Generate the TypeId enums in codegen

This commit is contained in:
Anthony Ramine 2015-09-27 13:37:57 +02:00
parent 55769b2fbf
commit aab2c40389
107 changed files with 678 additions and 774 deletions

View file

@ -40,22 +40,22 @@ use ipc_channel::ipc::IpcSender;
use msg::constellation_msg::PipelineId;
use opaque_node::OpaqueNodeMethods;
use script::dom::attr::AttrValue;
use script::dom::bindings::codegen::InheritTypes::{CharacterDataCast, ElementCast};
use script::dom::bindings::codegen::InheritTypes::{HTMLCanvasElementCast, HTMLIFrameElementCast};
use script::dom::bindings::codegen::InheritTypes::{HTMLImageElementCast, HTMLInputElementCast};
use script::dom::bindings::codegen::InheritTypes::{HTMLTextAreaElementCast, NodeCast, TextCast};
use script::dom::bindings::codegen::InheritTypes::{CharacterDataCast, CharacterDataTypeId};
use script::dom::bindings::codegen::InheritTypes::{ElementCast, ElementTypeId};
use script::dom::bindings::codegen::InheritTypes::{HTMLCanvasElementCast, HTMLElementTypeId};
use script::dom::bindings::codegen::InheritTypes::{HTMLIFrameElementCast, HTMLImageElementCast};
use script::dom::bindings::codegen::InheritTypes::{HTMLInputElementCast, HTMLTextAreaElementCast};
use script::dom::bindings::codegen::InheritTypes::{NodeCast, NodeTypeId, TextCast};
use script::dom::bindings::js::LayoutJS;
use script::dom::characterdata::{CharacterDataTypeId, LayoutCharacterDataHelpers};
use script::dom::element::{Element, ElementTypeId};
use script::dom::characterdata::LayoutCharacterDataHelpers;
use script::dom::element::Element;
use script::dom::element::{LayoutElementHelpers, RawLayoutElementHelpers};
use script::dom::htmlcanvaselement::LayoutHTMLCanvasElementHelpers;
use script::dom::htmlelement::HTMLElementTypeId;
use script::dom::htmlimageelement::LayoutHTMLImageElementHelpers;
use script::dom::htmlinputelement::{HTMLInputElement, LayoutHTMLInputElementHelpers};
use script::dom::htmltextareaelement::LayoutHTMLTextAreaElementHelpers;
use script::dom::node::{HAS_CHANGED, HAS_DIRTY_DESCENDANTS, HAS_DIRTY_SIBLINGS, IS_DIRTY};
use script::dom::node::{LayoutNodeHelpers, SharedLayoutData};
use script::dom::node::{Node, NodeTypeId};
use script::dom::node::{LayoutNodeHelpers, Node, SharedLayoutData};
use script::dom::text::Text;
use selectors::matching::DeclarationBlock;
use selectors::parser::{AttrSelector, NamespaceConstraint};