f32, 0f32), TypedPoint2D(-1f32, -1f32));
CompositorData::update_layer_except_size(layer, layer_properties);
}

View file

@ -5,8 +5,10 @@
use compositor_data::{CompositorData, WantsScrollEvents};
use windowing::{MouseWindowEvent, MouseWindowClickEvent, MouseWindowMouseDownEvent};
use windowing::MouseWindowMouseUpEvent;
use windowing::WindowMethods;
use geom::length::Length;
use geom::matrix::identity;
use geom::point::{Point2D, TypedPoint2D};
use geom::rect::Rect;
use geom::size::TypedSize2D;
@ -15,10 +17,6 @@ use layers::layers::Layer;
use script_traits::{ClickEvent, MouseDownEvent, MouseMoveEvent, MouseUpEvent, SendEventMsg};
use script_traits::{ScriptControlChan};
use servo_msg::compositor_msg::FixedPosition;
use std::rc::Rc;
use geom::matrix::identity;
trait Clampable {
fn clamp(&self, mn: &Self, mx: &Self) -> Self;
@ -45,157 +43,144 @@ pub enum ScrollEventResult {
ScrollPositionUnchanged,
}
/// Move the layer's descendants that don't want scroll events and scroll by a relative
/// specified amount in page coordinates. This also takes in a cursor position to see if the
/// mouse is over child layers first. If a layer successfully scrolled, returns true; otherwise
/// returns false, so a parent layer can scroll instead.
pub fn handle_scroll_event(layer: Rc<Layer<CompositorData>>,
pub trait LayerEventHandling {
/// Move the layer's descendants that don't want scroll events and scroll by a relative
/// specified amount in page coordinates. This also takes in a cursor position to see if the
/// mouse is over child layers first. If a layer successfully scrolled returns either
/// ScrollPositionUnchanged or ScrollPositionChanged. If no layer was targeted by the event
/// returns ScrollEventUnhandled.
fn handle_scroll_event(&self,
delta: TypedPoint2D<LayerPixel, f32>,
cursor: TypedPoint2D<LayerPixel, f32>)
-> ScrollEventResult {
// If this layer doesn't want scroll events, neither it nor its children can handle scroll
// events.
if layer.extra_data.borrow().wants_scroll_events != WantsScrollEvents {
return ScrollEventUnhandled;
}
-> ScrollEventResult;
// Allow children to scroll.
let scroll_offset = layer.extra_data.borrow().scroll_offset;
let new_cursor = cursor - scroll_offset;
for child in layer.children().iter() {
let child_bounds = child.bounds.borrow();
if child_bounds.contains(&new_cursor) {
let result = handle_scroll_event(child.clone(),
delta,
new_cursor - child_bounds.origin);
if result != ScrollEventUnhandled {
return result;
}
}
}
// Takes in a MouseWindowEvent, determines if it should be passed to children, and
// sends the event off to the appropriate pipeline. NB: the cursor position is in
// page coordinates.
fn send_mouse_event(&self,
event: MouseWindowEvent,
cursor: TypedPoint2D<LayerPixel, f32>);
clamp_scroll_offset_and_scroll_layer(layer, scroll_offset + delta)
fn send_mouse_move_event(&self,
cursor: TypedPoint2D<LayerPixel, f32>);
fn clamp_scroll_offset_and_scroll_layer(&self,
new_offset: TypedPoint2D<LayerPixel, f32>)
-> ScrollEventResult;
fn scroll_layer_and_all_child_layers(&self,
new_offset: TypedPoint2D<LayerPixel, f32>)
-> bool;
}
pub fn calculate_content_size_for_layer(layer: Rc<Layer<CompositorData>>)
-> TypedSize2D<LayerPixel, f32> {
fn calculate_content_size_for_layer(layer: &Layer<CompositorData>)
-> TypedSize2D<LayerPixel, f32> {
layer.children().iter().fold(Rect::zero(),
|unioned_rect, child_rect| {
unioned_rect.union(&*child_rect.bounds.borrow())
}).size
}
pub fn clamp_scroll_offset_and_scroll_layer(layer: Rc<Layer<CompositorData>>,
impl LayerEventHandling for Layer<CompositorData> {
fn handle_scroll_event(&self,
delta: TypedPoint2D<LayerPixel, f32>,
cursor: TypedPoint2D<LayerPixel, f32>)
-> ScrollEventResult {
// If this layer doesn't want scroll events, neither it nor its children can handle scroll
// events.
if self.extra_data.borrow().wants_scroll_events != WantsScrollEvents {
return ScrollEventUnhandled;
}
//// Allow children to scroll.
let scroll_offset = self.extra_data.borrow().scroll_offset;
let new_cursor = cursor - scroll_offset;
for child in self.children().iter() {
let child_bounds = child.bounds.borrow();
if child_bounds.contains(&new_cursor) {
let result = child.handle_scroll_event(delta, new_cursor - child_bounds.origin);
if result != ScrollEventUnhandled {
return result;
}
}
}
self.clamp_scroll_offset_and_scroll_layer(scroll_offset + delta)
}
fn clamp_scroll_offset_and_scroll_layer(&self,
new_offset: TypedPoint2D<LayerPixel, f32>)
-> ScrollEventResult {
let layer_size = layer.bounds.borrow().size;
let content_size = calculate_content_size_for_layer(layer.clone());
let min_x = (layer_size.width - content_size.width).get().min(0.0);
let min_y = (layer_size.height - content_size.height).get().min(0.0);
let new_offset : TypedPoint2D<LayerPixel, f32> =
Point2D(Length(new_offset.x.get().clamp(&min_x, &0.0)),
Length(new_offset.y.get().clamp(&min_y, &0.0)));
let layer_size = self.bounds.borrow().size;
let content_size = calculate_content_size_for_layer(self);
let min_x = (layer_size.width - content_size.width).get().min(0.0);
let min_y = (layer_size.height - content_size.height).get().min(0.0);
let new_offset : TypedPoint2D<LayerPixel, f32> =
Point2D(Length(new_offset.x.get().clamp(&min_x, &0.0)),
Length(new_offset.y.get().clamp(&min_y, &0.0)));
if layer.extra_data.borrow().scroll_offset == new_offset {
return ScrollPositionUnchanged;
}
if self.extra_data.borrow().scroll_offset == new_offset {
return ScrollPositionUnchanged;
}
// The scroll offset is just a record of the scroll position of this scrolling root,
// but scroll_layer_and_all_child_layers actually moves the child layers.
layer.extra_data.borrow_mut().scroll_offset = new_offset;
// The scroll offset is just a record of the scroll position of this scrolling root,
// but scroll_layer_and_all_child_layers actually moves the child layers.
self.extra_data.borrow_mut().scroll_offset = new_offset;
let mut result = false;
for child in layer.children().iter() {
result |= scroll_layer_and_all_child_layers(child.clone(), new_offset);
}
let mut result = false;
for child in self.children().iter() {
result |= child.scroll_layer_and_all_child_layers(new_offset);
}
if result {
return ScrollPositionChanged;
} else {
return ScrollPositionUnchanged;
}
}
fn scroll_layer_and_all_child_layers(layer: Rc<Layer<CompositorData>>,
new_offset: TypedPoint2D<LayerPixel, f32>)
-> bool {
let mut result = false;
// Only scroll this layer if it's not fixed-positioned.
if layer.extra_data.borrow().scroll_policy != FixedPosition {
let new_offset = new_offset.to_untyped();
*layer.transform.borrow_mut() = identity().translate(new_offset.x,
new_offset.y,
0.0);
*layer.content_offset.borrow_mut() = Point2D::from_untyped(&new_offset);
result = true
}
let offset_for_children = new_offset + layer.extra_data.borrow().scroll_offset;
for child in layer.children().iter() {
result |= scroll_layer_and_all_child_layers(child.clone(), offset_for_children);
}
return result;
}
struct HitTestResult {
layer: Rc<Layer<CompositorData>>,
point: TypedPoint2D<LayerPixel, f32>,
}
pub fn find_topmost_layer_at_point(layer: Rc<Layer<CompositorData>>,
point: TypedPoint2D<LayerPixel, f32>)
-> Option<HitTestResult> {
let child_point = point - layer.bounds.borrow().origin;
for child in layer.children().iter().rev() {
let result = find_topmost_layer_at_point(child.clone(), child_point);
if result.is_some() {
return result;
if result {
return ScrollPositionChanged;
} else {
return ScrollPositionUnchanged;
}
}
let point = point - *layer.content_offset.borrow();
if !layer.bounds.borrow().contains(&point) {
return None;
}
return Some(HitTestResult { layer: layer, point: point });
}
// Takes in a MouseWindowEvent, determines if it should be passed to children, and
// sends the event off to the appropriate pipeline. NB: the cursor position is in
// page coordinates.
pub fn send_mouse_event(layer: Rc<Layer<CompositorData>>,
fn send_mouse_event(&self,
event: MouseWindowEvent,
cursor: TypedPoint2D<LayerPixel, f32>) {
match find_topmost_layer_at_point(layer.clone(), cursor) {
Some(result) => {
let event_point = result.point.to_untyped();
let message = match event {
MouseWindowClickEvent(button, _) => ClickEvent(button, event_point),
MouseWindowMouseDownEvent(button, _) => MouseDownEvent(button, event_point),
MouseWindowMouseUpEvent(button, _) => MouseUpEvent(button, event_point),
};
let pipeline = &result.layer.extra_data.borrow().pipeline;
let ScriptControlChan(ref chan) = pipeline.script_chan;
let _ = chan.send_opt(SendEventMsg(pipeline.id.clone(), message));
},
None => {},
let event_point = cursor.to_untyped();
let message = match event {
MouseWindowClickEvent(button, _) => ClickEvent(button, event_point),
MouseWindowMouseDownEvent(button, _) => MouseDownEvent(button, event_point),
MouseWindowMouseUpEvent(button, _) => MouseUpEvent(button, event_point),
};
let pipeline = &self.extra_data.borrow().pipeline;
let ScriptControlChan(ref chan) = pipeline.script_chan;
let _ = chan.send_opt(SendEventMsg(pipeline.id.clone(), message));
}
}
pub fn send_mouse_move_event(layer: Rc<Layer<CompositorData>>,
fn send_mouse_move_event(&self,
cursor: TypedPoint2D<LayerPixel, f32>) {
match find_topmost_layer_at_point(layer.clone(), cursor) {
Some(result) => {
let message = MouseMoveEvent(result.point.to_untyped());
let pipeline = &result.layer.extra_data.borrow().pipeline;
let ScriptControlChan(ref chan) = pipeline.script_chan;
let _ = chan.send_opt(SendEventMsg(pipeline.id.clone(), message));
},
None => {},
let message = MouseMoveEvent(cursor.to_untyped());
let pipeline = &self.extra_data.borrow().pipeline;
let ScriptControlChan(ref chan) = pipeline.script_chan;
let _ = chan.send_opt(SendEventMsg(pipeline.id.clone(), message));
}
}
fn scroll_layer_and_all_child_layers(&self,
new_offset: TypedPoint2D<LayerPixel, f32>)
-> bool {
let mut result = false;
// Only scroll this layer if it's not fixed-positioned.
if self.extra_data.borrow().scroll_policy != FixedPosition {
let new_offset = new_offset.to_untyped();
*self.transform.borrow_mut() = identity().translate(new_offset.x,
new_offset.y,
0.0);
*self.content_offset.borrow_mut() = Point2D::from_untyped(&new_offset);
result = true
}
let offset_for_children = new_offset + self.extra_data.borrow().scroll_offset;
for child in self.children().iter() {
result |= child.scroll_layer_and_all_child_layers(offset_for_children);
}
return result;
}
}