Replaced failible boolean with an enum

This commit is contained in:
Tobias Tschinkowitz 2020-04-23 18:23:01 +02:00
parent 60e75314fe
commit 9c343fcc96
15 changed files with 106 additions and 111 deletions

View file

@ -8,7 +8,7 @@ use crate::dom::bindings::root::{DomRoot, MutNullableDom};
use crate::dom::vertexarrayobject::{VertexArrayObject, VertexAttribData};
use crate::dom::webglbuffer::WebGLBuffer;
use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext};
use canvas_traits::webgl::{ActiveAttribInfo, WebGLResult, WebGLVertexArrayId};
use dom_struct::dom_struct;
@ -41,8 +41,8 @@ impl WebGLVertexArrayObjectOES {
self.array_object.is_deleted()
}
pub fn delete(&self, fallible: bool) {
self.array_object.delete(fallible);
pub fn delete(&self, operation_fallibility: Operation) {
self.array_object.delete(operation_fallibility);
}
pub fn ever_bound(&self) -> bool {