do not force resource_path on android

This commit is contained in:
Paul Rouget 2017-10-02 09:24:13 +02:00
parent 65d9b345bb
commit aaab56c627

View file

@ -27,10 +27,18 @@ pub fn set_resources_path(path: Option<String>) {
#[cfg(target_os = "android")]
#[allow(unsafe_code)]
pub fn resources_dir_path() -> io::Result<PathBuf> {
let dir = unsafe {
let mut dir = CMD_RESOURCE_DIR.lock().unwrap();
if let Some(ref path) = *dir {
return Ok(PathBuf::from(path));
}
let data_path = unsafe {
CStr::from_ptr((*android_injected_glue::get_app().activity).externalDataPath)
};
Ok(PathBuf::from(dir.to_str().unwrap()))
let path = PathBuf::from(data_path.to_str().unwrap());
*dir = Some(path.to_str().unwrap().to_owned());
Ok(path)
}
#[cfg(not(target_os = "android"))]