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Strict import formatting (grouping and granularity) (#30325)
* strict imports formatting * Reformat all imports
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802 changed files with 6861 additions and 6395 deletions
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@ -2,8 +2,13 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::codegen::Bindings::GamepadBinding::GamepadHand;
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use crate::dom::bindings::codegen::Bindings::GamepadBinding::GamepadMethods;
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use std::cell::Cell;
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use std::ptr::NonNull;
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use dom_struct::dom_struct;
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use js::jsapi::{Heap, JSObject};
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use crate::dom::bindings::codegen::Bindings::GamepadBinding::{GamepadHand, GamepadMethods};
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use crate::dom::bindings::inheritance::Castable;
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use crate::dom::bindings::num::Finite;
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use crate::dom::bindings::reflector::{DomObject, Reflector};
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@ -15,10 +20,6 @@ use crate::dom::gamepadbuttonlist::GamepadButtonList;
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use crate::dom::gamepadevent::{GamepadEvent, GamepadEventType};
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use crate::dom::gamepadpose::GamepadPose;
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use crate::script_runtime::JSContext;
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use dom_struct::dom_struct;
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use js::jsapi::{Heap, JSObject};
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use std::cell::Cell;
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use std::ptr::NonNull;
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#[dom_struct]
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pub struct Gamepad {
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