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Update WR (mac driver crash, box shadow sharing).
* Works around a driver / kernel crash on some mac machines. * Allow more sharing of box shadow and clip render tasks. * Some shader tidy ups.
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2 changed files with 4 additions and 3 deletions
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@ -1285,7 +1285,8 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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debug!("compositor: compositing");
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// Paint the scene.
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self.webrender.render(self.frame_size);
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// TODO(gw): Take notice of any errors the renderer returns!
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self.webrender.render(self.frame_size).ok();
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});
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// If there are pending paint metrics, we check if any of the painted epochs is
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