script: Properly root nodes with animating images (#37689)

This change fixes an issue and makes a few more minor improvements to
the `ImageAnimationState`:

1. Image rooting and unrooted now happens in one step from
   `Window::update_animations_post_reflow`.
2. The `node_to_animating_image_map` is now stored as a shared `RwLock`
   so that it doesn't need to be taken and then replaced in the
`ImageAnimationState` during reflow. This should prevent a hypothetical
issue
   where image animations are restarted during empty reflows.
3. General naming and idiomatic Rust usage improvements.

Testing: This doesn't really have any obvious behavioral changes,
because all
reflows currently trigger a restyle. It becomes a serious problem with
#37677
and this change fixes the failing test there.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
Martin Robinson 2025-06-25 15:52:11 +02:00 committed by GitHub
parent b89a44c539
commit a66a257b38
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GPG key ID: B5690EEEBB952194
10 changed files with 107 additions and 118 deletions

View file

@ -644,9 +644,7 @@ impl LayoutThread {
resolved_images_cache: self.resolved_images_cache.clone(),
pending_images: Mutex::default(),
pending_rasterization_images: Mutex::default(),
node_image_animation_map: Arc::new(RwLock::new(std::mem::take(
&mut reflow_request.node_to_image_animation_map,
))),
node_to_animating_image_map: reflow_request.node_to_animating_image_map.clone(),
iframe_sizes: Mutex::default(),
use_rayon: rayon_pool.is_some(),
highlighted_dom_node: reflow_request.highlighted_dom_node,
@ -687,15 +685,12 @@ impl LayoutThread {
let pending_rasterization_images =
std::mem::take(&mut *layout_context.pending_rasterization_images.lock());
let iframe_sizes = std::mem::take(&mut *layout_context.iframe_sizes.lock());
let node_to_image_animation_map =
std::mem::take(&mut *layout_context.node_image_animation_map.write());
Some(ReflowResult {
built_display_list,
pending_images,
pending_rasterization_images,
iframe_sizes,
node_to_image_animation_map,
})
}