mirror of
https://github.com/servo/servo.git
synced 2025-08-09 15:35:34 +01:00
Add more operations to animation
This commit is contained in:
parent
e15695289d
commit
aba00be52d
3 changed files with 197 additions and 6 deletions
|
@ -1033,6 +1033,7 @@ impl Animate for ComputedTransformOperation {
|
|||
this.animate(other, procedure)?,
|
||||
))
|
||||
},
|
||||
// XXXManishearth handle 2D matrix
|
||||
(
|
||||
&TransformOperation::Skew(ref fx, ref fy),
|
||||
&TransformOperation::Skew(ref tx, ref ty),
|
||||
|
@ -1042,6 +1043,22 @@ impl Animate for ComputedTransformOperation {
|
|||
fy.animate(ty, procedure)?,
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::SkewX(ref f),
|
||||
&TransformOperation::SkewX(ref t),
|
||||
) => {
|
||||
Ok(TransformOperation::SkewX(
|
||||
f.animate(t, procedure)?,
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::SkewY(ref f),
|
||||
&TransformOperation::SkewY(ref t),
|
||||
) => {
|
||||
Ok(TransformOperation::SkewY(
|
||||
f.animate(t, procedure)?,
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::Translate3D(ref fx, ref fy, ref fz),
|
||||
&TransformOperation::Translate3D(ref tx, ref ty, ref tz),
|
||||
|
@ -1052,6 +1069,39 @@ impl Animate for ComputedTransformOperation {
|
|||
fz.animate(tz, procedure)?,
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::Translate(ref fx, ref fy),
|
||||
&TransformOperation::Translate(ref tx, ref ty),
|
||||
) => {
|
||||
Ok(TransformOperation::Translate(
|
||||
fx.animate(tx, procedure)?,
|
||||
fy.animate(ty, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::TranslateX(ref f),
|
||||
&TransformOperation::TranslateX(ref t),
|
||||
) => {
|
||||
Ok(TransformOperation::TranslateX(
|
||||
f.animate(t, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::TranslateY(ref f),
|
||||
&TransformOperation::TranslateY(ref t),
|
||||
) => {
|
||||
Ok(TransformOperation::TranslateY(
|
||||
f.animate(t, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::TranslateZ(ref f),
|
||||
&TransformOperation::TranslateZ(ref t),
|
||||
) => {
|
||||
Ok(TransformOperation::TranslateZ(
|
||||
f.animate(t, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::Scale3D(ref fx, ref fy, ref fz),
|
||||
&TransformOperation::Scale3D(ref tx, ref ty, ref tz),
|
||||
|
@ -1062,6 +1112,30 @@ impl Animate for ComputedTransformOperation {
|
|||
animate_multiplicative_factor(*fz, *tz, procedure)?,
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::ScaleX(ref f),
|
||||
&TransformOperation::ScaleX(ref t),
|
||||
) => {
|
||||
Ok(TransformOperation::ScaleX(
|
||||
animate_multiplicative_factor(*f, *t, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::ScaleY(ref f),
|
||||
&TransformOperation::ScaleY(ref t),
|
||||
) => {
|
||||
Ok(TransformOperation::ScaleY(
|
||||
animate_multiplicative_factor(*f, *t, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::ScaleZ(ref f),
|
||||
&TransformOperation::ScaleZ(ref t),
|
||||
) => {
|
||||
Ok(TransformOperation::ScaleZ(
|
||||
animate_multiplicative_factor(*f, *t, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::Rotate3D(fx, fy, fz, fa),
|
||||
&TransformOperation::Rotate3D(tx, ty, tz, ta),
|
||||
|
@ -1081,6 +1155,54 @@ impl Animate for ComputedTransformOperation {
|
|||
))
|
||||
}
|
||||
},
|
||||
(
|
||||
&TransformOperation::RotateX(fa),
|
||||
&TransformOperation::RotateX(ta),
|
||||
) => {
|
||||
Ok(TransformOperation::RotateX(
|
||||
fa.animate(&ta, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::RotateY(fa),
|
||||
&TransformOperation::RotateY(ta),
|
||||
) => {
|
||||
Ok(TransformOperation::RotateY(
|
||||
fa.animate(&ta, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::RotateZ(fa),
|
||||
&TransformOperation::RotateZ(ta),
|
||||
) => {
|
||||
Ok(TransformOperation::RotateZ(
|
||||
fa.animate(&ta, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::Rotate(fa),
|
||||
&TransformOperation::Rotate(ta),
|
||||
) => {
|
||||
Ok(TransformOperation::Rotate(
|
||||
fa.animate(&ta, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::Rotate(fa),
|
||||
&TransformOperation::RotateZ(ta),
|
||||
) => {
|
||||
Ok(TransformOperation::Rotate(
|
||||
fa.animate(&ta, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::RotateZ(fa),
|
||||
&TransformOperation::Rotate(ta),
|
||||
) => {
|
||||
Ok(TransformOperation::Rotate(
|
||||
fa.animate(&ta, procedure)?
|
||||
))
|
||||
},
|
||||
(
|
||||
&TransformOperation::Perspective(ref fd),
|
||||
&TransformOperation::Perspective(ref td),
|
||||
|
@ -1097,6 +1219,7 @@ impl Animate for ComputedTransformOperation {
|
|||
fd_matrix.animate(&td_matrix, procedure)?,
|
||||
))
|
||||
},
|
||||
// XXXManishearth handle crossover between translate and scale functions
|
||||
_ => Err(()),
|
||||
}
|
||||
}
|
||||
|
@ -1106,18 +1229,29 @@ fn is_matched_operation(first: &ComputedTransformOperation, second: &ComputedTra
|
|||
match (first, second) {
|
||||
(&TransformOperation::Matrix(..),
|
||||
&TransformOperation::Matrix(..)) |
|
||||
(&TransformOperation::PrefixedMatrix(..),
|
||||
&TransformOperation::PrefixedMatrix(..)) |
|
||||
(&TransformOperation::Matrix3D(..),
|
||||
&TransformOperation::Matrix3D(..)) |
|
||||
(&TransformOperation::Skew(..),
|
||||
&TransformOperation::Skew(..)) |
|
||||
(&TransformOperation::Translate(..),
|
||||
&TransformOperation::Translate(..)) |
|
||||
(&TransformOperation::Scale(..),
|
||||
&TransformOperation::Scale(..)) |
|
||||
(&TransformOperation::SkewX(..),
|
||||
&TransformOperation::SkewX(..)) |
|
||||
(&TransformOperation::SkewY(..),
|
||||
&TransformOperation::SkewY(..)) |
|
||||
(&TransformOperation::Rotate(..),
|
||||
&TransformOperation::Rotate(..)) |
|
||||
(&TransformOperation::Rotate3D(..),
|
||||
&TransformOperation::Rotate3D(..)) |
|
||||
(&TransformOperation::RotateX(..),
|
||||
&TransformOperation::RotateX(..)) |
|
||||
(&TransformOperation::RotateY(..),
|
||||
&TransformOperation::RotateY(..)) |
|
||||
(&TransformOperation::RotateZ(..),
|
||||
&TransformOperation::RotateZ(..)) |
|
||||
(&TransformOperation::Perspective(..),
|
||||
&TransformOperation::Perspective(..)) => true,
|
||||
// we animate scale and translate operations against each other
|
||||
(a, b) if a.is_translate() && b.is_translate() => true,
|
||||
(a, b) if a.is_scale() && b.is_scale() => true,
|
||||
// InterpolateMatrix and AccumulateMatrix are for mismatched transform.
|
||||
_ => false
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue