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stylo: Make SVGPaint and SVGPaintKind animatable
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1 changed files with 70 additions and 0 deletions
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@ -42,6 +42,7 @@ use values::computed::{BorderCornerRadius, ClipRect};
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use values::computed::{CalcLengthOrPercentage, Context, LengthOrPercentage};
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use values::computed::{MaxLength, MozLength};
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use values::computed::ToComputedValue;
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use values::generics::{SVGPaint, SVGPaintKind};
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use values::generics::border::BorderCornerRadius as GenericBorderCornerRadius;
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use values::generics::position as generic_position;
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@ -2849,6 +2850,75 @@ impl From<IntermediateColor> for CSSParserColor {
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}
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}
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/// Animatable SVGPaint
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pub type IntermediateSVGPaint = SVGPaint<IntermediateColor>;
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/// Animatable SVGPaintKind
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pub type IntermediateSVGPaintKind = SVGPaintKind<IntermediateColor>;
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impl From<::values::computed::SVGPaint> for IntermediateSVGPaint {
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fn from(paint: ::values::computed::SVGPaint) -> IntermediateSVGPaint {
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paint.convert(|color| (*color).into())
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}
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}
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impl From<IntermediateSVGPaint> for ::values::computed::SVGPaint {
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fn from(paint: IntermediateSVGPaint) -> ::values::computed::SVGPaint {
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paint.convert(|color| (*color).into())
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}
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}
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impl Animatable for IntermediateSVGPaint {
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#[inline]
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fn add_weighted(&self, other: &Self, self_portion: f64, other_portion: f64) -> Result<Self, ()> {
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Ok(IntermediateSVGPaint {
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kind: self.kind.add_weighted(&other.kind, self_portion, other_portion)?,
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fallback: self.fallback.add_weighted(&other.fallback, self_portion, other_portion)?,
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})
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}
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#[inline]
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fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
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self.compute_squared_distance(other).map(|sq| sq.sqrt())
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}
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#[inline]
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fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
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Ok(self.kind.compute_squared_distance(&other.kind)? +
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self.fallback.compute_squared_distance(&other.fallback)?)
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}
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}
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impl Animatable for IntermediateSVGPaintKind {
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#[inline]
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fn add_weighted(&self, other: &Self, self_portion: f64, other_portion: f64) -> Result<Self, ()> {
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match (self, other) {
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(&SVGPaintKind::Color(ref self_color), &SVGPaintKind::Color(ref other_color)) => {
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Ok(SVGPaintKind::Color(self_color.add_weighted(other_color, self_portion, other_portion)?))
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}
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// FIXME context values should be interpolable with colors
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// Gecko doesn't implement this behavior either.
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(&SVGPaintKind::None, &SVGPaintKind::None) => Ok(SVGPaintKind::None),
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(&SVGPaintKind::ContextFill, &SVGPaintKind::ContextFill) => Ok(SVGPaintKind::ContextFill),
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(&SVGPaintKind::ContextStroke, &SVGPaintKind::ContextStroke) => Ok(SVGPaintKind::ContextStroke),
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_ => Err(())
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}
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}
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#[inline]
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fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
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match (self, other) {
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(&SVGPaintKind::Color(ref self_color), &SVGPaintKind::Color(ref other_color)) => {
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self_color.compute_distance(other_color)
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}
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(&SVGPaintKind::None, &SVGPaintKind::None) |
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(&SVGPaintKind::ContextFill, &SVGPaintKind::ContextFill) |
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(&SVGPaintKind::ContextStroke, &SVGPaintKind::ContextStroke)=> Ok(0.0),
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_ => Err(())
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}
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}
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}
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<%def name="impl_intermediate_type_for_shadow(type)">
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#[derive(Copy, Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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