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rudimentary handling of tabs
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parent
fee5428316
commit
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1 changed files with 16 additions and 5 deletions
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@ -26,6 +26,12 @@ pub struct Browser {
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/// are not supported yet. None until created.
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browser_id: Option<BrowserId>,
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// A rudimentary stack of "tabs".
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// EmbedderMsg::BrowserCreated will push onto it.
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// EmbedderMsg::CloseBrowser will pop from it,
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// and exit if it is empty afterwards.
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browsers: Vec<BrowserId>,
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title: Option<String>,
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status: Option<String>,
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favicon: Option<ServoUrl>,
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@ -47,6 +53,7 @@ impl Browser {
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title: None,
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current_url: None,
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browser_id: None,
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browsers: Vec::new(),
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status: None,
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favicon: None,
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loading_state: None,
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@ -62,6 +69,7 @@ impl Browser {
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pub fn set_browser_id(&mut self, browser_id: BrowserId) {
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self.browser_id = Some(browser_id);
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self.browsers.push(browser_id);
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}
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pub fn handle_window_events(&mut self, events: Vec<WindowEvent>) {
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@ -293,7 +301,7 @@ impl Browser {
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}
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EmbedderMsg::BrowserCreated(new_browser_id) => {
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// TODO: properly handle a new "tab"
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self.browser_id = Some(new_browser_id);
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self.browsers.push(new_browser_id);
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self.event_queue.push(WindowEvent::SelectBrowser(new_browser_id));
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}
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EmbedderMsg::KeyEvent(ch, key, state, modified) => {
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@ -321,10 +329,13 @@ impl Browser {
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self.loading_state = Some(LoadingState::Loaded);
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}
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EmbedderMsg::CloseBrowser => {
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self.browser_id = None;
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// Nothing left to do for now,
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// but could hide a tab, and show another one, instead of quitting.
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self.event_queue.push(WindowEvent::Quit);
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// TODO: close the appropriate "tab".
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let _ = self.browsers.pop();
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if let Some(prev_browser_id) = self.browsers.last() {
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self.event_queue.push(WindowEvent::SelectBrowser(*prev_browser_id));
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} else {
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self.event_queue.push(WindowEvent::Quit);
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}
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},
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EmbedderMsg::Shutdown => {
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self.shutdown_requested = true;
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