Make HTMLCanvasElement::get_size return a Size2D<u32>

The changes keep trickling down.
This commit is contained in:
Anthony Ramine 2018-10-02 13:25:45 +02:00
parent b8dbf2dddd
commit a3392610c3
15 changed files with 126 additions and 101 deletions

View file

@ -22,10 +22,10 @@ pub struct CanvasId(pub u64);
#[derive(Clone, Deserialize, Serialize)]
pub enum CanvasMsg {
Canvas2d(Canvas2dMsg, CanvasId),
Create(IpcSender<CanvasId>, Size2D<i32>, webrender_api::RenderApiSender, bool),
Create(IpcSender<CanvasId>, Size2D<u32>, webrender_api::RenderApiSender, bool),
FromLayout(FromLayoutMsg, CanvasId),
FromScript(FromScriptMsg, CanvasId),
Recreate(Size2D<i32>, CanvasId),
Recreate(Size2D<u32>, CanvasId),
Close(CanvasId),
}
@ -143,7 +143,7 @@ impl RadialGradientStyle {
#[derive(Clone, Deserialize, Serialize)]
pub struct SurfaceStyle {
pub surface_data: ByteBuf,
pub surface_size: Size2D<i32>,
pub surface_size: Size2D<u32>,
pub repeat_x: bool,
pub repeat_y: bool,
}
@ -151,7 +151,7 @@ pub struct SurfaceStyle {
impl SurfaceStyle {
pub fn new(
surface_data: Vec<u8>,
surface_size: Size2D<i32>,
surface_size: Size2D<u32>,
repeat_x: bool,
repeat_y: bool,
) -> Self {