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Reorder imports
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546 changed files with 1968 additions and 1536 deletions
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@ -2,16 +2,18 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use canvas_traits::webgl::{WebGLCommand, WebGLVersion, WebGLCommandBacktrace};
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use compositing::compositor_thread::{CompositorProxy, self};
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use super::webgl_thread::{GLState, WebGLImpl};
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use canvas_traits::webgl::{WebGLCommand, WebGLCommandBacktrace, WebGLVersion};
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use compositing::compositor_thread::{self, CompositorProxy};
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use euclid::Size2D;
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use gleam::gl;
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use offscreen_gl_context::{ColorAttachmentType, GLContext, GLContextAttributes, GLContextDispatcher};
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use offscreen_gl_context::{
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ColorAttachmentType, GLContext, GLContextAttributes, GLContextDispatcher,
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};
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use offscreen_gl_context::{GLLimits, GLVersion};
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use offscreen_gl_context::{NativeGLContext, NativeGLContextHandle, NativeGLContextMethods};
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use offscreen_gl_context::{OSMesaContext, OSMesaContextHandle};
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use std::sync::{Arc, Mutex};
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use super::webgl_thread::{WebGLImpl, GLState};
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/// The GLContextFactory is used to create shared GL contexts with the main thread GL context.
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/// Currently, shared textures are used to render WebGL textures into the WR compositor.
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