Initial implementation of GPUQueue

Added WebIDL bindings for `GPUQueue`.
Implemented the `submit` function of `GPUQueue` and `defaultQueue` function of `GPUDevice`.
This commit is contained in:
Zakor 2020-02-03 17:25:01 +01:00 committed by Istvan Miklos
parent 0790c856d5
commit a3c6810b18
11 changed files with 181 additions and 16 deletions

View file

@ -5,13 +5,14 @@
// https://gpuweb.github.io/gpuweb/#gpudevice
[Exposed=(Window, DedicatedWorker)/*, Serializable */, Pref="dom.webgpu.enabled"]
interface GPUDevice : EventTarget {
readonly attribute GPUAdapter adapter;
/*[SameObject]*/ readonly attribute GPUAdapter adapter;
readonly attribute object extensions;
readonly attribute object limits;
[SameObject] readonly attribute GPUQueue defaultQueue;
GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
GPUMappedBuffer createBufferMapped(GPUBufferDescriptor descriptor);
// Promise<GPUMappedBuffer> createBufferMappedAsync(GPUBufferDescriptor descriptor);
// GPUTexture createTexture(GPUTextureDescriptor descriptor);
// GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
@ -25,8 +26,6 @@ interface GPUDevice : EventTarget {
GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
// GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);
// GPUQueue getQueue();
};
GPUDevice includes GPUObjectBase;