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Initial implementation of GPUQueue
Added WebIDL bindings for `GPUQueue`. Implemented the `submit` function of `GPUQueue` and `defaultQueue` function of `GPUDevice`.
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11 changed files with 181 additions and 16 deletions
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components/script/dom/webidls/GPUQueue.webidl
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components/script/dom/webidls/GPUQueue.webidl
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#gpuqueue
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[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
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interface GPUQueue {
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void submit(sequence<GPUCommandBuffer> commandBuffers);
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// GPUFence createFence(optional GPUFenceDescriptor descriptor = {});
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// void signal(GPUFence fence, unsigned long long signalValue);
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// void copyImageBitmapToTexture(
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// GPUImageBitmapCopyView source,
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// GPUTextureCopyView destination,
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// GPUExtent3D copySize);
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};
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GPUQueue includes GPUObjectBase;
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