Refactor scrolls on the window object (#29680)

Refactor the scrolling and scrollable area calculation on the window
object, to make it better match the specification. This has some mild
changes to behavior, but in general things work the same as they did
before. This is mainly preparation for properly handling viewport
propagation of the `overflow` property but seems to fix a few issues as
well.

There is one new failure in Layout 2020 regarding `position: sticky`,
but this isn't a big deal because there is no support for `position:
sticky` in Layout 2020 yet.

Co-authored-by: Rakhi Sharma <atbrakhi@igalia.com>
This commit is contained in:
Martin Robinson 2023-09-15 12:57:54 +02:00 committed by GitHub
parent 0b86d65798
commit abca586e0a
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14 changed files with 128 additions and 118 deletions

View file

@ -584,6 +584,13 @@ impl Element {
node.parent_directionality()
})
}
pub(crate) fn is_root(&self) -> bool {
match self.node.GetParentNode() {
None => false,
Some(node) => node.is::<Document>(),
}
}
}
#[inline]
@ -3194,10 +3201,7 @@ impl<'a> SelectorsElement for DomRoot<Element> {
}
fn is_root(&self) -> bool {
match self.node.GetParentNode() {
None => false,
Some(node) => node.is::<Document>(),
}
Element::is_root(self)
}
fn is_empty(&self) -> bool {

View file

@ -16,7 +16,7 @@ use app_units::Au;
use bitflags::bitflags;
use devtools_traits::NodeInfo;
use dom_struct::dom_struct;
use euclid::default::{Point2D, Rect, Size2D, Vector2D};
use euclid::default::{Rect, Size2D, Vector2D};
use html5ever::{namespace_url, ns, Namespace, Prefix, QualName};
use js::jsapi::JSObject;
use js::rust::HandleObject;
@ -808,38 +808,42 @@ impl Node {
// https://drafts.csswg.org/cssom-view/#dom-element-scrollwidth
// https://drafts.csswg.org/cssom-view/#dom-element-scrollheight
pub fn scroll_area(&self) -> Rect<i32> {
// Step 1
// "1. Let document be the elements node document.""
let document = self.owner_doc();
// Step 3
// "2. If document is not the active document, return zero and terminate these steps.""
if !document.is_active() {
return Rect::zero();
}
// "3. Let viewport width/height be the width of the viewport excluding the width/height of the
// scroll bar, if any, or zero if there is no viewport."
let window = document.window();
let viewport = Size2D::new(window.InnerWidth(), window.InnerHeight());
let html_element = document.GetDocumentElement();
let in_quirks_mode = document.quirks_mode() == QuirksMode::Quirks;
let is_root = self.downcast::<Element>().map_or(false, |e| e.is_root());
let is_body_element = self
.downcast::<HTMLBodyElement>()
.map_or(false, |e| e.is_the_html_body_element());
let scroll_area = window.scroll_area_query(self);
match (
document != window.Document(),
is_body_element,
document.quirks_mode(),
html_element.as_deref() == self.downcast::<Element>(),
) {
// Step 2 && Step 5
(true, _, _, _) | (_, false, QuirksMode::Quirks, true) => Rect::zero(),
// Step 6 && Step 7
(false, false, _, true) | (false, true, QuirksMode::Quirks, _) => Rect::new(
Point2D::new(window.ScrollX(), window.ScrollY()),
Size2D::new(
cmp::max(window.InnerWidth(), scroll_area.size.width),
cmp::max(window.InnerHeight(), scroll_area.size.height),
),
),
// Step 9
_ => scroll_area,
// "4. If the element is the root element and document is not in quirks mode
// return max(viewport scrolling area width/height, viewport width/height)."
// "5. If the element is the body element, document is in quirks mode and the
// element is not potentially scrollable, return max(viewport scrolling area
// width, viewport width)."
if (is_root && !in_quirks_mode) || (is_body_element && in_quirks_mode) {
let viewport_scrolling_area = window.scrolling_area_query(None);
return Rect::new(
viewport_scrolling_area.origin,
viewport_scrolling_area.size.max(viewport),
);
}
// "6. If the element does not have any associated box return zero and terminate
// these steps."
// "7. Return the width of the elements scrolling area."
window.scrolling_area_query(Some(self))
}
pub fn scroll_offset(&self) -> Vector2D<f32> {

View file

@ -1721,26 +1721,13 @@ impl Window {
// Step 7 & 8
// TODO: Consider `block-end` and `inline-end` overflow direction.
let body = self.Document().GetBody();
let (x, y) = match body {
Some(e) => {
// This doesn't properly take into account the overflow set on <body>
// and the root element, which might affect how much the root can
// scroll. That requires properly handling propagating those values
// according to the rules defined in in the specification at:
// https://w3c.github.io/csswg-drafts/css-overflow/#overflow-propagation
let scroll_area = e.upcast::<Node>().bounding_content_box_or_zero();
(
xfinite
.min(scroll_area.width().to_f64_px() - viewport.width as f64)
.max(0.0f64),
yfinite
.min(scroll_area.height().to_f64_px() - viewport.height as f64)
.max(0.0f64),
)
},
None => (xfinite.max(0.0f64), yfinite.max(0.0f64)),
};
let scrolling_area = self.scrolling_area_query(None);
let x = xfinite
.min(scrolling_area.width() as f64 - viewport.width as f64)
.max(0.0f64);
let y = yfinite
.min(scrolling_area.height() as f64 - viewport.height as f64)
.max(0.0f64);
// Step 10
//TODO handling ongoing smooth scrolling
@ -2113,11 +2100,14 @@ impl Window {
self.layout_rpc.node_geometry().client_rect
}
pub fn scroll_area_query(&self, node: &Node) -> UntypedRect<i32> {
if !self.layout_reflow(QueryMsg::NodeScrollGeometryQuery(node.to_opaque())) {
/// Find the scroll area of the given node, if it is not None. If the node
/// is None, find the scroll area of the viewport.
pub fn scrolling_area_query(&self, node: Option<&Node>) -> UntypedRect<i32> {
let opaque = node.map(|node| node.to_opaque());
if !self.layout_reflow(QueryMsg::ScrollingAreaQuery(opaque)) {
return Rect::zero();
}
self.layout_rpc.node_scroll_area().client_rect
self.layout_rpc.scrolling_area().client_rect
}
pub fn scroll_offset_query(&self, node: &Node) -> Vector2D<f32, LayoutPixel> {
@ -2748,7 +2738,7 @@ fn debug_reflow_events(id: PipelineId, reflow_goal: &ReflowGoal, reason: &Reflow
&QueryMsg::ContentBoxesQuery(_n) => "\tContentBoxesQuery",
&QueryMsg::NodesFromPointQuery(..) => "\tNodesFromPointQuery",
&QueryMsg::ClientRectQuery(_n) => "\tClientRectQuery",
&QueryMsg::NodeScrollGeometryQuery(_n) => "\tNodeScrollGeometryQuery",
&QueryMsg::ScrollingAreaQuery(_n) => "\tNodeScrollGeometryQuery",
&QueryMsg::NodeScrollIdQuery(_n) => "\tNodeScrollIdQuery",
&QueryMsg::ResolvedStyleQuery(_, _, _) => "\tResolvedStyleQuery",
&QueryMsg::ResolvedFontStyleQuery(..) => "\nResolvedFontStyleQuery",