Update crossbeam-channel to 0.3

This commit is contained in:
Bastien Orivel 2018-11-07 19:48:07 +01:00
parent 76195e0779
commit 9a7eeb349a
74 changed files with 303 additions and 521 deletions

View file

@ -8,12 +8,12 @@ use crate::context::LayoutContext;
use crate::display_list::items::OpaqueNode;
use crate::flow::{Flow, GetBaseFlow};
use crate::opaque_node::OpaqueNodeMethods;
use crossbeam_channel::Receiver;
use fxhash::FxHashMap;
use ipc_channel::ipc::IpcSender;
use msg::constellation_msg::PipelineId;
use script_traits::UntrustedNodeAddress;
use script_traits::{AnimationState, ConstellationControlMsg, LayoutMsg as ConstellationMsg};
use servo_channel::Receiver;
use style::animation::{update_style_for_animation, Animation};
use style::dom::TElement;
use style::font_metrics::ServoMetricsProvider;
@ -36,7 +36,7 @@ pub fn update_animation_state<E>(
E: TElement,
{
let mut new_running_animations = vec![];
while let Some(animation) = new_animations_receiver.try_recv() {
while let Ok(animation) = new_animations_receiver.try_recv() {
let mut should_push = true;
if let Animation::Keyframes(ref node, _, ref name, ref state) = animation {
// If the animation was already present in the list for the