mirror of
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synced 2025-08-06 06:00:15 +01:00
canvas: Move current_default_path to script CanvasState (#38114)
This PR moves current path handling from canvas paint thread to script's `CanvasState`. Because we used manual impl for arcto and some prechecks for early fail before sending IPC we also needed to fix some bugs in Path impl. Testing: Existing WPT tests work towards #38022 try run: https://github.com/sagudev/servo/actions/runs/16316090028 Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
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4 changed files with 82 additions and 594 deletions
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@ -15,7 +15,6 @@ use fonts::{
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ByteIndex, FontBaseline, FontContext, FontGroup, FontMetrics, FontRef, GlyphInfo, GlyphStore,
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LAST_RESORT_GLYPH_ADVANCE, ShapingFlags, ShapingOptions,
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};
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use ipc_channel::ipc::IpcSender;
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use log::warn;
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use pixels::Snapshot;
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use range::Range;
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@ -34,180 +33,6 @@ use crate::backend::{
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// https://github.com/servo/webrender/blob/main/webrender/src/texture_cache.rs#L1475
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const MIN_WR_IMAGE_SIZE: Size2D<u64> = Size2D::new(1, 1);
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/// A wrapper around a stored PathBuilder and an optional transformation that should be
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/// applied to any points to ensure they are in the matching device space.
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pub(crate) struct PathBuilderRef<'a> {
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pub(crate) builder: &'a mut Path,
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pub(crate) transform: Transform2D<f32>,
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}
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impl PathBuilderRef<'_> {
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/// <https://html.spec.whatwg.org/multipage#dom-context-2d-lineto>
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pub(crate) fn line_to(&mut self, pt: &Point2D<f32>) {
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let pt = self.transform.transform_point(*pt).cast();
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self.builder.line_to(pt.x, pt.y);
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}
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pub(crate) fn move_to(&mut self, pt: &Point2D<f32>) {
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let pt = self.transform.transform_point(*pt).cast();
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self.builder.move_to(pt.x, pt.y);
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}
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pub(crate) fn rect(&mut self, rect: &Rect<f32>) {
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let (first, second, third, fourth) = (
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Point2D::new(rect.origin.x, rect.origin.y),
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Point2D::new(rect.origin.x + rect.size.width, rect.origin.y),
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Point2D::new(
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rect.origin.x + rect.size.width,
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rect.origin.y + rect.size.height,
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),
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Point2D::new(rect.origin.x, rect.origin.y + rect.size.height),
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);
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self.move_to(&first);
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self.line_to(&second);
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self.line_to(&third);
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self.line_to(&fourth);
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self.close();
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self.move_to(&first);
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}
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/// <https://html.spec.whatwg.org/multipage#dom-context-2d-quadraticcurveto>
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pub(crate) fn quadratic_curve_to(&mut self, cp: &Point2D<f32>, endpoint: &Point2D<f32>) {
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let cp = self.transform.transform_point(*cp).cast();
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let endpoint = self.transform.transform_point(*endpoint).cast();
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self.builder
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.quadratic_curve_to(cp.x, cp.y, endpoint.x, endpoint.y)
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}
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/// <https://html.spec.whatwg.org/multipage#dom-context-2d-beziercurveto>
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pub(crate) fn bezier_curve_to(
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&mut self,
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cp1: &Point2D<f32>,
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cp2: &Point2D<f32>,
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endpoint: &Point2D<f32>,
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) {
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let cp1 = self.transform.transform_point(*cp1).cast();
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let cp2 = self.transform.transform_point(*cp2).cast();
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let endpoint = self.transform.transform_point(*endpoint).cast();
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self.builder
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.bezier_curve_to(cp1.x, cp1.y, cp2.x, cp2.y, endpoint.x, endpoint.y)
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}
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pub(crate) fn arc(
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&mut self,
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center: &Point2D<f32>,
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radius: f32,
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start_angle: f32,
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end_angle: f32,
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ccw: bool,
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) {
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let center = self.transform.transform_point(*center).cast();
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let _ = self.builder.arc(
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center.x,
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center.y,
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radius as f64,
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start_angle as f64,
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end_angle as f64,
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ccw,
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);
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}
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/// <https://html.spec.whatwg.org/multipage#dom-context-2d-arcto>
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pub(crate) fn arc_to(&mut self, cp1: &Point2D<f32>, cp2: &Point2D<f32>, radius: f32) {
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let cp0 = if let (Some(inverse), Some(point)) =
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(self.transform.inverse(), self.builder.last_point())
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{
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inverse.transform_point(Point2D::new(point.x, point.y).cast())
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} else {
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*cp1
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};
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// 2. Ensure there is a subpath for (x1, y1) is done by one of self.line_to calls
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if (cp0.x == cp1.x && cp0.y == cp1.y) || cp1 == cp2 || radius == 0.0 {
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self.line_to(cp1);
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return;
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}
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// if all three control points lie on a single straight line,
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// connect the first two by a straight line
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let direction = (cp2.x - cp1.x) * (cp0.y - cp1.y) + (cp2.y - cp1.y) * (cp1.x - cp0.x);
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if direction == 0.0 {
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self.line_to(cp1);
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return;
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}
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// otherwise, draw the Arc
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let a2 = (cp0.x - cp1.x).powi(2) + (cp0.y - cp1.y).powi(2);
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let b2 = (cp1.x - cp2.x).powi(2) + (cp1.y - cp2.y).powi(2);
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let d = {
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let c2 = (cp0.x - cp2.x).powi(2) + (cp0.y - cp2.y).powi(2);
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let cosx = (a2 + b2 - c2) / (2.0 * (a2 * b2).sqrt());
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let sinx = (1.0 - cosx.powi(2)).sqrt();
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radius / ((1.0 - cosx) / sinx)
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};
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// first tangent point
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let anx = (cp1.x - cp0.x) / a2.sqrt();
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let any = (cp1.y - cp0.y) / a2.sqrt();
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let tp1 = Point2D::new(cp1.x - anx * d, cp1.y - any * d);
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// second tangent point
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let bnx = (cp1.x - cp2.x) / b2.sqrt();
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let bny = (cp1.y - cp2.y) / b2.sqrt();
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let tp2 = Point2D::new(cp1.x - bnx * d, cp1.y - bny * d);
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// arc center and angles
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let anticlockwise = direction < 0.0;
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let cx = tp1.x + any * radius * if anticlockwise { 1.0 } else { -1.0 };
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let cy = tp1.y - anx * radius * if anticlockwise { 1.0 } else { -1.0 };
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let angle_start = (tp1.y - cy).atan2(tp1.x - cx);
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let angle_end = (tp2.y - cy).atan2(tp2.x - cx);
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self.line_to(&self.transform.transform_point(tp1));
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if [cx, cy, angle_start, angle_end]
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.iter()
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.all(|x| x.is_finite())
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{
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self.arc(
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&self.transform.transform_point(Point2D::new(cx, cy)),
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radius,
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angle_start,
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angle_end,
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anticlockwise,
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);
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}
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}
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#[allow(clippy::too_many_arguments)]
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pub(crate) fn ellipse(
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&mut self,
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center: &Point2D<f32>,
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radius_x: f32,
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radius_y: f32,
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rotation_angle: f32,
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start_angle: f32,
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end_angle: f32,
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ccw: bool,
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) {
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let center = self.transform.transform_point(*center).cast();
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let _ = self.builder.ellipse(
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center.x,
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center.y,
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radius_x as f64,
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radius_y as f64,
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rotation_angle as f64,
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start_angle as f64,
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end_angle as f64,
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ccw,
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);
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}
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pub(crate) fn close(&mut self) {
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self.builder.close_path();
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}
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}
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#[derive(Default)]
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struct UnshapedTextRun<'a> {
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font: Option<FontRef>,
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@ -287,8 +112,6 @@ pub(crate) enum Filter {
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pub(crate) struct CanvasData<'a, B: Backend> {
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backend: B,
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drawtarget: B::DrawTarget,
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/// <https://html.spec.whatwg.org/multipage/#current-default-path>
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path_state: Path,
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state: CanvasPaintState<'a, B>,
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saved_states: Vec<CanvasPaintState<'a, B>>,
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compositor_api: CrossProcessCompositorApi,
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state: backend.new_paint_state(),
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backend,
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drawtarget: draw_target,
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path_state: Path::new(),
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saved_states: vec![],
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compositor_api,
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image_key,
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}
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}
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pub(crate) fn begin_path(&mut self) {
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// Erase any traces of previous paths that existed before this.
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self.path_state = Path::new();
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}
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pub(crate) fn close_path(&mut self) {
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self.path_builder().close();
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}
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pub(crate) fn fill(&mut self) {
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if self.state.fill_style.is_zero_size_gradient() {
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return; // Paint nothing if gradient size is zero.
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}
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let path = self.path_state.clone();
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self.maybe_bound_shape_with_pattern(
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self.state.fill_style.clone(),
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&path.bounding_box(),
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|self_| {
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self_.drawtarget.fill(
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&path,
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&self_.state.fill_style,
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&self_.state.draw_options.clone(),
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);
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},
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)
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}
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pub(crate) fn fill_path(&mut self, path: &Path) {
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if self.state.fill_style.is_zero_size_gradient() {
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return; // Paint nothing if gradient size is zero.
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}
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self.drawtarget
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.fill(path, &self.state.fill_style, &self.state.draw_options);
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}
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pub(crate) fn stroke(&mut self) {
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if self.state.stroke_style.is_zero_size_gradient() {
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return; // Paint nothing if gradient size is zero.
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}
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let path = self.path_state.clone();
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self.maybe_bound_shape_with_pattern(
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self.state.stroke_style.clone(),
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self.state.fill_style.clone(),
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&path.bounding_box(),
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|self_| {
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self_.drawtarget.stroke(
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&path,
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&self_.state.stroke_style,
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&self_.state.stroke_opts,
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&self_.state.draw_options,
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);
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self_
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.drawtarget
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.fill(path, &self_.state.fill_style, &self_.state.draw_options)
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},
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)
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}
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)
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}
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pub(crate) fn clip(&mut self) {
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let path = &self.path_state;
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self.drawtarget.push_clip(path);
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}
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pub(crate) fn clip_path(&mut self, path: &Path) {
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self.drawtarget.push_clip(path);
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}
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pub(crate) fn is_point_in_path(
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&mut self,
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x: f64,
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y: f64,
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fill_rule: FillRule,
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chan: IpcSender<bool>,
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) {
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let mut path = self.path_state.clone();
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path.transform(self.get_transform().cast());
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chan.send(path.is_point_in_path(x, y, fill_rule)).unwrap();
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}
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pub(crate) fn move_to(&mut self, point: &Point2D<f32>) {
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self.path_builder().move_to(point);
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}
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pub(crate) fn line_to(&mut self, point: &Point2D<f32>) {
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self.path_builder().line_to(point);
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}
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fn path_builder(&mut self) -> PathBuilderRef {
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PathBuilderRef {
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builder: &mut self.path_state,
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transform: Transform2D::identity(),
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}
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}
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pub(crate) fn rect(&mut self, rect: &Rect<f32>) {
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self.path_builder().rect(rect);
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}
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pub(crate) fn quadratic_curve_to(&mut self, cp: &Point2D<f32>, endpoint: &Point2D<f32>) {
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self.path_builder().quadratic_curve_to(cp, endpoint);
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}
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pub(crate) fn bezier_curve_to(
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&mut self,
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cp1: &Point2D<f32>,
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cp2: &Point2D<f32>,
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endpoint: &Point2D<f32>,
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) {
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self.path_builder().bezier_curve_to(cp1, cp2, endpoint);
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}
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pub(crate) fn arc(
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&mut self,
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center: &Point2D<f32>,
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radius: f32,
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start_angle: f32,
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end_angle: f32,
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ccw: bool,
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) {
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self.path_builder()
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.arc(center, radius, start_angle, end_angle, ccw);
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}
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pub(crate) fn arc_to(&mut self, cp1: &Point2D<f32>, cp2: &Point2D<f32>, radius: f32) {
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self.path_builder().arc_to(cp1, cp2, radius);
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}
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#[allow(clippy::too_many_arguments)]
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pub(crate) fn ellipse(
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&mut self,
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center: &Point2D<f32>,
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radius_x: f32,
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radius_y: f32,
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rotation_angle: f32,
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start_angle: f32,
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end_angle: f32,
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ccw: bool,
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) {
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self.path_builder().ellipse(
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center,
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radius_x,
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radius_y,
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rotation_angle,
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start_angle,
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end_angle,
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ccw,
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);
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}
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pub(crate) fn set_fill_style(&mut self, style: FillOrStrokeStyle) {
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self.backend
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.set_fill_style(style, &mut self.state, &self.drawtarget);
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@ -898,12 +589,8 @@ impl<'a, B: Backend> CanvasData<'a, B> {
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}
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pub(crate) fn set_transform(&mut self, transform: &Transform2D<f32>) {
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self.path_state.transform(self.get_transform().cast());
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self.state.transform = *transform;
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self.drawtarget.set_transform(transform);
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if let Some(inverse) = transform.inverse() {
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self.path_state.transform(inverse.cast());
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}
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}
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pub(crate) fn set_global_alpha(&mut self, alpha: f32) {
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@ -925,9 +612,6 @@ impl<'a, B: Backend> CanvasData<'a, B> {
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.backend
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.create_drawtarget(Size2D::new(size.width, size.height));
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// Step 2. Empty the list of subpaths in context's current default path.
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self.path_state = Path::new();
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// Step 3. Clear the context's drawing state stack.
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self.saved_states.clear();
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