Change canvas/context/snapshot size from u64 -> u32 (#36827)

Replaces uses of `euclid::default::Size2D<u64>` with
`euclid::default::Size2D<u32>` for the canvas/context/snapshot.

This PR includes changes to the following components:
 - canvas
 - pixels
 - script
 - script_bindings
 - shared/canvas
 - shared/snapshot

Testing: https://github.com/hashcatHitman/servo/actions/runs/15426115391
(as of 892edc0048)

Fixes: #36706

---------

Signed-off-by: hashcatHitman <155700084+hashcatHitman@users.noreply.github.com>
This commit is contained in:
Sam K 2025-06-07 14:37:21 +00:00 committed by GitHub
parent 87de9fdf8c
commit a625420b23
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14 changed files with 69 additions and 69 deletions

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@ -397,8 +397,8 @@ impl HTMLCanvasElement {
// u32 can't panic, since the data comes from a canvas which is always smaller than
// u32::MAX.
let canvas_data = snapshot.data();
let width = snapshot.size().width as u32;
let height = snapshot.size().height as u32;
let width = snapshot.size().width;
let height = snapshot.size().height;
match image_type {
EncodedImageType::Png => {