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Fixes #11407: Implement Window.status
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4 changed files with 37 additions and 1 deletions
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@ -160,6 +160,7 @@ pub struct Window {
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screen: MutNullableHeap<JS<Screen>>,
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session_storage: MutNullableHeap<JS<Storage>>,
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local_storage: MutNullableHeap<JS<Storage>>,
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status: DOMRefCell<DOMString>,
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#[ignore_heap_size_of = "channels are hard"]
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scheduler_chan: IpcSender<TimerEventRequest>,
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timers: OneshotTimers,
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@ -828,6 +829,16 @@ impl WindowMethods for Window {
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let dpr = self.window_size.get().map_or(1.0f32, |data| data.device_pixel_ratio.get());
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Finite::wrap(dpr as f64)
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}
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// https://html.spec.whatwg.org/multipage/#dom-window-status
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fn Status(&self) -> DOMString {
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self.status.borrow().clone()
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}
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// https://html.spec.whatwg.org/multipage/#dom-window-status
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fn SetStatus(&self, status: DOMString) {
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*self.status.borrow_mut() = status
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}
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}
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pub trait ScriptHelpers {
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@ -1500,6 +1511,7 @@ impl Window {
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screen: Default::default(),
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session_storage: Default::default(),
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local_storage: Default::default(),
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status: DOMRefCell::new(DOMString::new()),
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scheduler_chan: scheduler_chan.clone(),
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timers: OneshotTimers::new(timer_event_chan, scheduler_chan),
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next_worker_id: Cell::new(WorkerId(0)),
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