Remove gfx_traits::color.

This commit is contained in:
Ms2ger 2016-10-31 18:15:25 +01:00
parent 1f109dd1b2
commit a9e3fe75b5
11 changed files with 26 additions and 81 deletions

View file

@ -2,16 +2,15 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use azure::azure::{AzColor, AzFloat};
use azure::azure::AzFloat;
use azure::azure_hl::{AntialiasMode, CapStyle, CompositionOp, JoinStyle};
use azure::azure_hl::{BackendType, DrawOptions, DrawTarget, Pattern, StrokeOptions, SurfaceFormat};
use azure::azure_hl::{ColorPattern, DrawSurfaceOptions, Filter, PathBuilder};
use azure::azure_hl::{Color, ColorPattern, DrawSurfaceOptions, Filter, PathBuilder};
use canvas_traits::*;
use euclid::matrix2d::Matrix2D;
use euclid::point::Point2D;
use euclid::rect::Rect;
use euclid::size::Size2D;
use gfx_traits::color;
use ipc_channel::ipc::{self, IpcSender};
use ipc_channel::ipc::IpcSharedMemory;
use num_traits::ToPrimitive;
@ -73,7 +72,7 @@ struct CanvasPaintState<'a> {
shadow_offset_x: f64,
shadow_offset_y: f64,
shadow_blur: f64,
shadow_color: AzColor,
shadow_color: Color,
}
impl<'a> CanvasPaintState<'a> {
@ -86,14 +85,14 @@ impl<'a> CanvasPaintState<'a> {
CanvasPaintState {
draw_options: DrawOptions::new(1.0, CompositionOp::Over, antialias),
fill_style: Pattern::Color(ColorPattern::new(color::black())),
stroke_style: Pattern::Color(ColorPattern::new(color::black())),
fill_style: Pattern::Color(ColorPattern::new(Color::black())),
stroke_style: Pattern::Color(ColorPattern::new(Color::black())),
stroke_opts: StrokeOptions::new(1.0, JoinStyle::MiterOrBevel, CapStyle::Butt, 10.0, &[]),
transform: Matrix2D::identity(),
shadow_offset_x: 0.0,
shadow_offset_y: 0.0,
shadow_blur: 0.0,
shadow_color: color::transparent(),
shadow_color: Color::transparent(),
}
}
}
@ -665,7 +664,7 @@ impl<'a> CanvasPaintThread<'a> {
self.state.shadow_blur = value;
}
fn set_shadow_color(&mut self, value: AzColor) {
fn set_shadow_color(&mut self, value: Color) {
self.state.shadow_color = value;
}