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Handle BFC roots with auto width next to floats (#30057)
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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parent
e6c9ca207c
commit
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13 changed files with 179 additions and 36 deletions
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@ -160,6 +160,12 @@ impl<'a> PlacementAmongFloats<'a> {
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return (max_inline_start, min_inline_end);
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}
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/// Find the total inline size provided by the current set of bands under consideration.
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fn calculate_viable_inline_size(&self) -> Length {
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let (inline_start, inline_end) = self.calculate_inline_start_and_end();
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inline_end - inline_start
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}
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fn try_place_once(&mut self) -> Option<Rect<Length>> {
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assert!(!self.current_bands.is_empty());
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self.accumulate_enough_bands_for_block_size();
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@ -207,6 +213,56 @@ impl<'a> PlacementAmongFloats<'a> {
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},
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}
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}
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/// After placing an object with `height: auto` (and using the minimum inline and
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/// block size as the object size) and then laying it out, try to fit the object into
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/// the current set of bands, given block size after layout and the available inline
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/// space from the original placement. This will return true if the object fits at the
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/// original placement location or false if the placement and layout must be run again
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/// (with this [PlacementAmongFloats]).
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pub(crate) fn try_to_expand_for_auto_block_size(
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&mut self,
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block_size_after_layout: Length,
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size_from_placement: &Vec2<Length>,
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) -> bool {
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debug_assert_eq!(size_from_placement.block, self.current_bands_height());
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debug_assert_eq!(
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size_from_placement.inline,
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self.calculate_viable_inline_size()
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);
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// If the object after layout fits into the originally calculated placement, then
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// it fits without any more work.
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if block_size_after_layout <= size_from_placement.block {
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return true;
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}
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// Keep searching until we have found an area with enough height
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// to contain the block after layout.
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let old_num_bands = self.current_bands.len();
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assert!(old_num_bands > 0);
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while self.current_bands_height() < block_size_after_layout {
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self.add_one_band();
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// If the new inline size is narrower, we must stop and run layout again.
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// Normally, a narrower block size means a bigger height, but in some
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// circumstances, such as when aspect ratio is used a narrower inline size
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// can counter-interuitively lead to a smaller block size after layout!
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let available_inline_size = self.calculate_viable_inline_size();
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if available_inline_size < size_from_placement.inline {
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// If the inline size becomes smaller than the minimum inline size, then
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// the current set of bands will never work and we must try removing the
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// first and searching starting from the second.
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if available_inline_size < self.object_size.inline {
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self.next_band = self.current_bands[old_num_bands];
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self.current_bands.truncate(old_num_bands);
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self.current_bands.pop_front();
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}
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return false;
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}
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}
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true
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}
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}
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/// Data kept during layout about the floats in a given block formatting context.
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@ -939,14 +995,20 @@ impl SequentialLayoutState {
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/// Computes the position of the block-start border edge of an element
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/// with the provided `block_start_margin`, assuming no clearance.
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fn position_without_clearance(&self, block_start_margin: &CollapsedMargin) -> Length {
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pub(crate) fn position_without_clearance(
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&self,
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block_start_margin: &CollapsedMargin,
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) -> Length {
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// Adjoin `current_margin` and `block_start_margin` since there is no clearance.
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self.bfc_relative_block_position + self.current_margin.adjoin(&block_start_margin).solve()
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}
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/// Computes the position of the block-start border edge of an element
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/// with the provided `block_start_margin`, assuming a clearance of 0px.
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fn position_with_zero_clearance(&self, block_start_margin: &CollapsedMargin) -> Length {
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pub(crate) fn position_with_zero_clearance(
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&self,
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block_start_margin: &CollapsedMargin,
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) -> Length {
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// Clearance prevents `current_margin` and `block_start_margin` from being
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// adjoining, so we need to solve them separately and then sum.
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self.bfc_relative_block_position + self.current_margin.solve() + block_start_margin.solve()
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@ -954,7 +1016,7 @@ impl SequentialLayoutState {
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/// Returns the block-end outer edge of the lowest float that is to be cleared (if any)
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/// by an element with the provided `clear` and `block_start_margin`.
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fn calculate_clear_position(
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pub(crate) fn calculate_clear_position(
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&self,
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clear: Clear,
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block_start_margin: &CollapsedMargin,
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