auto merge of #3765 : pcwalton/servo/profiler-cleanups, r=cgaebel

The only real user-visible change this effects is to trim URLs to 30 characters so they don't make huge lines on the terminal.

r? @cgaebel
This commit is contained in:
bors-servo 2014-10-22 14:45:35 -06:00
commit a6f0159cb8
3 changed files with 29 additions and 58 deletions

View file

@ -4,65 +4,28 @@
//! A windowing implementation using GLFW.
use compositing::windowing::{WindowEvent, WindowMethods};
use compositing::windowing::{IdleWindowEvent, ResizeWindowEvent, LoadUrlWindowEvent, MouseWindowEventClass, MouseWindowMoveEventClass};
use compositing::windowing::{ScrollWindowEvent, ZoomWindowEvent, PinchZoomWindowEvent, NavigationWindowEvent, FinishedWindowEvent};
use compositing::windowing::{QuitWindowEvent, MouseWindowClickEvent, MouseWindowMouseDownEvent, MouseWindowMouseUpEvent};
use compositing::windowing::RefreshWindowEvent;
use compositing::windowing::{Forward, Back};
use alert::{Alert, AlertMethods};
use libc::c_int;
use time;
use time::Timespec;
use std::cell::{Cell, RefCell};
use std::comm::Receiver;
use std::rc::Rc;
use compositing::windowing::{WindowEvent, WindowMethods};
use compositing::windowing::{IdleWindowEvent, ResizeWindowEvent, LoadUrlWindowEvent};
use compositing::windowing::{MouseWindowEventClass, MouseWindowMoveEventClass, ScrollWindowEvent};
use compositing::windowing::{ZoomWindowEvent, PinchZoomWindowEvent, NavigationWindowEvent};
use compositing::windowing::{FinishedWindowEvent, QuitWindowEvent, MouseWindowClickEvent};
use compositing::windowing::{MouseWindowMouseDownEvent, MouseWindowMouseUpEvent};
use compositing::windowing::{RefreshWindowEvent, Forward, Back};
use geom::point::{Point2D, TypedPoint2D};
use geom::scale_factor::ScaleFactor;
use geom::size::TypedSize2D;
use glfw::{mod, Context};
use layers::geometry::DevicePixel;
use libc::c_int;
use msg::compositor_msg::{IdleRenderState, RenderState, RenderingRenderState};
use msg::compositor_msg::{FinishedLoading, Blank, Loading, PerformingLayout, ReadyState};
use std::cell::{Cell, RefCell};
use std::comm::Receiver;
use std::rc::Rc;
use time::{mod, Timespec};
use util::geometry::ScreenPx;
use glfw;
use glfw::Context;
/// A structure responsible for setting up and tearing down the entire windowing system.
macro_rules! glfw_callback(
(
$callback:path ($($arg:ident: $arg_ty:ty),*) $block:expr
) => ({
struct GlfwCallback;
impl $callback for GlfwCallback {
fn call(&self $(, $arg: $arg_ty)*) {
$block
}
}
~GlfwCallback
});
(
[$($state:ident: $state_ty:ty),*],
$callback:path ($($arg:ident: $arg_ty:ty),*) $block:expr
) => ({
struct GlfwCallback {
$($state: $state_ty,)*
}
impl $callback for GlfwCallback {
fn call(&self $(, $arg: $arg_ty)*) {
$block
}
}
~GlfwCallback {
$($state: $state,)*
}
});
)
/// The type of a window.
pub struct Window {
glfw: glfw::Glfw,
@ -337,7 +300,8 @@ impl Window {
pixel_dist.y * pixel_dist.y) as f64).sqrt();
if pixel_dist < max_pixel_dist {
let click_event = MouseWindowClickEvent(button as uint,
TypedPoint2D(x as f32, y as f32));
TypedPoint2D(x as f32,
y as f32));
self.event_queue.borrow_mut().push(MouseWindowEventClass(click_event));
}
}
@ -363,3 +327,4 @@ impl Window {
}
}
}