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Refactor scrolls on the window object (#29680)
Refactor the scrolling and scrollable area calculation on the window object, to make it better match the specification. This has some mild changes to behavior, but in general things work the same as they did before. This is mainly preparation for properly handling viewport propagation of the `overflow` property but seems to fix a few issues as well. There is one new failure in Layout 2020 regarding `position: sticky`, but this isn't a big deal because there is no support for `position: sticky` in Layout 2020 yet. Co-authored-by: Rakhi Sharma <atbrakhi@igalia.com>
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0b86d65798
commit
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14 changed files with 128 additions and 118 deletions
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@ -584,6 +584,13 @@ impl Element {
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node.parent_directionality()
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})
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}
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pub(crate) fn is_root(&self) -> bool {
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match self.node.GetParentNode() {
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None => false,
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Some(node) => node.is::<Document>(),
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}
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}
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}
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#[inline]
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@ -3194,10 +3201,7 @@ impl<'a> SelectorsElement for DomRoot<Element> {
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}
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fn is_root(&self) -> bool {
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match self.node.GetParentNode() {
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None => false,
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Some(node) => node.is::<Document>(),
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}
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Element::is_root(self)
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}
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fn is_empty(&self) -> bool {
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@ -16,7 +16,7 @@ use app_units::Au;
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use bitflags::bitflags;
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use devtools_traits::NodeInfo;
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use dom_struct::dom_struct;
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use euclid::default::{Point2D, Rect, Size2D, Vector2D};
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use euclid::default::{Rect, Size2D, Vector2D};
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use html5ever::{namespace_url, ns, Namespace, Prefix, QualName};
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use js::jsapi::JSObject;
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use js::rust::HandleObject;
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@ -808,38 +808,42 @@ impl Node {
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// https://drafts.csswg.org/cssom-view/#dom-element-scrollwidth
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// https://drafts.csswg.org/cssom-view/#dom-element-scrollheight
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pub fn scroll_area(&self) -> Rect<i32> {
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// Step 1
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// "1. Let document be the element’s node document.""
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let document = self.owner_doc();
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// Step 3
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// "2. If document is not the active document, return zero and terminate these steps.""
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if !document.is_active() {
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return Rect::zero();
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}
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// "3. Let viewport width/height be the width of the viewport excluding the width/height of the
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// scroll bar, if any, or zero if there is no viewport."
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let window = document.window();
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let viewport = Size2D::new(window.InnerWidth(), window.InnerHeight());
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let html_element = document.GetDocumentElement();
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let in_quirks_mode = document.quirks_mode() == QuirksMode::Quirks;
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let is_root = self.downcast::<Element>().map_or(false, |e| e.is_root());
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let is_body_element = self
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.downcast::<HTMLBodyElement>()
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.map_or(false, |e| e.is_the_html_body_element());
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let scroll_area = window.scroll_area_query(self);
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match (
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document != window.Document(),
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is_body_element,
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document.quirks_mode(),
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html_element.as_deref() == self.downcast::<Element>(),
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) {
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// Step 2 && Step 5
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(true, _, _, _) | (_, false, QuirksMode::Quirks, true) => Rect::zero(),
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// Step 6 && Step 7
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(false, false, _, true) | (false, true, QuirksMode::Quirks, _) => Rect::new(
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Point2D::new(window.ScrollX(), window.ScrollY()),
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Size2D::new(
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cmp::max(window.InnerWidth(), scroll_area.size.width),
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cmp::max(window.InnerHeight(), scroll_area.size.height),
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),
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),
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// Step 9
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_ => scroll_area,
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// "4. If the element is the root element and document is not in quirks mode
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// return max(viewport scrolling area width/height, viewport width/height)."
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// "5. If the element is the body element, document is in quirks mode and the
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// element is not potentially scrollable, return max(viewport scrolling area
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// width, viewport width)."
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if (is_root && !in_quirks_mode) || (is_body_element && in_quirks_mode) {
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let viewport_scrolling_area = window.scrolling_area_query(None);
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return Rect::new(
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viewport_scrolling_area.origin,
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viewport_scrolling_area.size.max(viewport),
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);
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}
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// "6. If the element does not have any associated box return zero and terminate
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// these steps."
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// "7. Return the width of the element’s scrolling area."
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window.scrolling_area_query(Some(self))
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}
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pub fn scroll_offset(&self) -> Vector2D<f32> {
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@ -1721,26 +1721,13 @@ impl Window {
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// Step 7 & 8
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// TODO: Consider `block-end` and `inline-end` overflow direction.
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let body = self.Document().GetBody();
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let (x, y) = match body {
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Some(e) => {
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// This doesn't properly take into account the overflow set on <body>
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// and the root element, which might affect how much the root can
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// scroll. That requires properly handling propagating those values
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// according to the rules defined in in the specification at:
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// https://w3c.github.io/csswg-drafts/css-overflow/#overflow-propagation
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let scroll_area = e.upcast::<Node>().bounding_content_box_or_zero();
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(
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xfinite
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.min(scroll_area.width().to_f64_px() - viewport.width as f64)
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.max(0.0f64),
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yfinite
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.min(scroll_area.height().to_f64_px() - viewport.height as f64)
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.max(0.0f64),
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)
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},
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None => (xfinite.max(0.0f64), yfinite.max(0.0f64)),
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};
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let scrolling_area = self.scrolling_area_query(None);
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let x = xfinite
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.min(scrolling_area.width() as f64 - viewport.width as f64)
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.max(0.0f64);
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let y = yfinite
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.min(scrolling_area.height() as f64 - viewport.height as f64)
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.max(0.0f64);
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// Step 10
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//TODO handling ongoing smooth scrolling
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@ -2113,11 +2100,14 @@ impl Window {
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self.layout_rpc.node_geometry().client_rect
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}
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pub fn scroll_area_query(&self, node: &Node) -> UntypedRect<i32> {
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if !self.layout_reflow(QueryMsg::NodeScrollGeometryQuery(node.to_opaque())) {
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/// Find the scroll area of the given node, if it is not None. If the node
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/// is None, find the scroll area of the viewport.
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pub fn scrolling_area_query(&self, node: Option<&Node>) -> UntypedRect<i32> {
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let opaque = node.map(|node| node.to_opaque());
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if !self.layout_reflow(QueryMsg::ScrollingAreaQuery(opaque)) {
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return Rect::zero();
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}
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self.layout_rpc.node_scroll_area().client_rect
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self.layout_rpc.scrolling_area().client_rect
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}
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pub fn scroll_offset_query(&self, node: &Node) -> Vector2D<f32, LayoutPixel> {
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@ -2748,7 +2738,7 @@ fn debug_reflow_events(id: PipelineId, reflow_goal: &ReflowGoal, reason: &Reflow
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&QueryMsg::ContentBoxesQuery(_n) => "\tContentBoxesQuery",
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&QueryMsg::NodesFromPointQuery(..) => "\tNodesFromPointQuery",
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&QueryMsg::ClientRectQuery(_n) => "\tClientRectQuery",
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&QueryMsg::NodeScrollGeometryQuery(_n) => "\tNodeScrollGeometryQuery",
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&QueryMsg::ScrollingAreaQuery(_n) => "\tNodeScrollGeometryQuery",
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&QueryMsg::NodeScrollIdQuery(_n) => "\tNodeScrollIdQuery",
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&QueryMsg::ResolvedStyleQuery(_, _, _) => "\tResolvedStyleQuery",
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&QueryMsg::ResolvedFontStyleQuery(..) => "\nResolvedFontStyleQuery",
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