Don't derive Animate for Transform<T>

There is a custom implementation already in animated_properties.
This commit is contained in:
Anthony Ramine 2018-03-09 10:41:39 +01:00
parent c2e4a609a0
commit 9f631fd886

View file

@ -298,7 +298,7 @@ pub enum TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage>
},
}
#[derive(Animate, Clone, Debug, MallocSizeOf, PartialEq, ToComputedValue, ToCss)]
#[derive(Clone, Debug, MallocSizeOf, PartialEq, ToComputedValue, ToCss)]
/// A value of the `transform` property
pub struct Transform<T>(#[css(if_empty = "none", iterable)] pub Vec<T>);