Strict import formatting (grouping and granularity) (#30325)

* strict imports formatting

* Reformat all imports
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Samson 2023-09-11 21:16:54 +02:00 committed by GitHub
parent 413da4ca69
commit aad2dccc9c
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802 changed files with 6861 additions and 6395 deletions

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@ -2,8 +2,13 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::codegen::Bindings::GamepadBinding::GamepadHand;
use crate::dom::bindings::codegen::Bindings::GamepadBinding::GamepadMethods;
use std::cell::Cell;
use std::ptr::NonNull;
use dom_struct::dom_struct;
use js::jsapi::{Heap, JSObject};
use crate::dom::bindings::codegen::Bindings::GamepadBinding::{GamepadHand, GamepadMethods};
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::reflector::{DomObject, Reflector};
@ -15,10 +20,6 @@ use crate::dom::gamepadbuttonlist::GamepadButtonList;
use crate::dom::gamepadevent::{GamepadEvent, GamepadEventType};
use crate::dom::gamepadpose::GamepadPose;
use crate::script_runtime::JSContext;
use dom_struct::dom_struct;
use js::jsapi::{Heap, JSObject};
use std::cell::Cell;
use std::ptr::NonNull;
#[dom_struct]
pub struct Gamepad {