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Added extra bool in Window object to know about its Mutation Observers
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3 changed files with 64 additions and 1 deletions
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@ -9,7 +9,7 @@ use dom::bindings::codegen::Bindings::MutationObserverBinding::MutationCallback;
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use dom::bindings::codegen::Bindings::MutationObserverBinding::MutationObserverBinding::MutationObserverMethods;
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use dom::bindings::codegen::Bindings::MutationObserverBinding::MutationObserverInit;
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use dom::bindings::error::{Error, Fallible};
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use dom::bindings::reflector::{Reflector, reflect_dom_object};
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use dom::bindings::reflector::{Reflector, reflect_dom_object, DomObject};
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use dom::bindings::root::DomRoot;
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use dom::bindings::str::DOMString;
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use dom::mutationrecord::MutationRecord;
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@ -67,6 +67,7 @@ impl MutationObserver {
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}
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pub fn Constructor(global: &Window, callback: Rc<MutationCallback>) -> Fallible<DomRoot<MutationObserver>> {
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global.set_exists_mut_observer();
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let observer = MutationObserver::new(global, callback);
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ScriptThread::add_mutation_observer(&*observer);
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Ok(observer)
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@ -105,6 +106,9 @@ impl MutationObserver {
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/// <https://dom.spec.whatwg.org/#queueing-a-mutation-record>
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pub fn queue_a_mutation_record(target: &Node, attr_type: Mutation) {
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if !target.global().as_window().get_exists_mut_observer() {
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return;
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}
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// Step 1
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let mut interestedObservers: Vec<(DomRoot<MutationObserver>, Option<DOMString>)> = vec![];
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// Step 2 & 3
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