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feat: Turn RenderingContext
into a trait (#35052)
* feat: turn RenderingContext into a trait Signed-off-by: DK Liao <dklassic@gmail.com> Add comment and handle drop error Signed-off-by: DK Liao <dklassic@gmail.com> Add doc comment Signed-off-by: DK Liao <dklassic@gmail.com> Allow make_current to propagate Error Signed-off-by: DK Liao <dklassic@gmail.com> Fix all make_current occurances Signed-off-by: DK Liao <dklassic@gmail.com> Move back to Rc<dyn RenderingContext> Signed-off-by: DK Liao <dklassic@gmail.com> fix android/ohos Signed-off-by: DK Liao <dklassic@gmail.com> Fix build Signed-off-by: DK Liao <dklassic@gmail.com> fix android/ohos again Signed-off-by: DK Liao <dklassic@gmail.com> * Fix macOS smoke test Signed-off-by: DK Liao <dklassic@gmail.com> * Add comment for create_texture and destroy_texture Signed-off-by: DK Liao <dklassic@gmail.com> * Improve comments written Signed-off-by: DK Liao <dklassic@gmail.com> --------- Signed-off-by: DK Liao <dklassic@gmail.com>
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14 changed files with 236 additions and 112 deletions
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@ -22,7 +22,7 @@ use servo::servo_config::pref;
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use servo::servo_geometry::DeviceIndependentPixel;
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use servo::webrender_api::units::{DeviceIntPoint, DeviceIntRect, DeviceIntSize, DevicePixel};
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use servo::webrender_api::ScrollLocation;
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use servo::webrender_traits::RenderingContext;
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use servo::webrender_traits::SurfmanRenderingContext;
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use surfman::{Context, Device, SurfaceType};
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use winit::dpi::{LogicalSize, PhysicalPosition, PhysicalSize};
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use winit::event::{ElementState, KeyEvent, MouseButton, MouseScrollDelta, TouchPhase};
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@ -59,7 +59,7 @@ pub struct Window {
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impl Window {
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pub fn new(
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opts: &Opts,
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rendering_context: &RenderingContext,
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rendering_context: &SurfmanRenderingContext,
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window_size: Size2D<u32, DeviceIndependentPixel>,
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event_loop: &ActiveEventLoop,
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no_native_titlebar: bool,
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