mirror of
https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
Make HTMLCanvasElement::get_size return a Size2D<u32>
The changes keep trickling down.
This commit is contained in:
parent
b8dbf2dddd
commit
a3392610c3
15 changed files with 126 additions and 101 deletions
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@ -35,7 +35,7 @@ pub struct CanvasData<'a> {
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impl<'a> CanvasData<'a> {
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pub fn new(
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size: Size2D<i32>,
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size: Size2D<u32>,
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webrender_api_sender: webrender_api::RenderApiSender,
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antialias: AntialiasMode,
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canvas_id: CanvasId
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@ -369,11 +369,12 @@ impl<'a> CanvasData<'a> {
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self.state.draw_options.set_composition_op(op.to_azure_style());
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}
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pub fn create(size: Size2D<i32>) -> DrawTarget {
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DrawTarget::new(BackendType::Skia, size, SurfaceFormat::B8G8R8A8)
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pub fn create(size: Size2D<u32>) -> DrawTarget {
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// FIXME(nox): Why is the size made of i32 values?
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DrawTarget::new(BackendType::Skia, size.to_i32(), SurfaceFormat::B8G8R8A8)
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}
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pub fn recreate(&mut self, size: Size2D<i32>) {
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pub fn recreate(&mut self, size: Size2D<u32>) {
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self.drawtarget = CanvasData::create(size);
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self.state = CanvasPaintState::new(self.state.draw_options.antialias);
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self.saved_states.clear();
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@ -939,8 +940,9 @@ impl ToAzurePattern for FillOrStrokeStyle {
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FillOrStrokeStyle::Surface(ref surface_style) => {
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let source_surface = drawtarget.create_source_surface_from_data(
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&surface_style.surface_data,
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surface_style.surface_size,
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surface_style.surface_size.width * 4,
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// FIXME(nox): Why are those i32 values?
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surface_style.surface_size.to_i32(),
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surface_style.surface_size.width as i32 * 4,
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SurfaceFormat::B8G8R8A8,
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)?;
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Pattern::Surface(SurfacePattern::new(
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@ -80,7 +80,7 @@ impl<'a> CanvasPaintThread <'a> {
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pub fn create_canvas(
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&mut self,
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size: Size2D<i32>,
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size: Size2D<u32>,
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webrender_api_sender: webrender_api::RenderApiSender,
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antialias: bool
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) -> CanvasId {
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@ -47,63 +47,71 @@ impl GLContextFactory {
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pub fn new_shared_context(
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&self,
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webgl_version: WebGLVersion,
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size: Size2D<i32>,
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size: Size2D<u32>,
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attributes: GLContextAttributes
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) -> Result<GLContextWrapper, &'static str> {
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match *self {
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Ok(match *self {
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GLContextFactory::Native(ref handle, ref dispatcher) => {
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let dispatcher = dispatcher.as_ref().map(|d| Box::new(d.clone()) as Box<_>);
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let ctx = GLContext::<NativeGLContext>::new_shared_with_dispatcher(size,
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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Self::gl_version(webgl_version),
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Some(handle),
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dispatcher);
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ctx.map(GLContextWrapper::Native)
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GLContextWrapper::Native(GLContext::new_shared_with_dispatcher(
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// FIXME(nox): Why are those i32 values?
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size.to_i32(),
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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Self::gl_version(webgl_version),
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Some(handle),
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dispatcher,
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)?)
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}
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GLContextFactory::OSMesa(ref handle) => {
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let ctx = GLContext::<OSMesaContext>::new_shared_with_dispatcher(size.to_untyped(),
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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Self::gl_version(webgl_version),
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Some(handle),
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None);
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ctx.map(GLContextWrapper::OSMesa)
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GLContextWrapper::OSMesa(GLContext::new_shared_with_dispatcher(
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// FIXME(nox): Why are those i32 values?
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size.to_i32(),
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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Self::gl_version(webgl_version),
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Some(handle),
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None,
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)?)
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}
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}
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})
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}
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/// Creates a new non-shared GLContext
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pub fn new_context(
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&self,
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webgl_version: WebGLVersion,
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size: Size2D<i32>,
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size: Size2D<u32>,
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attributes: GLContextAttributes
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) -> Result<GLContextWrapper, &'static str> {
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match *self {
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Ok(match *self {
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GLContextFactory::Native(..) => {
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let ctx = GLContext::<NativeGLContext>::new_shared_with_dispatcher(size,
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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Self::gl_version(webgl_version),
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None,
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None);
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ctx.map(GLContextWrapper::Native)
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GLContextWrapper::Native(GLContext::new_shared_with_dispatcher(
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// FIXME(nox): Why are those i32 values?
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size.to_i32(),
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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Self::gl_version(webgl_version),
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None,
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None,
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)?)
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}
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GLContextFactory::OSMesa(_) => {
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let ctx = GLContext::<OSMesaContext>::new_shared_with_dispatcher(size.to_untyped(),
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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Self::gl_version(webgl_version),
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None,
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None);
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ctx.map(GLContextWrapper::OSMesa)
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GLContextWrapper::OSMesa(GLContext::new_shared_with_dispatcher(
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// FIXME(nox): Why are those i32 values?
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size.to_i32(),
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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Self::gl_version(webgl_version),
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None,
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None,
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)?)
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}
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}
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})
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}
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fn gl_version(webgl_version: WebGLVersion) -> GLVersion {
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@ -196,13 +204,15 @@ impl GLContextWrapper {
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}
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}
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pub fn resize(&mut self, size: Size2D<i32>) -> Result<(), &'static str> {
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pub fn resize(&mut self, size: Size2D<u32>) -> Result<(), &'static str> {
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match *self {
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GLContextWrapper::Native(ref mut ctx) => {
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ctx.resize(size)
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// FIXME(nox): Why are those i32 values?
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ctx.resize(size.to_i32())
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}
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GLContextWrapper::OSMesa(ref mut ctx) => {
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ctx.resize(size)
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// FIXME(nox): Why are those i32 values?
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ctx.resize(size.to_i32())
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}
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}
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}
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@ -219,7 +219,7 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
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fn create_webgl_context(
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&mut self,
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version: WebGLVersion,
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size: Size2D<i32>,
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size: Size2D<u32>,
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attributes: GLContextAttributes,
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) -> Result<(WebGLContextId, GLLimits, WebGLContextShareMode), String> {
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// Creating a new GLContext may make the current bound context_id dirty.
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@ -239,7 +239,7 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
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let ctx = self.gl_factory.new_context(version, size, attributes)?;
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Ok((ctx, WebGLContextShareMode::Readback))
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})
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.map_err(|msg| msg.to_owned())?;
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.map_err(|msg: &str| msg.to_owned())?;
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let id = WebGLContextId(self.next_webgl_id);
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let (size, texture_id, limits) = ctx.get_info();
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@ -261,10 +261,12 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
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}
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/// Resizes a WebGLContext
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fn resize_webgl_context(&mut self,
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context_id: WebGLContextId,
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size: Size2D<i32>,
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sender: WebGLSender<Result<(), String>>) {
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fn resize_webgl_context(
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&mut self,
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context_id: WebGLContextId,
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size: Size2D<u32>,
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sender: WebGLSender<Result<(), String>>,
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) {
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let data = Self::make_current_if_needed_mut(
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context_id,
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&mut self.contexts,
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@ -796,8 +798,12 @@ impl WebGLImpl {
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ctx.gl().renderbuffer_storage(target, format, width, height),
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WebGLCommand::SampleCoverage(value, invert) =>
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ctx.gl().sample_coverage(value, invert),
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WebGLCommand::Scissor(x, y, width, height) =>
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ctx.gl().scissor(x, y, width, height),
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WebGLCommand::Scissor(x, y, width, height) => {
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// FIXME(nox): Kinda unfortunate that some u32 values could
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// end up as negative numbers here, but I don't even think
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// that can happen in the real world.
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ctx.gl().scissor(x, y, width as i32, height as i32);
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},
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WebGLCommand::StencilFunc(func, ref_, mask) =>
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ctx.gl().stencil_func(func, ref_, mask),
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WebGLCommand::StencilFuncSeparate(face, func, ref_, mask) =>
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@ -22,10 +22,10 @@ pub struct CanvasId(pub u64);
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#[derive(Clone, Deserialize, Serialize)]
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pub enum CanvasMsg {
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Canvas2d(Canvas2dMsg, CanvasId),
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Create(IpcSender<CanvasId>, Size2D<i32>, webrender_api::RenderApiSender, bool),
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Create(IpcSender<CanvasId>, Size2D<u32>, webrender_api::RenderApiSender, bool),
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FromLayout(FromLayoutMsg, CanvasId),
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FromScript(FromScriptMsg, CanvasId),
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Recreate(Size2D<i32>, CanvasId),
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Recreate(Size2D<u32>, CanvasId),
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Close(CanvasId),
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}
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@ -143,7 +143,7 @@ impl RadialGradientStyle {
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#[derive(Clone, Deserialize, Serialize)]
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pub struct SurfaceStyle {
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pub surface_data: ByteBuf,
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pub surface_size: Size2D<i32>,
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pub surface_size: Size2D<u32>,
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pub repeat_x: bool,
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pub repeat_y: bool,
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}
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@ -151,7 +151,7 @@ pub struct SurfaceStyle {
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impl SurfaceStyle {
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pub fn new(
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surface_data: Vec<u8>,
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surface_size: Size2D<i32>,
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surface_size: Size2D<u32>,
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repeat_x: bool,
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repeat_y: bool,
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) -> Self {
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@ -36,10 +36,14 @@ pub struct WebGLCommandBacktrace {
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#[derive(Deserialize, Serialize)]
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pub enum WebGLMsg {
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/// Creates a new WebGLContext.
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CreateContext(WebGLVersion, Size2D<i32>, GLContextAttributes,
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WebGLSender<Result<(WebGLCreateContextResult), String>>),
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CreateContext(
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WebGLVersion,
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Size2D<u32>,
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GLContextAttributes,
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WebGLSender<Result<(WebGLCreateContextResult), String>>,
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),
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/// Resizes a WebGLContext.
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ResizeContext(WebGLContextId, Size2D<i32>, WebGLSender<Result<(), String>>),
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ResizeContext(WebGLContextId, Size2D<u32>, WebGLSender<Result<(), String>>),
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/// Drops a WebGLContext.
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RemoveContext(WebGLContextId),
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/// Runs a WebGLCommand in a specific WebGLContext.
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@ -141,10 +145,11 @@ impl WebGLMsgSender {
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/// Send a resize message
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#[inline]
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pub fn send_resize(&self,
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size: Size2D<i32>,
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sender: WebGLSender<Result<(), String>>)
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-> WebGLSendResult {
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pub fn send_resize(
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&self,
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size: Size2D<u32>,
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sender: WebGLSender<Result<(), String>>,
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) -> WebGLSendResult {
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self.sender.send(WebGLMsg::ResizeContext(self.ctx_id, size, sender))
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}
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@ -224,7 +229,7 @@ pub enum WebGLCommand {
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RenderbufferStorage(u32, u32, i32, i32),
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ReadPixels(i32, i32, i32, i32, u32, u32, IpcBytesSender),
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SampleCoverage(f32, bool),
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Scissor(i32, i32, i32, i32),
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Scissor(i32, i32, u32, u32),
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StencilFunc(u32, i32, u32),
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StencilFuncSeparate(u32, u32, i32, u32),
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StencilMask(u32),
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@ -1195,7 +1195,7 @@ where
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}
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},
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FromScriptMsg::CreateCanvasPaintThread(size, sender) => {
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self.handle_create_canvas_paint_thread_msg(&size, sender)
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self.handle_create_canvas_paint_thread_msg(size, sender)
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},
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FromScriptMsg::SetDocumentState(state) => {
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self.document_states.insert(source_pipeline_id, state);
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@ -2850,7 +2850,7 @@ where
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fn handle_create_canvas_paint_thread_msg(
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&mut self,
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size: &Size2D<i32>,
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size: Size2D<u32>,
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response_sender: IpcSender<(IpcSender<CanvasMsg>, CanvasId)>,
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) {
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let webrender_api = self.webrender_api_sender.clone();
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@ -2860,7 +2860,7 @@ where
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if let Err(e) = sender.send(CanvasMsg::Create(
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canvas_id_sender,
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*size,
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size,
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webrender_api,
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opts::get().enable_canvas_antialiasing,
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)) {
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@ -16,7 +16,7 @@ use euclid::Size2D;
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pub struct CanvasPattern {
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reflector_: Reflector,
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surface_data: Vec<u8>,
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surface_size: Size2D<i32>,
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surface_size: Size2D<u32>,
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repeat_x: bool,
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repeat_y: bool,
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origin_clean: bool,
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@ -25,7 +25,7 @@ pub struct CanvasPattern {
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impl CanvasPattern {
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fn new_inherited(
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surface_data: Vec<u8>,
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surface_size: Size2D<i32>,
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surface_size: Size2D<u32>,
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repeat: RepetitionStyle,
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origin_clean: bool,
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) -> CanvasPattern {
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@ -39,7 +39,7 @@ impl CanvasPattern {
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CanvasPattern {
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reflector_: Reflector::new(),
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surface_data: surface_data,
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surface_size: surface_size,
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surface_size,
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repeat_x: x,
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repeat_y: y,
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origin_clean: origin_clean,
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@ -48,7 +48,7 @@ impl CanvasPattern {
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pub fn new(
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global: &GlobalScope,
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surface_data: Vec<u8>,
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surface_size: Size2D<i32>,
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surface_size: Size2D<u32>,
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repeat: RepetitionStyle,
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origin_clean: bool,
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) -> DomRoot<CanvasPattern> {
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|
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@ -128,7 +128,7 @@ impl CanvasRenderingContext2D {
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canvas: Option<&HTMLCanvasElement>,
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image_cache: Arc<ImageCache>,
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base_url: ServoUrl,
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size: Size2D<i32>,
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size: Size2D<u32>,
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) -> CanvasRenderingContext2D {
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debug!("Creating new canvas rendering context.");
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let (sender, receiver) =
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@ -157,7 +157,7 @@ impl CanvasRenderingContext2D {
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pub fn new(
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global: &GlobalScope,
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canvas: &HTMLCanvasElement,
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size: Size2D<i32>,
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size: Size2D<u32>,
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) -> DomRoot<CanvasRenderingContext2D> {
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let window = window_from_node(canvas);
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let image_cache = window.image_cache();
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@ -173,7 +173,7 @@ impl CanvasRenderingContext2D {
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}
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// https://html.spec.whatwg.org/multipage/#concept-canvas-set-bitmap-dimensions
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pub fn set_bitmap_dimensions(&self, size: Size2D<i32>) {
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pub fn set_bitmap_dimensions(&self, size: Size2D<u32>) {
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self.reset_to_initial_state();
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self.ipc_renderer
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.send(CanvasMsg::Recreate(size, self.get_canvas_id()))
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|
@ -456,7 +456,7 @@ impl CanvasRenderingContext2D {
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Ok(())
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}
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fn fetch_image_data(&self, url: ServoUrl) -> Option<(Vec<u8>, Size2D<i32>)> {
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fn fetch_image_data(&self, url: ServoUrl) -> Option<(Vec<u8>, Size2D<u32>)> {
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let img = match self.request_image_from_cache(url) {
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ImageResponse::Loaded(img, _) => img,
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ImageResponse::PlaceholderLoaded(_, _) |
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|
@ -466,7 +466,7 @@ impl CanvasRenderingContext2D {
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},
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};
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let image_size = Size2D::new(img.width as i32, img.height as i32);
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let image_size = Size2D::new(img.width, img.height);
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let image_data = match img.format {
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PixelFormat::BGRA8 => img.bytes.to_vec(),
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PixelFormat::K8 => panic!("K8 color type not supported"),
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|
|
|
@ -98,8 +98,8 @@ impl HTMLCanvasElement {
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}
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}
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pub fn get_size(&self) -> Size2D<i32> {
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Size2D::new(self.Width() as i32, self.Height() as i32)
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pub fn get_size(&self) -> Size2D<u32> {
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Size2D::new(self.Width(), self.Height())
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}
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pub fn origin_is_clean(&self) -> bool {
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|
@ -277,7 +277,7 @@ impl HTMLCanvasElement {
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self.Height() != 0 && self.Width() != 0
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}
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pub fn fetch_all_data(&self) -> Option<(Vec<u8>, Size2D<i32>)> {
|
||||
pub fn fetch_all_data(&self) -> Option<(Vec<u8>, Size2D<u32>)> {
|
||||
let size = self.get_size();
|
||||
|
||||
if size.width == 0 || size.height == 0 {
|
||||
|
|
|
@ -149,8 +149,8 @@ impl ImageData {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn get_size(&self) -> Size2D<i32> {
|
||||
Size2D::new(self.Width() as i32, self.Height() as i32)
|
||||
pub fn get_size(&self) -> Size2D<u32> {
|
||||
Size2D::new(self.Width(), self.Height())
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -85,8 +85,7 @@ impl PaintRenderingContext2D {
|
|||
) {
|
||||
let size = size * device_pixel_ratio;
|
||||
self.device_pixel_ratio.set(device_pixel_ratio);
|
||||
self.context
|
||||
.set_bitmap_dimensions(size.to_untyped().to_i32());
|
||||
self.context.set_bitmap_dimensions(size.to_untyped().to_u32());
|
||||
self.scale_by_device_pixel_ratio();
|
||||
}
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@ impl WebGL2RenderingContext {
|
|||
fn new_inherited(
|
||||
window: &Window,
|
||||
canvas: &HTMLCanvasElement,
|
||||
size: Size2D<i32>,
|
||||
size: Size2D<u32>,
|
||||
attrs: GLContextAttributes,
|
||||
) -> Option<WebGL2RenderingContext> {
|
||||
let base = WebGLRenderingContext::new(window, canvas, WebGLVersion::WebGL2, size, attrs)?;
|
||||
|
@ -63,7 +63,7 @@ impl WebGL2RenderingContext {
|
|||
pub fn new(
|
||||
window: &Window,
|
||||
canvas: &HTMLCanvasElement,
|
||||
size: Size2D<i32>,
|
||||
size: Size2D<u32>,
|
||||
attrs: GLContextAttributes,
|
||||
) -> Option<DomRoot<WebGL2RenderingContext>> {
|
||||
WebGL2RenderingContext::new_inherited(window, canvas, size, attrs).map(|ctx| {
|
||||
|
@ -73,7 +73,7 @@ impl WebGL2RenderingContext {
|
|||
}
|
||||
|
||||
impl WebGL2RenderingContext {
|
||||
pub fn recreate(&self, size: Size2D<i32>) {
|
||||
pub fn recreate(&self, size: Size2D<u32>) {
|
||||
self.base.recreate(size)
|
||||
}
|
||||
|
||||
|
|
|
@ -157,7 +157,7 @@ pub struct WebGLRenderingContext {
|
|||
#[ignore_malloc_size_of = "Because it's small"]
|
||||
current_vertex_attrib_0: Cell<(f32, f32, f32, f32)>,
|
||||
#[ignore_malloc_size_of = "Because it's small"]
|
||||
current_scissor: Cell<(i32, i32, i32, i32)>,
|
||||
current_scissor: Cell<(i32, i32, u32, u32)>,
|
||||
#[ignore_malloc_size_of = "Because it's small"]
|
||||
current_clear_color: Cell<(f32, f32, f32, f32)>,
|
||||
extension_manager: WebGLExtensions,
|
||||
|
@ -172,7 +172,7 @@ impl WebGLRenderingContext {
|
|||
window: &Window,
|
||||
canvas: &HTMLCanvasElement,
|
||||
webgl_version: WebGLVersion,
|
||||
size: Size2D<i32>,
|
||||
size: Size2D<u32>,
|
||||
attrs: GLContextAttributes,
|
||||
) -> Result<WebGLRenderingContext, String> {
|
||||
if let Some(true) = PREFS
|
||||
|
@ -229,7 +229,7 @@ impl WebGLRenderingContext {
|
|||
window: &Window,
|
||||
canvas: &HTMLCanvasElement,
|
||||
webgl_version: WebGLVersion,
|
||||
size: Size2D<i32>,
|
||||
size: Size2D<u32>,
|
||||
attrs: GLContextAttributes,
|
||||
) -> Option<DomRoot<WebGLRenderingContext>> {
|
||||
match WebGLRenderingContext::new_inherited(window, canvas, webgl_version, size, attrs) {
|
||||
|
@ -266,7 +266,7 @@ impl WebGLRenderingContext {
|
|||
})
|
||||
}
|
||||
|
||||
pub fn recreate(&self, size: Size2D<i32>) {
|
||||
pub fn recreate(&self, size: Size2D<u32>) {
|
||||
let (sender, receiver) = webgl_channel().unwrap();
|
||||
self.webgl_sender.send_resize(size, sender).unwrap();
|
||||
|
||||
|
@ -517,7 +517,7 @@ impl WebGLRenderingContext {
|
|||
fn get_image_pixels(
|
||||
&self,
|
||||
source: TexImageSource,
|
||||
) -> Fallible<Option<(Vec<u8>, Size2D<i32>, bool)>> {
|
||||
) -> Fallible<Option<(Vec<u8>, Size2D<u32>, bool)>> {
|
||||
Ok(Some(match source {
|
||||
TexImageSource::ImageData(image_data) => {
|
||||
(image_data.get_data_array(), image_data.get_size(), false)
|
||||
|
@ -542,7 +542,7 @@ impl WebGLRenderingContext {
|
|||
ImageResponse::MetadataLoaded(_) => return Ok(None),
|
||||
};
|
||||
|
||||
let size = Size2D::new(img.width as i32, img.height as i32);
|
||||
let size = Size2D::new(img.width, img.height);
|
||||
|
||||
// For now Servo's images are all stored as BGRA8 internally.
|
||||
let mut data = match img.format {
|
||||
|
@ -2940,6 +2940,9 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
return self.webgl_error(InvalidValue);
|
||||
}
|
||||
|
||||
let width = width as u32;
|
||||
let height = height as u32;
|
||||
|
||||
self.current_scissor.set((x, y, width, height));
|
||||
self.send_command(WebGLCommand::Scissor(x, y, width, height));
|
||||
}
|
||||
|
@ -3791,8 +3794,8 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
target,
|
||||
level,
|
||||
internal_format,
|
||||
size.width,
|
||||
size.height,
|
||||
size.width as i32,
|
||||
size.height as i32,
|
||||
0,
|
||||
format,
|
||||
data_type,
|
||||
|
@ -4003,8 +4006,8 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
target,
|
||||
level,
|
||||
format,
|
||||
size.width,
|
||||
size.height,
|
||||
size.width as i32,
|
||||
size.height as i32,
|
||||
0,
|
||||
format,
|
||||
data_type,
|
||||
|
|
|
@ -103,7 +103,7 @@ pub enum ScriptMsg {
|
|||
ChangeRunningAnimationsState(AnimationState),
|
||||
/// Requests that a new 2D canvas thread be created. (This is done in the constellation because
|
||||
/// 2D canvases may use the GPU and we don't want to give untrusted content access to the GPU.)
|
||||
CreateCanvasPaintThread(Size2D<i32>, IpcSender<(IpcSender<CanvasMsg>, CanvasId)>),
|
||||
CreateCanvasPaintThread(Size2D<u32>, IpcSender<(IpcSender<CanvasMsg>, CanvasId)>),
|
||||
/// Notifies the constellation that this frame has received focus.
|
||||
Focus,
|
||||
/// Requests that the constellation retrieve the current contents of the clipboard
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue