Enable codegen-units=4 in debug mode

We previously had this and removed it because it caused runtime slowdowns
(discussion in #11102), but that was in release mode.

Debug mode is already very slow at runtime.
In my opinion, debug mode is mostly for the edit-compile-test cycle
which is currently dominated by compile times,
so sacrificing runtime for compile time makes sense.

I’ve observed a ~30% improvement of compile times with this.
This figure is consistent between a very fast desktop with 4 cores / 8 threads
and a not-as-fast laptop with 2 cores / 4 threads.
This commit is contained in:
Simon Sapin 2017-01-13 00:09:47 +01:00
parent 6e26197c06
commit a6a1d8382a
2 changed files with 9 additions and 6 deletions

View file

@ -5,3 +5,12 @@ members = [
"ports/servo",
"support/android/build-apk",
]
[profile.dev]
codegen-units = 4
[profile.release]
opt-level = 3
# Uncomment to profile on Linux:
# debug = true
# lto = false

View file

@ -35,12 +35,6 @@ testing = ["libservo/testing"]
clippy = ["libservo/clippy"]
debugmozjs = ["libservo/debugmozjs"]
[profile.release]
opt-level = 3
# Uncomment to profile on Linux:
# debug = true
# lto = false
[dependencies]
backtrace = "0.2"
browserhtml = {git = "https://github.com/browserhtml/browserhtml", branch = "crate"}