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Change canvas/context/snapshot size from u64 -> u32 (#36827)
Replaces uses of `euclid::default::Size2D<u64>` with
`euclid::default::Size2D<u32>` for the canvas/context/snapshot.
This PR includes changes to the following components:
- canvas
- pixels
- script
- script_bindings
- shared/canvas
- shared/snapshot
Testing: https://github.com/hashcatHitman/servo/actions/runs/15426115391
(as of 892edc0048
)
Fixes: #36706
---------
Signed-off-by: hashcatHitman <155700084+hashcatHitman@users.noreply.github.com>
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14 changed files with 69 additions and 69 deletions
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@ -3838,7 +3838,7 @@ impl WebGLRenderingContextMethods<crate::DomTypeHolder> for WebGLRenderingContex
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let src_origin = Point2D::new(x, y);
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let src_size = Size2D::new(width as u32, height as u32);
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let fb_size = Size2D::new(fb_width as u32, fb_height as u32);
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let src_rect = match pixels::clip(src_origin, src_size.to_u64(), fb_size.to_u64()) {
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let src_rect = match pixels::clip(src_origin, src_size.to_u32(), fb_size.to_u32()) {
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Some(rect) => rect,
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None => return,
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};
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