cargo fix --edition

This commit is contained in:
Simon Sapin 2018-11-01 14:09:54 +01:00
parent e1fcffb336
commit a15d33a10e
197 changed files with 1414 additions and 1380 deletions

View file

@ -8,29 +8,29 @@
// compile it out so that people remember it exists, thus the cfg'd Sender
// import.
use bezier::Bezier;
use context::SharedStyleContext;
use dom::{OpaqueNode, TElement};
use font_metrics::FontMetricsProvider;
use properties::animated_properties::AnimatedProperty;
use properties::longhands::animation_direction::computed_value::single_value::T as AnimationDirection;
use properties::longhands::animation_play_state::computed_value::single_value::T as AnimationPlayState;
use properties::{self, CascadeMode, ComputedValues, LonghandId};
use rule_tree::CascadeLevel;
use crate::bezier::Bezier;
use crate::context::SharedStyleContext;
use crate::dom::{OpaqueNode, TElement};
use crate::font_metrics::FontMetricsProvider;
use crate::properties::animated_properties::AnimatedProperty;
use crate::properties::longhands::animation_direction::computed_value::single_value::T as AnimationDirection;
use crate::properties::longhands::animation_play_state::computed_value::single_value::T as AnimationPlayState;
use crate::properties::{self, CascadeMode, ComputedValues, LonghandId};
use crate::rule_tree::CascadeLevel;
use crate::stylesheets::keyframes_rule::{KeyframesAnimation, KeyframesStep, KeyframesStepValue};
use crate::timer::Timer;
use crate::values::computed::box_::TransitionProperty;
use crate::values::computed::Time;
use crate::values::computed::TimingFunction;
use crate::values::generics::box_::AnimationIterationCount;
use crate::values::generics::easing::{StepPosition, TimingFunction as GenericTimingFunction};
use crate::Atom;
use servo_arc::Arc;
#[cfg(feature = "servo")]
use servo_channel::Sender;
use std::fmt;
#[cfg(feature = "gecko")]
use std::sync::mpsc::Sender;
use stylesheets::keyframes_rule::{KeyframesAnimation, KeyframesStep, KeyframesStepValue};
use timer::Timer;
use values::computed::box_::TransitionProperty;
use values::computed::Time;
use values::computed::TimingFunction;
use values::generics::box_::AnimationIterationCount;
use values::generics::easing::{StepPosition, TimingFunction as GenericTimingFunction};
use Atom;
/// This structure represents a keyframes animation current iteration state.
///