Switch android to glutin.

This commit is contained in:
Glenn Watson 2014-12-11 15:13:26 +10:00
parent 80756a11d2
commit 9d192de63d
8 changed files with 268 additions and 91 deletions

View file

@ -15,11 +15,11 @@ use compositing::windowing::{Forward, Back};
use geom::point::{Point2D, TypedPoint2D};
use geom::scale_factor::ScaleFactor;
use geom::size::TypedSize2D;
use gleam::gl;
use layers::geometry::DevicePixel;
use layers::platform::surface::NativeGraphicsMetadata;
use msg::compositor_msg::{IdlePaintState, PaintState, PaintingPaintState};
use msg::compositor_msg::{FinishedLoading, Blank, Loading, PerformingLayout, ReadyState};
use msg::constellation_msg::LoadData;
use std::cell::{Cell, RefCell};
use std::rc::Rc;
use time::{mod, Timespec};
@ -28,14 +28,14 @@ use util::opts::{RenderApi, Mesa, OpenGL};
use glutin;
use NestedEventLoopListener;
#[cfg(not(target_os="android"))]
use gleam::gl;
#[cfg(target_os="linux")]
use std::ptr;
struct HeadlessContext {
// Although currently unused, this context needs to be stored.
// Otherwise, its drop() is called, deleting the mesa context
// before it can be used.
_context: glutin::HeadlessContext,
context: glutin::HeadlessContext,
size: TypedSize2D<DevicePixel, uint>,
}
@ -72,6 +72,28 @@ pub struct Window {
last_title_set_time: Cell<Timespec>,
}
#[cfg(not(target_os="android"))]
fn load_gl_functions(glutin: &WindowHandle) {
match glutin {
&Windowed(ref window) => gl::load_with(|s| window.get_proc_address(s)),
&Headless(ref headless) => gl::load_with(|s| headless.context.get_proc_address(s)),
}
}
#[cfg(target_os="android")]
fn load_gl_functions(_glutin: &WindowHandle) {
}
#[cfg(not(target_os="android"))]
fn gl_version() -> (uint, uint) {
(3, 0)
}
#[cfg(target_os="android")]
fn gl_version() -> (uint, uint) {
(2, 0)
}
impl Window {
/// Creates a new window.
pub fn new(is_foreground: bool, size: TypedSize2D<DevicePixel, uint>, render_api: RenderApi)
@ -85,14 +107,12 @@ impl Window {
let glutin_window = glutin::WindowBuilder::new()
.with_title("Servo [glutin]".to_string())
.with_dimensions(window_size.width, window_size.height)
.with_gl_version((3, 0))
.with_gl_version(gl_version())
.with_visibility(is_foreground)
.build()
.unwrap();
unsafe { glutin_window.make_current() };
gl::load_with(|s| glutin_window.get_proc_address(s));
Windowed(glutin_window)
}
Mesa => {
@ -101,15 +121,15 @@ impl Window {
let headless_context = headless_builder.build().unwrap();
unsafe { headless_context.make_current() };
gl::load_with(|s| headless_context.get_proc_address(s));
Headless(HeadlessContext {
_context: headless_context,
context: headless_context,
size: size,
})
}
};
load_gl_functions(&glutin);
let window = Window {
glutin: glutin,
event_queue: RefCell::new(vec!()),
@ -184,6 +204,22 @@ impl WindowMethods for Window {
ScaleFactor(1.0)
}
fn set_page_title(&self, _: Option<String>) {
// TODO(gw)
}
fn set_page_load_data(&self, _: LoadData) {
// TODO(gw)
}
fn load_end(&self) {
// TODO(gw)
}
fn prepare_for_composite(&self) -> bool {
true
}
#[cfg(target_os="linux")]
fn native_metadata(&self) -> NativeGraphicsMetadata {
match self.glutin {
@ -209,6 +245,14 @@ impl WindowMethods for Window {
}
}
}
#[cfg(target_os="android")]
fn native_metadata(&self) -> NativeGraphicsMetadata {
use egl::egl::GetCurrentDisplay;
NativeGraphicsMetadata {
display: GetCurrentDisplay(),
}
}
}
impl Window {
@ -416,7 +460,7 @@ impl Window {
match self.glutin {
Windowed(ref window) => {
let mut close_event = false;
for event in window.poll_events() {
for event in window.wait_events() {
close_event = self.handle_window_event(event);
if close_event {
break;
@ -453,3 +497,48 @@ impl CompositorProxy for GlutinCompositorProxy {
} as Box<CompositorProxy+Send>
}
}
// These functions aren't actually called. They are here as a link
// hack because Skia references them.
#[allow(non_snake_case)]
#[no_mangle]
pub extern "C" fn glBindVertexArrayOES(_array: uint)
{
unimplemented!()
}
#[allow(non_snake_case)]
#[no_mangle]
pub extern "C" fn glDeleteVertexArraysOES(_n: int, _arrays: *const ())
{
unimplemented!()
}
#[allow(non_snake_case)]
#[no_mangle]
pub extern "C" fn glGenVertexArraysOES(_n: int, _arrays: *const ())
{
unimplemented!()
}
#[allow(non_snake_case)]
#[no_mangle]
pub extern "C" fn glRenderbufferStorageMultisampleIMG(_: int, _: int, _: int, _: int, _: int)
{
unimplemented!()
}
#[allow(non_snake_case)]
#[no_mangle]
pub extern "C" fn glFramebufferTexture2DMultisampleIMG(_: int, _: int, _: int, _: int, _: int, _: int)
{
unimplemented!()
}
#[allow(non_snake_case)]
#[no_mangle]
pub extern "C" fn glDiscardFramebufferEXT(_: int, _: int, _: *const ())
{
unimplemented!()
}