Initial implementation of GPUShaderModule

Added WebIDL bindings for `GPUShaderModule`.
Implemented the `createShaderModule` function of `GPUDevice`.
This commit is contained in:
Istvan Miklos 2020-01-29 11:15:18 +01:00
parent 5f55cd5d71
commit a8621c4ed9
9 changed files with 156 additions and 17 deletions

View file

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::GPUShaderModuleBinding::{
self, GPUShaderModuleMethods,
};
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::DOMString;
use crate::dom::globalscope::GlobalScope;
use dom_struct::dom_struct;
use webgpu::WebGPUShaderModule;
#[dom_struct]
pub struct GPUShaderModule {
reflector_: Reflector,
label: DomRefCell<Option<DOMString>>,
shader_module: WebGPUShaderModule,
}
impl GPUShaderModule {
fn new_inherited(shader_module: WebGPUShaderModule) -> GPUShaderModule {
Self {
reflector_: Reflector::new(),
label: DomRefCell::new(None),
shader_module,
}
}
pub fn new(
global: &GlobalScope,
shader_module: WebGPUShaderModule,
) -> DomRoot<GPUShaderModule> {
reflect_dom_object(
Box::new(GPUShaderModule::new_inherited(shader_module)),
global,
GPUShaderModuleBinding::Wrap,
)
}
}
impl GPUShaderModuleMethods for GPUShaderModule {
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
fn GetLabel(&self) -> Option<DOMString> {
self.label.borrow().clone()
}
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
fn SetLabel(&self, value: Option<DOMString>) {
*self.label.borrow_mut() = value;
}
}