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Introduce CSSPixelLength and update NonNegativeLength.
First, we define computed::CSSPixelLength which contains a CSSFloat, a pixel value, and then we replace computed::Length with CSSPixelLength. Therefore, the |ComputedValue| of NoCalcLength, AbsoluteLength, FontRelativeLength, ViewportPercentageLength, CharacterWidth, and PhysicalLength is CSSPixelLength. Besides, we drop NonNegativeAu, and replace computed::NonNegativeLength with NonNegative<computed::Length>. (i.e. NonNegative<CSSPixelLength>)
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40 changed files with 502 additions and 406 deletions
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@ -65,7 +65,7 @@ impl Device {
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viewport_size,
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device_pixel_ratio,
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// FIXME(bz): Seems dubious?
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root_font_size: AtomicIsize::new(font_size::get_initial_value().value() as isize),
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root_font_size: AtomicIsize::new(font_size::get_initial_value().0.to_i32_au() as isize),
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used_root_font_size: AtomicBool::new(false),
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used_viewport_units: AtomicBool::new(false),
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}
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@ -260,9 +260,9 @@ impl Range<specified::Length> {
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};
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match *self {
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Range::Min(ref width) => Range::Min(width.to_computed_value(&context)),
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Range::Max(ref width) => Range::Max(width.to_computed_value(&context)),
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Range::Eq(ref width) => Range::Eq(width.to_computed_value(&context))
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Range::Min(ref width) => Range::Min(Au::from(width.to_computed_value(&context))),
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Range::Max(ref width) => Range::Max(Au::from(width.to_computed_value(&context))),
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Range::Eq(ref width) => Range::Eq(Au::from(width.to_computed_value(&context)))
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}
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}
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}
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