Generate the TypeId enums in codegen

This commit is contained in:
Anthony Ramine 2015-09-27 13:37:57 +02:00
parent 55769b2fbf
commit aab2c40389
107 changed files with 678 additions and 774 deletions

View file

@ -6,15 +6,16 @@
use dom::bindings::cell::DOMRefCell;
use dom::bindings::codegen::Bindings::CharacterDataBinding::CharacterDataMethods;
use dom::bindings::codegen::InheritTypes::NodeCast;
use dom::bindings::codegen::InheritTypes::{CharacterDataDerived, ElementCast};
use dom::bindings::codegen::InheritTypes::{CharacterDataDerived, CharacterDataTypeId};
use dom::bindings::codegen::InheritTypes::{ElementCast, EventTargetTypeId};
use dom::bindings::codegen::InheritTypes::{NodeCast, NodeTypeId};
use dom::bindings::codegen::UnionTypes::NodeOrString;
use dom::bindings::error::{Error, ErrorResult, Fallible};
use dom::bindings::js::{LayoutJS, Root};
use dom::document::Document;
use dom::element::Element;
use dom::eventtarget::{EventTarget, EventTargetTypeId};
use dom::node::{Node, NodeDamage, NodeTypeId};
use dom::eventtarget::EventTarget;
use dom::node::{Node, NodeDamage};
use std::borrow::ToOwned;
use std::cell::Ref;
use util::str::DOMString;
@ -156,15 +157,6 @@ impl CharacterDataMethods for CharacterData {
}
}
/// The different types of CharacterData.
#[derive(Copy, Clone, PartialEq, Debug)]
pub enum CharacterDataTypeId {
Comment,
Text,
ProcessingInstruction,
}
impl CharacterData {
#[inline]
pub fn data(&self) -> Ref<DOMString> {