Add SimulateVisibilityChange()

This commit is contained in:
Manish Goregaokar 2020-01-08 15:50:57 +05:30
parent 6a21983e15
commit 9ecb13d83f
2 changed files with 14 additions and 9 deletions

View file

@ -10,9 +10,6 @@ interface FakeXRDevice {
// requestAnimationFrame() callbacks.
[Throws] void setViews(sequence<FakeXRViewInit> views);
// // behaves as if device was disconnected
// Promise<void> disconnect();
[Throws] void setViewerOrigin(FakeXRRigidTransformInit origin, optional boolean emulatedPosition = false);
void clearViewerOrigin();
@ -20,12 +17,9 @@ interface FakeXRDevice {
void clearFloorOrigin();
// // Simulates devices focusing and blurring sessions.
// void simulateVisibilityChange(XRVisibilityState);
void simulateVisibilityChange(XRVisibilityState state);
// void setBoundsGeometry(sequence<FakeXRBoundsPoint> boundsCoodinates);
// // Sets eye level used for calculating floor-level spaces
// void setEyeLevel(float eyeLevel);
// Promise<FakeXRInputController>
// simulateInputSourceConnection(FakeXRInputSourceInit);