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Initial implementation of GPUQueue
Added WebIDL bindings for `GPUQueue`. Implemented the `submit` function of `GPUQueue` and `defaultQueue` function of `GPUDevice`.
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parent
0790c856d5
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11 changed files with 181 additions and 16 deletions
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@ -16,6 +16,7 @@ use crate::dom::gpucommandbuffer::GPUCommandBuffer;
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use crate::dom::gpucomputepassencoder::GPUComputePassEncoder;
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use dom_struct::dom_struct;
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use ipc_channel::ipc;
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use std::collections::HashSet;
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use webgpu::{wgpu::command::RawPass, WebGPU, WebGPUCommandEncoder, WebGPURequest};
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#[dom_struct]
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@ -25,6 +26,7 @@ pub struct GPUCommandEncoder {
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channel: WebGPU,
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label: DomRefCell<Option<DOMString>>,
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encoder: WebGPUCommandEncoder,
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buffers: DomRefCell<HashSet<DomRoot<GPUBuffer>>>,
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}
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impl GPUCommandEncoder {
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@ -34,6 +36,7 @@ impl GPUCommandEncoder {
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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encoder,
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buffers: DomRefCell::new(HashSet::new()),
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}
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}
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@ -82,6 +85,10 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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destination_offset: u64,
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size: u64,
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) {
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self.buffers.borrow_mut().insert(DomRoot::from_ref(source));
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self.buffers
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.borrow_mut()
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.insert(DomRoot::from_ref(destination));
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self.channel
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.0
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.send(WebGPURequest::CopyBufferToBuffer(
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@ -106,9 +113,14 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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// TODO(zakorgy): We should use `_descriptor` here after it's not empty
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// and the underlying wgpu-core struct is serializable
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))
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.expect("Failed to send CopyBufferToBuffer");
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.expect("Failed to send Finish");
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let buffer = receiver.recv().unwrap();
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GPUCommandBuffer::new(&self.global(), self.channel.clone(), buffer)
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GPUCommandBuffer::new(
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&self.global(),
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self.channel.clone(),
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buffer,
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self.buffers.borrow_mut().drain().collect(),
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)
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}
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}
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