Update offscreen_gl_context to 0.8.9

This commit is contained in:
Imanol Fernandez 2017-05-25 17:22:51 +02:00
parent 0f5ccdb589
commit a3e6db115d
11 changed files with 655 additions and 177 deletions

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@ -1,11 +1,5 @@
[context-attributes-alpha-depth-stencil-antialias.html]
type: testharness
expected:
if os == "mac": CRASH
if os == "linux": TIMEOUT
[WebGL test #0: gl = getWebGL(1, 1, null, [ 0, 0, 0, 0 \], 1, 0) should be non-null. Was null]
expected: FAIL
[WebGL test #0: gl = getWebGL(1, 1, null, [ 0, 0, 0, 0 \], 1, 0) should be non-null. Threw exception TypeError: argument could not be converted to any of: ImageData, HTMLImageElement, HTMLCanvasElement, HTMLVideoElement]
[WebGL test #95: pixel_1[0\] != 255 && pixel_1[0\] != 0 || pixel_1[0\] == 0 && pixel_2[0\] != 255 && pixel_2[0\] != 0 should be true. Was false.]
expected: FAIL

View file

@ -2,4 +2,5 @@
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN
expected: NOTRUN

View file

@ -2,4 +2,5 @@
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN
expected: NOTRUN

View file

@ -51,9 +51,54 @@
[WebGL test #97: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL
[WebGL test #98: Unable to fetch WebGL rendering context for Canvas]
[WebGL test #148: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #99: context does not exist]
[WebGL test #151: at (1, 1) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #154: at (2, 2) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #157: at (3, 3) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #160: at (4, 4) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #163: at (5, 5) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #166: at (6, 6) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #169: at (7, 7) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #172: at (8, 8) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #175: at (9, 9) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #178: at (10, 10) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #181: at (11, 11) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #184: at (12, 12) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #187: at (13, 13) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #190: at (14, 14) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #193: at (15, 15) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #195: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL

View file

@ -39,156 +39,42 @@
[WebGL test #81: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL
[WebGL test #82: Unable to fetch WebGL rendering context for Canvas]
[WebGL test #83: at (16, 32) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #83: context does not exist]
[WebGL test #88: at (8, 8) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #2: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #93: at (4, 16) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #3: at (48, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #98: at (32, 64) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #4: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #123: at (32, 96) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #5: at (0, 96) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #128: at (24, 72) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #7: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #133: at (36, 48) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #8: at (24, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #138: at (48, 96) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #9: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #143: at (0, 32) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #10: at (0, 24) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #148: at (8, 0) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #12: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #153: at (0, 16) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #13: at (12, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #158: at (32, 0) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #14: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #15: at (0, 48) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #17: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #19: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #23: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #24: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #25: at (0, 96) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #27: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #28: at (48, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #30: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #32: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #34: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #35: at (0, 96) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #37: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #38: at (48, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #39: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #42: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #44: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #47: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #48: at (40, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #49: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #50: at (0, 88) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #52: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #53: at (44, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #54: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #55: at (0, 80) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #57: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #59: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #63: at (32, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #64: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #65: at (0, 96) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #67: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #68: at (24, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #70: at (0, 64) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #73: at (32, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #74: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #75: at (0, 48) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #77: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL
[WebGL test #80: at (0, 64) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #163: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL

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@ -1,9 +1,578 @@
[copy-tex-image-and-sub-image-2d.html]
type: testharness
expected: ERROR
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
[WebGL test #85: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[Overall test]
expected: NOTRUN
[WebGL test #90: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #94: at (0, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #95: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #99: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #100: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #104: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #105: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #109: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #110: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #114: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #119: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #133: at (1, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #135: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #138: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #140: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #142: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #143: at (1, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #144: at (0, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #145: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #147: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #148: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #149: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #150: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #152: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #153: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #154: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #155: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #157: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #158: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #159: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #160: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #162: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #164: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #165: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #167: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #169: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #170: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #174: at (0, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #175: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #179: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #180: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #183: at (1, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #184: at (0, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #185: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #188: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #189: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #190: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #192: at (0, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #193: at (1, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #194: at (0, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #195: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #197: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #198: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #199: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #200: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #202: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #203: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #204: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #205: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #207: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #208: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #209: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #210: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #212: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #213: at (1, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #214: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #215: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #217: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #218: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #219: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #220: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #222: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #223: at (1, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #224: at (0, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #225: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #227: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #228: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #229: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #230: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #232: at (0, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #233: at (1, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #234: at (0, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #235: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #237: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #238: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #239: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #240: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #242: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #243: at (1, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #244: at (0, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #245: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #247: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #248: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #249: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #250: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #336: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #341: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #345: at (0, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #346: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #350: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #351: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #355: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #356: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #360: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #361: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #365: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #370: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #384: at (1, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #386: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #389: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #391: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #393: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #394: at (1, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #395: at (0, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #396: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #398: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #399: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #400: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #401: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #403: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #404: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #405: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #406: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #408: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #409: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #410: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #411: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #413: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #415: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #416: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #418: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #420: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #421: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #425: at (0, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #426: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #430: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #431: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #434: at (1, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #435: at (0, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #436: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #439: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #440: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #441: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #443: at (0, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #444: at (1, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #445: at (0, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #446: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #448: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #449: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #450: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #451: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #453: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #454: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #455: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #456: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #458: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #459: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #460: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #461: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #463: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #464: at (1, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #465: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #466: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #468: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #469: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #470: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #471: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #473: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #474: at (1, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #475: at (0, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #476: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #478: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #479: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #480: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #481: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #483: at (0, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #484: at (1, 0) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #485: at (0, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #486: at (1, 1) expected: 0,0,0,0 was 0,0,255,255]
expected: FAIL
[WebGL test #488: at (0, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #489: at (1, 0) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #490: at (0, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #491: at (1, 1) expected: 0,0,0,0 was 128,128,128,128]
expected: FAIL
[WebGL test #493: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #494: at (1, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #495: at (0, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #496: at (1, 1) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL
[WebGL test #498: at (0, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #499: at (1, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #500: at (0, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL
[WebGL test #501: at (1, 1) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL

View file

@ -1,6 +1,5 @@
[tex-image-with-format-and-type.html]
type: testharness
[WebGL test #6: LUMINANCE/UNSIGNED_BYTE should maintain full precision of data]
expected: FAIL
@ -36,3 +35,4 @@
[WebGL test #70: UNPACK_PREMULTIPLY_ALPHA_WEBGL with RGBA/UNSIGNED_SHORT_5_5_5_1]
expected: FAIL

View file

@ -31658,7 +31658,7 @@
"support"
],
"mozilla/webgl/context_creation_error.html": [
"568b017c2db703c4976a8fa6757721f257a13d97",
"d6ffc0c4ea5671399d3c9b6440608b47c80699cf",
"testharness"
],
"mozilla/webgl/draw_arrays_simple.html": [

View file

@ -0,0 +1,4 @@
[context_creation_error.html]
type: reftest
[WebGLContextEvent "webglcontextcreationerror" event]
expected: FAIL

View file

@ -14,7 +14,8 @@ async_test(function() {
"'statusMessage' should be a string, " + typeof(e.statusMessage) + " found");
}), false);
// Antialising actually is not supported and thus triggers the error event
// TODO: Create a dummy function to fail the webgl context forcefully from js tests.
// Now that antialias doesn't throw an error, there isn't a way to force context creation errors.
var gl = canvas.getContext('webgl', { antialiasing: true });
assert_false(!!gl, "WebGLContext creation succeeded, please update this test!");