webgl: Remove some expected-fails for gl-vertex-attrib-zero-issues.html.

These expecteds were added in a07d6b37cc
with the addition of disableVertexAttribArray(), but they haven't been
happening in my test runs.
This commit is contained in:
Eric Anholt 2017-01-05 17:31:22 -08:00
parent f838944332
commit 9a8784c04d

View file

@ -1,33 +1,3 @@
[gl-vertex-attrib-zero-issues.html]
type: testharness
expected: TIMEOUT
[WebGL test #5: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #7: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #11: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #13: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #17: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #19: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #23: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #25: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #29: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #31: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL