Make HTMLCanvasElement::get_size return a Size2D<u32>

The changes keep trickling down.
This commit is contained in:
Anthony Ramine 2018-10-02 13:25:45 +02:00
parent b8dbf2dddd
commit a3392610c3
15 changed files with 126 additions and 101 deletions

View file

@ -35,7 +35,7 @@ pub struct CanvasData<'a> {
impl<'a> CanvasData<'a> {
pub fn new(
size: Size2D<i32>,
size: Size2D<u32>,
webrender_api_sender: webrender_api::RenderApiSender,
antialias: AntialiasMode,
canvas_id: CanvasId
@ -369,11 +369,12 @@ impl<'a> CanvasData<'a> {
self.state.draw_options.set_composition_op(op.to_azure_style());
}
pub fn create(size: Size2D<i32>) -> DrawTarget {
DrawTarget::new(BackendType::Skia, size, SurfaceFormat::B8G8R8A8)
pub fn create(size: Size2D<u32>) -> DrawTarget {
// FIXME(nox): Why is the size made of i32 values?
DrawTarget::new(BackendType::Skia, size.to_i32(), SurfaceFormat::B8G8R8A8)
}
pub fn recreate(&mut self, size: Size2D<i32>) {
pub fn recreate(&mut self, size: Size2D<u32>) {
self.drawtarget = CanvasData::create(size);
self.state = CanvasPaintState::new(self.state.draw_options.antialias);
self.saved_states.clear();
@ -939,8 +940,9 @@ impl ToAzurePattern for FillOrStrokeStyle {
FillOrStrokeStyle::Surface(ref surface_style) => {
let source_surface = drawtarget.create_source_surface_from_data(
&surface_style.surface_data,
surface_style.surface_size,
surface_style.surface_size.width * 4,
// FIXME(nox): Why are those i32 values?
surface_style.surface_size.to_i32(),
surface_style.surface_size.width as i32 * 4,
SurfaceFormat::B8G8R8A8,
)?;
Pattern::Surface(SurfacePattern::new(

View file

@ -80,7 +80,7 @@ impl<'a> CanvasPaintThread <'a> {
pub fn create_canvas(
&mut self,
size: Size2D<i32>,
size: Size2D<u32>,
webrender_api_sender: webrender_api::RenderApiSender,
antialias: bool
) -> CanvasId {

View file

@ -47,63 +47,71 @@ impl GLContextFactory {
pub fn new_shared_context(
&self,
webgl_version: WebGLVersion,
size: Size2D<i32>,
size: Size2D<u32>,
attributes: GLContextAttributes
) -> Result<GLContextWrapper, &'static str> {
match *self {
Ok(match *self {
GLContextFactory::Native(ref handle, ref dispatcher) => {
let dispatcher = dispatcher.as_ref().map(|d| Box::new(d.clone()) as Box<_>);
let ctx = GLContext::<NativeGLContext>::new_shared_with_dispatcher(size,
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
Self::gl_version(webgl_version),
Some(handle),
dispatcher);
ctx.map(GLContextWrapper::Native)
GLContextWrapper::Native(GLContext::new_shared_with_dispatcher(
// FIXME(nox): Why are those i32 values?
size.to_i32(),
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
Self::gl_version(webgl_version),
Some(handle),
dispatcher,
)?)
}
GLContextFactory::OSMesa(ref handle) => {
let ctx = GLContext::<OSMesaContext>::new_shared_with_dispatcher(size.to_untyped(),
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
Self::gl_version(webgl_version),
Some(handle),
None);
ctx.map(GLContextWrapper::OSMesa)
GLContextWrapper::OSMesa(GLContext::new_shared_with_dispatcher(
// FIXME(nox): Why are those i32 values?
size.to_i32(),
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
Self::gl_version(webgl_version),
Some(handle),
None,
)?)
}
}
})
}
/// Creates a new non-shared GLContext
pub fn new_context(
&self,
webgl_version: WebGLVersion,
size: Size2D<i32>,
size: Size2D<u32>,
attributes: GLContextAttributes
) -> Result<GLContextWrapper, &'static str> {
match *self {
Ok(match *self {
GLContextFactory::Native(..) => {
let ctx = GLContext::<NativeGLContext>::new_shared_with_dispatcher(size,
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
Self::gl_version(webgl_version),
None,
None);
ctx.map(GLContextWrapper::Native)
GLContextWrapper::Native(GLContext::new_shared_with_dispatcher(
// FIXME(nox): Why are those i32 values?
size.to_i32(),
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
Self::gl_version(webgl_version),
None,
None,
)?)
}
GLContextFactory::OSMesa(_) => {
let ctx = GLContext::<OSMesaContext>::new_shared_with_dispatcher(size.to_untyped(),
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
Self::gl_version(webgl_version),
None,
None);
ctx.map(GLContextWrapper::OSMesa)
GLContextWrapper::OSMesa(GLContext::new_shared_with_dispatcher(
// FIXME(nox): Why are those i32 values?
size.to_i32(),
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
Self::gl_version(webgl_version),
None,
None,
)?)
}
}
})
}
fn gl_version(webgl_version: WebGLVersion) -> GLVersion {
@ -196,13 +204,15 @@ impl GLContextWrapper {
}
}
pub fn resize(&mut self, size: Size2D<i32>) -> Result<(), &'static str> {
pub fn resize(&mut self, size: Size2D<u32>) -> Result<(), &'static str> {
match *self {
GLContextWrapper::Native(ref mut ctx) => {
ctx.resize(size)
// FIXME(nox): Why are those i32 values?
ctx.resize(size.to_i32())
}
GLContextWrapper::OSMesa(ref mut ctx) => {
ctx.resize(size)
// FIXME(nox): Why are those i32 values?
ctx.resize(size.to_i32())
}
}
}

View file

@ -219,7 +219,7 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
fn create_webgl_context(
&mut self,
version: WebGLVersion,
size: Size2D<i32>,
size: Size2D<u32>,
attributes: GLContextAttributes,
) -> Result<(WebGLContextId, GLLimits, WebGLContextShareMode), String> {
// Creating a new GLContext may make the current bound context_id dirty.
@ -239,7 +239,7 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
let ctx = self.gl_factory.new_context(version, size, attributes)?;
Ok((ctx, WebGLContextShareMode::Readback))
})
.map_err(|msg| msg.to_owned())?;
.map_err(|msg: &str| msg.to_owned())?;
let id = WebGLContextId(self.next_webgl_id);
let (size, texture_id, limits) = ctx.get_info();
@ -261,10 +261,12 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
}
/// Resizes a WebGLContext
fn resize_webgl_context(&mut self,
context_id: WebGLContextId,
size: Size2D<i32>,
sender: WebGLSender<Result<(), String>>) {
fn resize_webgl_context(
&mut self,
context_id: WebGLContextId,
size: Size2D<u32>,
sender: WebGLSender<Result<(), String>>,
) {
let data = Self::make_current_if_needed_mut(
context_id,
&mut self.contexts,
@ -796,8 +798,12 @@ impl WebGLImpl {
ctx.gl().renderbuffer_storage(target, format, width, height),
WebGLCommand::SampleCoverage(value, invert) =>
ctx.gl().sample_coverage(value, invert),
WebGLCommand::Scissor(x, y, width, height) =>
ctx.gl().scissor(x, y, width, height),
WebGLCommand::Scissor(x, y, width, height) => {
// FIXME(nox): Kinda unfortunate that some u32 values could
// end up as negative numbers here, but I don't even think
// that can happen in the real world.
ctx.gl().scissor(x, y, width as i32, height as i32);
},
WebGLCommand::StencilFunc(func, ref_, mask) =>
ctx.gl().stencil_func(func, ref_, mask),
WebGLCommand::StencilFuncSeparate(face, func, ref_, mask) =>

View file

@ -22,10 +22,10 @@ pub struct CanvasId(pub u64);
#[derive(Clone, Deserialize, Serialize)]
pub enum CanvasMsg {
Canvas2d(Canvas2dMsg, CanvasId),
Create(IpcSender<CanvasId>, Size2D<i32>, webrender_api::RenderApiSender, bool),
Create(IpcSender<CanvasId>, Size2D<u32>, webrender_api::RenderApiSender, bool),
FromLayout(FromLayoutMsg, CanvasId),
FromScript(FromScriptMsg, CanvasId),
Recreate(Size2D<i32>, CanvasId),
Recreate(Size2D<u32>, CanvasId),
Close(CanvasId),
}
@ -143,7 +143,7 @@ impl RadialGradientStyle {
#[derive(Clone, Deserialize, Serialize)]
pub struct SurfaceStyle {
pub surface_data: ByteBuf,
pub surface_size: Size2D<i32>,
pub surface_size: Size2D<u32>,
pub repeat_x: bool,
pub repeat_y: bool,
}
@ -151,7 +151,7 @@ pub struct SurfaceStyle {
impl SurfaceStyle {
pub fn new(
surface_data: Vec<u8>,
surface_size: Size2D<i32>,
surface_size: Size2D<u32>,
repeat_x: bool,
repeat_y: bool,
) -> Self {

View file

@ -36,10 +36,14 @@ pub struct WebGLCommandBacktrace {
#[derive(Deserialize, Serialize)]
pub enum WebGLMsg {
/// Creates a new WebGLContext.
CreateContext(WebGLVersion, Size2D<i32>, GLContextAttributes,
WebGLSender<Result<(WebGLCreateContextResult), String>>),
CreateContext(
WebGLVersion,
Size2D<u32>,
GLContextAttributes,
WebGLSender<Result<(WebGLCreateContextResult), String>>,
),
/// Resizes a WebGLContext.
ResizeContext(WebGLContextId, Size2D<i32>, WebGLSender<Result<(), String>>),
ResizeContext(WebGLContextId, Size2D<u32>, WebGLSender<Result<(), String>>),
/// Drops a WebGLContext.
RemoveContext(WebGLContextId),
/// Runs a WebGLCommand in a specific WebGLContext.
@ -141,10 +145,11 @@ impl WebGLMsgSender {
/// Send a resize message
#[inline]
pub fn send_resize(&self,
size: Size2D<i32>,
sender: WebGLSender<Result<(), String>>)
-> WebGLSendResult {
pub fn send_resize(
&self,
size: Size2D<u32>,
sender: WebGLSender<Result<(), String>>,
) -> WebGLSendResult {
self.sender.send(WebGLMsg::ResizeContext(self.ctx_id, size, sender))
}
@ -224,7 +229,7 @@ pub enum WebGLCommand {
RenderbufferStorage(u32, u32, i32, i32),
ReadPixels(i32, i32, i32, i32, u32, u32, IpcBytesSender),
SampleCoverage(f32, bool),
Scissor(i32, i32, i32, i32),
Scissor(i32, i32, u32, u32),
StencilFunc(u32, i32, u32),
StencilFuncSeparate(u32, u32, i32, u32),
StencilMask(u32),

View file

@ -1195,7 +1195,7 @@ where
}
},
FromScriptMsg::CreateCanvasPaintThread(size, sender) => {
self.handle_create_canvas_paint_thread_msg(&size, sender)
self.handle_create_canvas_paint_thread_msg(size, sender)
},
FromScriptMsg::SetDocumentState(state) => {
self.document_states.insert(source_pipeline_id, state);
@ -2850,7 +2850,7 @@ where
fn handle_create_canvas_paint_thread_msg(
&mut self,
size: &Size2D<i32>,
size: Size2D<u32>,
response_sender: IpcSender<(IpcSender<CanvasMsg>, CanvasId)>,
) {
let webrender_api = self.webrender_api_sender.clone();
@ -2860,7 +2860,7 @@ where
if let Err(e) = sender.send(CanvasMsg::Create(
canvas_id_sender,
*size,
size,
webrender_api,
opts::get().enable_canvas_antialiasing,
)) {

View file

@ -16,7 +16,7 @@ use euclid::Size2D;
pub struct CanvasPattern {
reflector_: Reflector,
surface_data: Vec<u8>,
surface_size: Size2D<i32>,
surface_size: Size2D<u32>,
repeat_x: bool,
repeat_y: bool,
origin_clean: bool,
@ -25,7 +25,7 @@ pub struct CanvasPattern {
impl CanvasPattern {
fn new_inherited(
surface_data: Vec<u8>,
surface_size: Size2D<i32>,
surface_size: Size2D<u32>,
repeat: RepetitionStyle,
origin_clean: bool,
) -> CanvasPattern {
@ -39,7 +39,7 @@ impl CanvasPattern {
CanvasPattern {
reflector_: Reflector::new(),
surface_data: surface_data,
surface_size: surface_size,
surface_size,
repeat_x: x,
repeat_y: y,
origin_clean: origin_clean,
@ -48,7 +48,7 @@ impl CanvasPattern {
pub fn new(
global: &GlobalScope,
surface_data: Vec<u8>,
surface_size: Size2D<i32>,
surface_size: Size2D<u32>,
repeat: RepetitionStyle,
origin_clean: bool,
) -> DomRoot<CanvasPattern> {

View file

@ -128,7 +128,7 @@ impl CanvasRenderingContext2D {
canvas: Option<&HTMLCanvasElement>,
image_cache: Arc<ImageCache>,
base_url: ServoUrl,
size: Size2D<i32>,
size: Size2D<u32>,
) -> CanvasRenderingContext2D {
debug!("Creating new canvas rendering context.");
let (sender, receiver) =
@ -157,7 +157,7 @@ impl CanvasRenderingContext2D {
pub fn new(
global: &GlobalScope,
canvas: &HTMLCanvasElement,
size: Size2D<i32>,
size: Size2D<u32>,
) -> DomRoot<CanvasRenderingContext2D> {
let window = window_from_node(canvas);
let image_cache = window.image_cache();
@ -173,7 +173,7 @@ impl CanvasRenderingContext2D {
}
// https://html.spec.whatwg.org/multipage/#concept-canvas-set-bitmap-dimensions
pub fn set_bitmap_dimensions(&self, size: Size2D<i32>) {
pub fn set_bitmap_dimensions(&self, size: Size2D<u32>) {
self.reset_to_initial_state();
self.ipc_renderer
.send(CanvasMsg::Recreate(size, self.get_canvas_id()))
@ -456,7 +456,7 @@ impl CanvasRenderingContext2D {
Ok(())
}
fn fetch_image_data(&self, url: ServoUrl) -> Option<(Vec<u8>, Size2D<i32>)> {
fn fetch_image_data(&self, url: ServoUrl) -> Option<(Vec<u8>, Size2D<u32>)> {
let img = match self.request_image_from_cache(url) {
ImageResponse::Loaded(img, _) => img,
ImageResponse::PlaceholderLoaded(_, _) |
@ -466,7 +466,7 @@ impl CanvasRenderingContext2D {
},
};
let image_size = Size2D::new(img.width as i32, img.height as i32);
let image_size = Size2D::new(img.width, img.height);
let image_data = match img.format {
PixelFormat::BGRA8 => img.bytes.to_vec(),
PixelFormat::K8 => panic!("K8 color type not supported"),

View file

@ -98,8 +98,8 @@ impl HTMLCanvasElement {
}
}
pub fn get_size(&self) -> Size2D<i32> {
Size2D::new(self.Width() as i32, self.Height() as i32)
pub fn get_size(&self) -> Size2D<u32> {
Size2D::new(self.Width(), self.Height())
}
pub fn origin_is_clean(&self) -> bool {
@ -277,7 +277,7 @@ impl HTMLCanvasElement {
self.Height() != 0 && self.Width() != 0
}
pub fn fetch_all_data(&self) -> Option<(Vec<u8>, Size2D<i32>)> {
pub fn fetch_all_data(&self) -> Option<(Vec<u8>, Size2D<u32>)> {
let size = self.get_size();
if size.width == 0 || size.height == 0 {

View file

@ -149,8 +149,8 @@ impl ImageData {
}
}
pub fn get_size(&self) -> Size2D<i32> {
Size2D::new(self.Width() as i32, self.Height() as i32)
pub fn get_size(&self) -> Size2D<u32> {
Size2D::new(self.Width(), self.Height())
}
}

View file

@ -85,8 +85,7 @@ impl PaintRenderingContext2D {
) {
let size = size * device_pixel_ratio;
self.device_pixel_ratio.set(device_pixel_ratio);
self.context
.set_bitmap_dimensions(size.to_untyped().to_i32());
self.context.set_bitmap_dimensions(size.to_untyped().to_u32());
self.scale_by_device_pixel_ratio();
}

View file

@ -49,7 +49,7 @@ impl WebGL2RenderingContext {
fn new_inherited(
window: &Window,
canvas: &HTMLCanvasElement,
size: Size2D<i32>,
size: Size2D<u32>,
attrs: GLContextAttributes,
) -> Option<WebGL2RenderingContext> {
let base = WebGLRenderingContext::new(window, canvas, WebGLVersion::WebGL2, size, attrs)?;
@ -63,7 +63,7 @@ impl WebGL2RenderingContext {
pub fn new(
window: &Window,
canvas: &HTMLCanvasElement,
size: Size2D<i32>,
size: Size2D<u32>,
attrs: GLContextAttributes,
) -> Option<DomRoot<WebGL2RenderingContext>> {
WebGL2RenderingContext::new_inherited(window, canvas, size, attrs).map(|ctx| {
@ -73,7 +73,7 @@ impl WebGL2RenderingContext {
}
impl WebGL2RenderingContext {
pub fn recreate(&self, size: Size2D<i32>) {
pub fn recreate(&self, size: Size2D<u32>) {
self.base.recreate(size)
}

View file

@ -157,7 +157,7 @@ pub struct WebGLRenderingContext {
#[ignore_malloc_size_of = "Because it's small"]
current_vertex_attrib_0: Cell<(f32, f32, f32, f32)>,
#[ignore_malloc_size_of = "Because it's small"]
current_scissor: Cell<(i32, i32, i32, i32)>,
current_scissor: Cell<(i32, i32, u32, u32)>,
#[ignore_malloc_size_of = "Because it's small"]
current_clear_color: Cell<(f32, f32, f32, f32)>,
extension_manager: WebGLExtensions,
@ -172,7 +172,7 @@ impl WebGLRenderingContext {
window: &Window,
canvas: &HTMLCanvasElement,
webgl_version: WebGLVersion,
size: Size2D<i32>,
size: Size2D<u32>,
attrs: GLContextAttributes,
) -> Result<WebGLRenderingContext, String> {
if let Some(true) = PREFS
@ -229,7 +229,7 @@ impl WebGLRenderingContext {
window: &Window,
canvas: &HTMLCanvasElement,
webgl_version: WebGLVersion,
size: Size2D<i32>,
size: Size2D<u32>,
attrs: GLContextAttributes,
) -> Option<DomRoot<WebGLRenderingContext>> {
match WebGLRenderingContext::new_inherited(window, canvas, webgl_version, size, attrs) {
@ -266,7 +266,7 @@ impl WebGLRenderingContext {
})
}
pub fn recreate(&self, size: Size2D<i32>) {
pub fn recreate(&self, size: Size2D<u32>) {
let (sender, receiver) = webgl_channel().unwrap();
self.webgl_sender.send_resize(size, sender).unwrap();
@ -517,7 +517,7 @@ impl WebGLRenderingContext {
fn get_image_pixels(
&self,
source: TexImageSource,
) -> Fallible<Option<(Vec<u8>, Size2D<i32>, bool)>> {
) -> Fallible<Option<(Vec<u8>, Size2D<u32>, bool)>> {
Ok(Some(match source {
TexImageSource::ImageData(image_data) => {
(image_data.get_data_array(), image_data.get_size(), false)
@ -542,7 +542,7 @@ impl WebGLRenderingContext {
ImageResponse::MetadataLoaded(_) => return Ok(None),
};
let size = Size2D::new(img.width as i32, img.height as i32);
let size = Size2D::new(img.width, img.height);
// For now Servo's images are all stored as BGRA8 internally.
let mut data = match img.format {
@ -2940,6 +2940,9 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
return self.webgl_error(InvalidValue);
}
let width = width as u32;
let height = height as u32;
self.current_scissor.set((x, y, width, height));
self.send_command(WebGLCommand::Scissor(x, y, width, height));
}
@ -3791,8 +3794,8 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
target,
level,
internal_format,
size.width,
size.height,
size.width as i32,
size.height as i32,
0,
format,
data_type,
@ -4003,8 +4006,8 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
target,
level,
format,
size.width,
size.height,
size.width as i32,
size.height as i32,
0,
format,
data_type,

View file

@ -103,7 +103,7 @@ pub enum ScriptMsg {
ChangeRunningAnimationsState(AnimationState),
/// Requests that a new 2D canvas thread be created. (This is done in the constellation because
/// 2D canvases may use the GPU and we don't want to give untrusted content access to the GPU.)
CreateCanvasPaintThread(Size2D<i32>, IpcSender<(IpcSender<CanvasMsg>, CanvasId)>),
CreateCanvasPaintThread(Size2D<u32>, IpcSender<(IpcSender<CanvasMsg>, CanvasId)>),
/// Notifies the constellation that this frame has received focus.
Focus,
/// Requests that the constellation retrieve the current contents of the clipboard