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Implement SampleCoverage
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5 changed files with 46 additions and 41 deletions
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@ -1306,6 +1306,11 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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}
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
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fn SampleCoverage(&self, value: f32, invert: bool) {
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self.ipc_renderer.send(CanvasMsg::WebGL(WebGLCommand::SampleCoverage(value, invert))).unwrap();
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.4
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fn Scissor(&self, x: i32, y: i32, width: i32, height: i32) {
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self.ipc_renderer
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@ -619,7 +619,7 @@ interface WebGLRenderingContextBase
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//void renderbufferStorage(GLenum target, GLenum internalformat,
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// GLsizei width, GLsizei height);
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//void sampleCoverage(GLclampf value, GLboolean invert);
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void sampleCoverage(GLclampf value, GLboolean invert);
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void scissor(GLint x, GLint y, GLsizei width, GLsizei height);
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void shaderSource(WebGLShader? shader, DOMString source);
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