Initial implementation of GPUQueue

Added WebIDL bindings for `GPUQueue`.
Implemented the `submit` function of `GPUQueue` and `defaultQueue` function of `GPUDevice`.
This commit is contained in:
Zakor 2020-02-03 17:25:01 +01:00 committed by Istvan Miklos
parent 0790c856d5
commit a3c6810b18
11 changed files with 181 additions and 16 deletions

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gpuqueue
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
interface GPUQueue {
void submit(sequence<GPUCommandBuffer> commandBuffers);
// GPUFence createFence(optional GPUFenceDescriptor descriptor = {});
// void signal(GPUFence fence, unsigned long long signalValue);
// void copyImageBitmapToTexture(
// GPUImageBitmapCopyView source,
// GPUTextureCopyView destination,
// GPUExtent3D copySize);
};
GPUQueue includes GPUObjectBase;